More fixes for MinGW build.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2470 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2006-10-27 21:30:41 +00:00
parent d02ef0913b
commit 5dbf05a3ee
12 changed files with 49 additions and 5 deletions
+3 -1
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@@ -41,7 +41,9 @@ uqm_USE_PLATFORM_ACCEL='@USE_PLATFORM_ACCEL@'
uqm_NETPLAY='@NETPLAY@'
uqm_USE_WINSOCK='@USE_WINSOCK@'
DEBUG='@DEBUG@'
MACRO_WIN32='@MACRO_WIN32@'
MACRO___MINGW32__='@MACRO___MINGW32__@'
export BUILD_SYSTEM HOST_SYSTEM DEBUG
export MACRO_WIN32 MACRO__MCS_VER MACRO___MINGW32__
export MACRO_WIN32 MACRO___MINGW32__
export uqm_SOUNDMODULE uqm_USE_INTERNAL_MIKMOD uqm_HAVE_REGEX uqm_USE_WINSOCK
export uqm_HAVE_OPENGL uqm_USE_ZIP_IO uqm_USE_PLATFORM_ACCEL uqm_NETPLAY
+1 -1
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@@ -346,7 +346,7 @@ uqm_process_config() {
HAVE_OPENGL HAVE_REGEX_H_FLAG USE_ZIP_IO \
USE_PLATFORM_ACCEL USE_WINSOCK \
INSTALL_LIBDIR INSTALL_BINDIR INSTALL_SHAREDIR \
REZ WINDRES"
REZ WINDRES $HAVE_SYMBOLS"
SUBSTITUTE_FILES="build.vars"
substitute_vars SUBSTITUTE_VARS SUBSTITUTE_FILES . "$BUILD_WORK"
+4
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@@ -1439,6 +1439,10 @@ SOURCE=..\sc2code\libs\network\socket\socket_win.h
# End Source File
# End Group
# Begin Source File
SOURCE=..\sc2code\libs\network\wspiapiwrap.h
# End Source File
# End Group
# Begin Source File
+20
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@@ -3,6 +3,22 @@
#include "config.h"
#ifdef __MINGW32__
// Microsoft Windows headers expect this to be set. The MSVC compiler sets
// it, but MinGW doesn't.
# if defined(_X86_)
# define _M_IX86
# elif defined(_IA64_)
# define _M_IA64
# elif defined(__amd64__)
# define _M_AMD64
# elif defined(__m68k__)
# define _68K_
# elif defined(__ppc__)
# define _M_PPC
# endif
#endif
#ifdef _MSC_VER
# include <io.h>
#else
@@ -30,6 +46,10 @@ int readdir_r(DIR *dirp, struct dirent *entry, struct dirent **result);
# define inline __inline
#else
# define inline __inline__
# ifdef __MINGW32__
// For when including Microsoft Windows header files.
# define _inline inline
# endif
#endif
// Directories
+2
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@@ -4,6 +4,8 @@ bytesex.h Functions for endianness conversions.
network.h Functions for initialising the network subsystem.
network_bsd.c Network subsystem functions for BSD sockets.
network_win.c Network subsystem functions for Winsock sockets.
wspiapiwrap.{c,h} Hack to make sure <wspiapi.h> is #included in exactly
one file.
In libs/network/netmanager/:
ndesc.{c,h} Defines network descriptors.
+3
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@@ -2,6 +2,9 @@ uqm_SUBDIRS="connect netmanager socket"
uqm_CFILES="netport.c"
if [ -n "$uqm_USE_WINSOCK" ]; then
uqm_CFILES="$uqm_CFILES network_win.c"
if [ -n "$MACRO___MINGW32__" ]; then
uqm_CFILES="$uqm_CFILES wspiapiwrap.c"
fi
else
uqm_CFILES="$uqm_CFILES network_bsd.c"
fi
@@ -36,7 +36,7 @@
#ifdef USE_WINSOCK
# include <winsock2.h>
# include <ws2tcpip.h>
# include <wspiapi.h>
# include "../wspiapiwrap.h"
#else
# include <netdb.h>
#endif
@@ -40,7 +40,7 @@
#endif
#ifdef DEBUG
# ifdef USE_WINSOCK
# include <wspiapi.h>
# include "../wspiapiwrap.h"
# endif
#endif
#include <stdlib.h>
@@ -29,6 +29,7 @@ typedef enum {
typedef struct ResolveState ResolveState;
#include "port.h"
#include "../netport.h"
// For addrinfo.
#ifdef USE_WINSOCK
@@ -67,7 +68,7 @@ typedef void (*ResolveErrorCallback)(ResolveState *resolveState,
#ifdef USE_WINSOCK
# include <winsock2.h>
# include <ws2tcpip.h>
# include <wspiapi.h>
# include "../wspiapiwrap.h"
#else /* !defined(USE_WINSOCK) */
# include <netdb.h>
#endif /* !defined(USE_WINSOCK) */
+10
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@@ -26,6 +26,16 @@ int winsockErrorToErrno(int winsockError);
int getWinsockErrno(void);
# define EAI_SYSTEM 0x02000001
// Any value will do that doesn't conflict with an existing value.
#ifdef __MINGW32__
// MinGW does not have a working gai_strerror() yet.
static inline const char *
gai_strerror(int err) {
(void) err;
return "[gai_strerror() is not available on MinGW]";
}
#endif /* defined(__MINGW32__) */
#endif
#endif /* _NETPORT_H */
@@ -20,6 +20,7 @@
#define PORT_WANT_ERRNO
#include "port.h"
#include "../netport.h"
#define SOCKET_INTERNAL
#include "socket.h"
@@ -27,6 +27,7 @@ struct Socket {
#endif /* SOCKET_INTERNAL */
typedef int socklen_t;
struct sockaddr;
#endif /* _SOCKET_WIN_H */