common decoders for OpenAL and MixSDL (old removed)

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@600 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2003-01-29 21:26:21 +00:00
parent 599db81e4d
commit 71d95f092b
+31 -425
View File
@@ -428,6 +428,10 @@ SOURCE=..\sc2code\libs\resource\resintrn.h
# PROP Default_Filter "" # PROP Default_Filter ""
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\mixer.h
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\openal\music.c SOURCE=..\sc2code\libs\sound\openal\music.c
# End Source File # End Source File
# Begin Source File # Begin Source File
@@ -454,520 +458,122 @@ SOURCE=..\sc2code\libs\sound\openal\stream.h
SOURCE=..\sc2code\libs\sound\openal\trackplayer.c SOURCE=..\sc2code\libs\sound\openal\trackplayer.c
# End Source File # End Source File
# End Group
# Begin Group "decoders" # Begin Group "decoders"
# PROP Default_Filter "" # PROP Default_Filter ""
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\decoder.c SOURCE=..\sc2code\libs\sound\decoders\decoder.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\decoder.h SOURCE=..\sc2code\libs\sound\decoders\decoder.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\wav.c SOURCE=..\sc2code\libs\sound\decoders\wav.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\wav.h SOURCE=..\sc2code\libs\sound\decoders\wav.h
# End Source File # End Source File
# Begin Group "mikmod" # Begin Group "mikmod"
# PROP Default_Filter "" # PROP Default_Filter ""
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\drv_nos.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\drv_nos.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\drv_openal.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\drv_openal.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\load_mod.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\load_mod.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\mdreg.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\mdreg.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\mdriver.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\mdriver.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\mikmod.h SOURCE=..\sc2code\libs\sound\decoders\mikmod\mikmod.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\mikmod_build.h SOURCE=..\sc2code\libs\sound\decoders\mikmod\mikmod_build.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\mikmod_internal.h SOURCE=..\sc2code\libs\sound\decoders\mikmod\mikmod_internal.h
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\mloader.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\mloader.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\mlreg.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\mlreg.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\mlutil.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\mlutil.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\mmalloc.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\mmalloc.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\mmerror.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\mmerror.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\mmio.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\mmio.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\munitrk.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\munitrk.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\mplayer.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\mplayer.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\mwav.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\mwav.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\npertab.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\npertab.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\sloader.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\sloader.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\virtch.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\virtch.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\virtch2.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\virtch2.c
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\openal\decoders\mikmod\virtch_common.c SOURCE=..\sc2code\libs\sound\decoders\mikmod\virtch_common.c
# End Source File # End Source File
# End Group # End Group
# End Group # End Group
# End Group
# Begin Group "mixsdl" # Begin Group "mixsdl"
# PROP Default_Filter "" # PROP Default_Filter ""
# Begin Group "decoders - mixsdl"
# PROP Default_Filter ""
# Begin Group "mikmod - mixsdl"
# PROP Default_Filter ""
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\drv_nos.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\drv_openal.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\load_mod.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mdreg.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mdriver.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mikmod.h
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mikmod_build.h
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mikmod_internals.h
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mloader.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mlreg.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mlutil.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mmalloc.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mmerror.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mmio.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mplayer.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\munitrk.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\mwav.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\npertab.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\sloader.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\virtch.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\virtch2.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\mikmod\virtch_common.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# End Group
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\decoder.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\decoder.h
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\wav.c
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\decoders\wav.h
!IF "$(CFG)" == "UrQuanMasters - Win32 Release"
# PROP Intermediate_Dir "Release_MixSDL"
!ELSEIF "$(CFG)" == "UrQuanMasters - Win32 Debug"
# PROP Intermediate_Dir "Debug_MixSDL"
!ENDIF
# End Source File
# End Group
# Begin Source File # Begin Source File
SOURCE=..\sc2code\libs\sound\mixsdl\mixer.c SOURCE=..\sc2code\libs\sound\mixsdl\mixer.c