A bit of formatting.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3492 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -203,21 +203,17 @@ destruct_preprocess (ELEMENT *ElementPtr)
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DestructPtr->playerNr = NEUTRAL_PLAYER_NUM;
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DestructPtr->state_flags = APPEARING | FINITE_LIFE | NONSOLID;
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DestructPtr->life_span = (NUM_EXPLOSION_FRAMES - 3) - 1;
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SetPrimType (
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&(GLOBAL (DisplayArray))[DestructPtr->PrimIndex],
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STAMPFILL_PRIM
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);
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SetPrimColor (
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&(GLOBAL (DisplayArray))[DestructPtr->PrimIndex],
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BUILD_COLOR (MAKE_RGB15 (0x1F, 0x1F, 0x1F), 0x0F)
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);
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DestructPtr->current.image.farray = StarShipPtr->RaceDescPtr->ship_data.special;
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DestructPtr->current.image.frame = StarShipPtr->RaceDescPtr->ship_data.special[0];
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SetPrimType (&(GLOBAL (DisplayArray))[DestructPtr->PrimIndex],
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STAMPFILL_PRIM);
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SetPrimColor (&(GLOBAL (DisplayArray))[DestructPtr->PrimIndex],
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BUILD_COLOR (MAKE_RGB15 (0x1F, 0x1F, 0x1F), 0x0F));
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DestructPtr->current.image.farray =
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StarShipPtr->RaceDescPtr->ship_data.special;
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DestructPtr->current.image.frame =
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StarShipPtr->RaceDescPtr->ship_data.special[0];
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DestructPtr->current.location = ElementPtr->current.location;
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{
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DestructPtr->preprocess_func = destruct_preprocess;
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}
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DestructPtr->postprocess_func =
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DestructPtr->postprocess_func = NULL;
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DestructPtr->death_func = NULL;
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ZeroVelocityComponents (&DestructPtr->velocity);
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UnlockElement (hDestruct);
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