updated
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@485 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
@@ -80,6 +80,8 @@ Glitches (don't crash the game, medium priority):
|
|||||||
there will be no selection icon.
|
there will be no selection icon.
|
||||||
- If you press a button, press another button, and then release the first,
|
- If you press a button, press another button, and then release the first,
|
||||||
that release is seen as a new press (very noticable within melee menus).
|
that release is seen as a new press (very noticable within melee menus).
|
||||||
|
- Clipping rectangle isn't fully correct atleast for melee, so there can be
|
||||||
|
occasional one-pixel corruptions in the status bar
|
||||||
|
|
||||||
Implementation bugs (low priority):
|
Implementation bugs (low priority):
|
||||||
- 3D planet view when entering orbit is now done, but there's some things
|
- 3D planet view when entering orbit is now done, but there's some things
|
||||||
@@ -92,6 +94,8 @@ Implementation bugs (low priority):
|
|||||||
- Transitions (crossfades) aren't perhaps correctly done always, syncing
|
- Transitions (crossfades) aren't perhaps correctly done always, syncing
|
||||||
might be wrong etc.
|
might be wrong etc.
|
||||||
- Condition variable DCQ patch should have fixed this. Confirm?
|
- Condition variable DCQ patch should have fixed this. Confirm?
|
||||||
|
- A race condition still exists with SDL_BlitSurface, so it should be
|
||||||
|
rewritten to use DCQ
|
||||||
- Melee scaling currently causes some very small objects like Ur-Quan fighters
|
- Melee scaling currently causes some very small objects like Ur-Quan fighters
|
||||||
to disappear sometimes. The scaling should be made trilinear instead of
|
to disappear sometimes. The scaling should be made trilinear instead of
|
||||||
nearest neighbor.
|
nearest neighbor.
|
||||||
@@ -119,8 +123,6 @@ Stuff still to do (large):
|
|||||||
- Intro and end credits (both 3DO and PC version ones)
|
- Intro and end credits (both 3DO and PC version ones)
|
||||||
- add an install program (in particularly for Windows).
|
- add an install program (in particularly for Windows).
|
||||||
How to handle the libraries?
|
How to handle the libraries?
|
||||||
- Configuration and saved games should be written at ~/.sc/ for example, so
|
|
||||||
that game can be installed globally for many users.
|
|
||||||
- new resource system. This should enable us to fix a lot of conversation
|
- new resource system. This should enable us to fix a lot of conversation
|
||||||
bugs, such as:
|
bugs, such as:
|
||||||
- Melnorme conversation Will repeat the same sentence 3 times.
|
- Melnorme conversation Will repeat the same sentence 3 times.
|
||||||
@@ -130,7 +132,6 @@ Stuff still to do (large):
|
|||||||
- The Mycons can actually say "Bye sun device"
|
- The Mycons can actually say "Bye sun device"
|
||||||
|
|
||||||
Stuff still to do (medium size):
|
Stuff still to do (medium size):
|
||||||
- loading teams in melee
|
|
||||||
- get all code to compile without warnings, when the most strict
|
- get all code to compile without warnings, when the most strict
|
||||||
checks are performed (not just -W -Wall in gcc)
|
checks are performed (not just -W -Wall in gcc)
|
||||||
- try to speed up resource loading. It looks to be much slower now
|
- try to speed up resource loading. It looks to be much slower now
|
||||||
|
|||||||
Reference in New Issue
Block a user