updated (bug reports, controls, some misc preparation for 0.2)

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@747 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2003-02-13 20:45:12 +00:00
parent d94fd65ce9
commit 7289d83d49
+22 -23
View File
@@ -1,8 +1,6 @@
THE UR-QUAN MASTERS THE UR-QUAN MASTERS v0.2 alpha -- homepage: http://sc2.sf.net/
version 0.1 alpha Welcome to the second release of the Ur-Quan Masters port. This
Welcome to the first release of the Ur-Quan Masters port. This
document will tell you everything you need to play, even if you've document will tell you everything you need to play, even if you've
never played the original. never played the original.
@@ -40,10 +38,8 @@ faster as well -- but it also may not work on older cards.
-c (or --scale=mode) -c (or --scale=mode)
Graphics scaling mode (bilinear, sai or supersai). Default is none. Graphics scaling mode (bilinear, biadapt or biadv). Default is none.
Try these to get smoother graphics with cost on performance. Try these to get smoother graphics with cost on performance.
Sai and supersai only works with depth of 16bpp for now.
Under OpenGL, bilinear is only one that's implemented currently.
-s (or --scanlines) -s (or --scanlines)
@@ -71,7 +67,8 @@ Set sound effects volume (0-100).
-T (or --speechvol) -T (or --speechvol)
Set speech volume (0-100). Set speech volume (0-100). If set to 0, game runs in 'no speech' mode and
oscilloscope reacts to the music.
-m 3do (or --3domusic) -m 3do (or --3domusic)
@@ -140,24 +137,26 @@ Scroll voice-over/subtitles smoothly while holding down left/right arrow keys
This is an alpha release. That means several things. First, it means This is an alpha release. That means several things. First, it means
that you're an alpha tester. Be proud. Second, it means that the that you're an alpha tester. Be proud. Second, it means that the
game is likely to crash with great frequency. Upon finding a problem, game is likely to crash with great frequency. Upon finding a problem,
we'd like you to report it in our forum, but before you do, please do we'd like you to report it, but before you do, please do the following:
the following:
- Try to isolate what causes it: "Crashes with a null dereference - Try to isolate what causes it: "Crashes with a null dereference
about half the time when firing and taunting with a Pkunk" is better about half the time when firing and taunting with a Pkunk" is better
than "Melee doesn't work." If the game crashes, notice what error than "Melee doesn't work." If the game crashes, notice what error
is produced; if the game hangs, check to see if the game-exit key is produced; if the game hangs, check to see if the game-exit key
(the backquote `) works. (F12) works.
- Check the TODO file in the top directory to make sure that we don't - Go to the bug database at http://uqm.stack.nl/cgi-bin/bugs/index.cgi
already know about it. and post a report of the problem there. Search the database first if
it has been already posted; if we get many duplicate reports, processing
them eats our time from actual development. If it's been reported, and
you have more information, feel free to confirm that you've reproduced it
by adding a comment to the report. If ten people have already confirmed it,
though, it's probably best to treat it as duly reported.
- Go to the Ur-Quan Masters forums at http://sc2.sf.net/ and post a - If your issue is more like "support request" than bug report and you
description of the crash in the Technical Issues and Bugs forum. want help from other users, then posting it to our forum might be
Check the posts on that forum first, to see if it's already been more appropriate: http://uqm.stack.nl/cgi-bin/yabb/YaBB.pl
reported. If it's been reported, and you have more information, feel
free to confirm that you've reproduced it. If ten people have already
confirmed it, though, it's probably best to treat it as duly reported.
THE STORY SO FAR THE STORY SO FAR
@@ -462,14 +461,14 @@ SPACE: Up one level
Arrow Keys: Move the crosshair Arrow Keys: Move the crosshair
ENTER: Select destination ENTER: Select destination
SPACE: Main menu SPACE: Main menu
Numpad +: Zoom in RIGHT SHIFT: Zoom in
Numpad -: Zoom out LEFT SHIFT: Zoom out
Space Combat Space Combat
UP or ENTER: Thrust UP or ENTER: Thrust
LEFT and RIGHT: Steer LEFT and RIGHT: Steer
SPACE: Fire Primary Weapon SPACE or RIGHT SHIFT: Fire Primary Weapon
CONTROL: Fire Secondary Weapon CONTROL: Fire Secondary Weapon
SPACE with RIGHT SHIFT SPACE with RIGHT SHIFT
OR OR
@@ -497,6 +496,6 @@ A: Fire Secondary Weapon
UP: Thrust UP: Thrust
LEFT and RIGHT: Steer LEFT and RIGHT: Steer
RSHIFT: Fire Primary Weapon RIGHT SHIFT: Fire Primary Weapon
CTRL: Fire Secondary Weapon CTRL: Fire Secondary Weapon