Readded key repeat as the previous problem with it is now fixed

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@524 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2003-01-02 20:39:29 +00:00
parent 00e66a6815
commit 67212a7491
2 changed files with 9 additions and 1 deletions
+1
View File
@@ -1,4 +1,5 @@
0.2: 0.2:
- Key repeat is now enabled when typing text, from slayne
- Capital letter bug in new input code fixed, from slayne - Capital letter bug in new input code fixed, from slayne
- Oscilloscope now reacts to music when speech is disabled (OpenAL) -Mika - Oscilloscope now reacts to music when speech is disabled (OpenAL) -Mika
- Rewritten input code (better and adds joystick/pad support), from slayne - Rewritten input code (better and adds joystick/pad support), from slayne
+8 -1
View File
@@ -49,7 +49,8 @@ TFB_InitInput (int driver, int flags)
atexit (TFB_UninitInput); atexit (TFB_UninitInput);
SDL_EnableUNICODE(1); SDL_EnableUNICODE(1);
SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL);
if ((SDL_InitSubSystem(SDL_INIT_JOYSTICK)) == -1) if ((SDL_InitSubSystem(SDL_INIT_JOYSTICK)) == -1)
{ {
fprintf (stderr, "Couldn't initialize joystick subsystem: %s\n", SDL_GetError()); fprintf (stderr, "Couldn't initialize joystick subsystem: %s\n", SDL_GetError());
@@ -177,7 +178,13 @@ UninitInput (void) // Looks like it'll be empty
void void
FlushInput (void) FlushInput (void)
{ {
int i;
kbdtail = kbdhead = 0; kbdtail = kbdhead = 0;
for (i = 0; i < SDLK_LAST; ++i)
{
if (KeyboardDown[i] == 0x2)
KeyboardDown[i] &= ~0x2;
}
} }
// Translates from SDLKeys to values defined in inplib.h // Translates from SDLKeys to values defined in inplib.h