Oops, remove the hack that should have been removed in r3309
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3330 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1248,9 +1248,6 @@ DoGameOptions (MENU_STATE *pMS)
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{
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{
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case SAVE_GAME:
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case SAVE_GAME:
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case LOAD_GAME:
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case LOAD_GAME:
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pMS->CurFrame = (FRAME)FadeMusic (0, ONE_SECOND >> 1);
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// XXX: what is going on here? A DWORD is cast
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// to a FRAME.
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return PickGame (pMS);
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return PickGame (pMS);
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case QUIT_GAME:
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case QUIT_GAME:
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if (ConfirmExit ())
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if (ConfirmExit ())
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