Remove one more dependance on pSolarSysState->MenuState.Initialized
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3414 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -202,15 +202,15 @@ DrawOrbitalDisplay (DRAW_ORBITAL_MODE Mode)
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void
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LoadPlanet (FRAME SurfDefFrame)
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{
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BOOLEAN WaitMode;
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bool WaitMode = !(LastActivity & CHECK_LOAD);
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PLANET_DESC *pPlanetDesc;
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#ifdef DEBUG
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if (disableInteractivity)
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return;
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#endif
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WaitMode = !(LastActivity & CHECK_LOAD) &&
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(pSolarSysState->MenuState.Initialized != 3);
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assert (pSolarSysState->MenuState.Initialized != 3);
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if (WaitMode)
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{
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@@ -219,25 +219,13 @@ LoadPlanet (FRAME SurfDefFrame)
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UnlockMutex (GraphicsLock);
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}
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// TODO: split off the scan screen redraw code into a separate
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// function so that we could lose this hack.
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if (!pSolarSysState->TopoFrame)
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{
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// TopoFrame has not been initialised yet.
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// This means the call to LoadPlanet is made from some
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// GenerateFunctions.generateOribital() function.
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PLANET_DESC *pPlanetDesc;
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StopMusic ();
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TaskContext = CreateContext ("TaskContext");
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StopMusic ();
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TaskContext = CreateContext ("TaskContext");
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pPlanetDesc = pSolarSysState->pOrbitalDesc;
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GeneratePlanetSurface (pPlanetDesc, SurfDefFrame);
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SetPlanetMusic (pPlanetDesc->data_index & ~PLANET_SHIELDED);
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GeneratePlanetSide ();
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}
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pPlanetDesc = pSolarSysState->pOrbitalDesc;
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GeneratePlanetSurface (pPlanetDesc, SurfDefFrame);
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SetPlanetMusic (pPlanetDesc->data_index & ~PLANET_SHIELDED);
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GeneratePlanetSide ();
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LockMutex (GraphicsLock);
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DrawOrbitalDisplay (WaitMode ? DRAW_ORBITAL_UPDATE : DRAW_ORBITAL_FULL);
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@@ -249,7 +237,6 @@ LoadPlanet (FRAME SurfDefFrame)
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if (WaitMode)
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{
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assert (pSolarSysState->MenuState.Initialized == 2);
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ZoomInPlanetSphere ();
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}
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@@ -407,7 +394,9 @@ DoPlanetOrbit (MENU_STATE *pMS)
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if (!AutoPilotSet)
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{ // Redraw the orbital display
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LoadPlanet (NULL);
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LockMutex (GraphicsLock);
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DrawOrbitalDisplay (DRAW_ORBITAL_FULL);
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UnlockMutex (GraphicsLock);
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break;
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}
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// Fall through !!!
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