Added some much-needed comments.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@251 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -228,6 +228,12 @@ LoadSolarSys (void)
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{
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{
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SIZE sort_array[MAX_PLANETS + 1];
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SIZE sort_array[MAX_PLANETS + 1];
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// When this part is done, sort_array will contain the indices to
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// all planets, sorted on their y position.
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// The sun itself, which has its data located at
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// pSolarSysState->PlanetDesc[-1], is included in this array.
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// Very ugly stuff, but it's correct.
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for (i = 0; i <= pSolarSysState->SunDesc[0].NumPlanets; ++i)
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for (i = 0; i <= pSolarSysState->SunDesc[0].NumPlanets; ++i)
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sort_array[i] = i - 1;
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sort_array[i] = i - 1;
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