OS X: Compiles now with Xcode 5. SDLMain updated to SDL 1.2.15, fixes input when running binary directly.

This commit is contained in:
Mika Kolehmainen
2013-10-10 00:52:53 +03:00
parent d2aeaf2c2e
commit 6c6bb6b100
4 changed files with 319 additions and 226 deletions
+1 -1
View File
@@ -593,7 +593,7 @@ uqm_install_osx() {
$PREPROC_C -D__MACOSX__ -include $HEADER - | \
awk '(/'$HEADER_FILE'/ && $2 == 1) { print $3; exit }' | \
$SED 's/.Headers.*$/"/'`
cp -r "$FRAMEWORK" "$INSTROOT/Frameworks"
cp -a "$FRAMEWORK" "$INSTROOT/Frameworks"
done
# Install game content (it should probably make a zipfile)
+1 -1
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@@ -326,7 +326,7 @@ PROG_windres_VERSION='windres --version'
### Rez resource compiler (for MacOS X) ###
PROG_Rez_NAME="Rez resource compiler (Apple Developer Tools)"
PROG_Rez_FILE="/Developer/Tools/Rez"
PROG_Rez_FILE="Rez"
PROG_Rez_ACTION=""
PROG_Rez_VERSION=''