Slayne's pixel-perfect collision detection patch

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@304 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-12-03 20:59:35 +00:00
parent 64e01a753b
commit 5f118170ab
3 changed files with 38 additions and 12 deletions
+1
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@@ -1,4 +1,5 @@
0.2: 0.2:
- Collision detection is now pixel-perfect (fixes Sa-Matra, BUTT missile, etc)
- Fixed lander position sign bug which was introduced by previous fixes - Fixed lander position sign bug which was introduced by previous fixes
- Initial display of planet surface on landing is at correct position - Initial display of planet surface on landing is at correct position
- Planet scan is now properly erased when cancelling/landing - Planet scan is now properly erased when cancelling/landing
-8
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@@ -157,13 +157,6 @@ Stuff still to do (large):
Stuff still to do (medium size): Stuff still to do (medium size):
- oscilloscope - oscilloscope
- loading teams in melee - loading teams in melee
- pixel-perfect collision checks
Currently bounding boxes are used for checks, causing (among others)
Spathi and Mycon to frequently hit themselves, and making the Sa-Matra
indestructable.
- remove libtool dependancy
This will probably mean the empty dummy.c files can be removed too.
(note that src/sc2code/dummy.c DOES contain data)
- lines and colouring of planet surface display when scanning. - lines and colouring of planet surface display when scanning.
Its speed isn't correct either. Its speed isn't correct either.
- get all code to compile without warnings, when the most strict - get all code to compile without warnings, when the most strict
@@ -192,7 +185,6 @@ Stuff still to do (small):
- add some icon in the cvs tree - add some icon in the cvs tree
Questions: Questions:
- remove src/sc2code/test.c?
- Is there some way to automatically do CRLF translations on commits, - Is there some way to automatically do CRLF translations on commits,
with the -t and -f options in cvswrapper disabled by sourceforge? with the -t and -f options in cvswrapper disabled by sourceforge?
- What is the displist stuff for? Is it needed at all? - What is the displist stuff for? Is it needed at all?
+37 -4
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@@ -21,6 +21,7 @@
#include "sdl_common.h" #include "sdl_common.h"
#include "pure.h" #include "pure.h"
#include "opengl.h" #include "opengl.h"
#include "primitives.h"
int batch_depth = 0; int batch_depth = 0;
static const BOOLEAN pausing_transition = TRUE; // change to FALSE for non-pausing version static const BOOLEAN pausing_transition = TRUE; // change to FALSE for non-pausing version
@@ -297,15 +298,47 @@ _init_video_file(PVOID pStr)
return (ret); return (ret);
} }
// Status: Unimplemented // Status: Implemented
BOOLEAN BOOLEAN
_image_intersect (PIMAGE_BOX box1, PIMAGE_BOX box2, PRECT rect) _image_intersect (PIMAGE_BOX box1, PIMAGE_BOX box2, PRECT rect)
// This is a biggie.
{ {
BOOLEAN ret; BOOLEAN ret;
SDL_Surface *img1, *img2;
int img1w, img1xpos, img1ypos, img2w, img2xpos, img2ypos;
int x,y;
Uint32 img1colourkey, img2colourkey;
GetPixelFn getpixel1, getpixel2;
/* Image is (TFB_IMAGE*)(box1->FramePtr + box1->FramePtr->DataOffs) */
img1 = ((TFB_Image*)((BYTE*)(box1->FramePtr) + box1->FramePtr->DataOffs))->NormalImg;
img2 = ((TFB_Image*)((BYTE*)(box2->FramePtr) + box2->FramePtr->DataOffs))->NormalImg;
getpixel1 = getpixel_for(img1);
getpixel2 = getpixel_for(img2);
img1w = img1->w;
img1xpos = box1->Box.corner.x;
img1ypos = box1->Box.corner.y;
img1colourkey = img1->format->colorkey;
img2w = img2->w;
img2xpos = box2->Box.corner.x;
img2ypos = box2->Box.corner.y;
img2colourkey = img2->format->colorkey;
for (y = rect->corner.y; y < rect->corner.y + rect->extent.height; ++y)
{
for (x = rect->corner.x; x < rect->corner.x + rect->extent.width; ++x)
{
if ((getpixel1(img1, x - img1xpos, y - img1ypos) != img1colourkey) &&
(getpixel2(img2, x - img2xpos, y - img2ypos) != img2colourkey))
{
return TRUE;
}
}
}
ret = FALSE;
// fprintf (stderr, "Unimplemented function activated: _image_intersect()\n");
ret = TRUE;
return (ret); return (ret);
} }