Changed slaveshield throbbing rate to match the 3DO.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2317 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2006-04-23 06:23:41 +00:00
parent ea458a7ba0
commit 5a2f31f5c2
+1 -1
View File
@@ -616,7 +616,7 @@ CreateShieldMask (void)
// SetShieldThrobEffect adjusts the red levels in the shield glow graphic // SetShieldThrobEffect adjusts the red levels in the shield glow graphic
// the throbbing cycle MUST be == 0 (mod MAP_WIDTH), or it will go // the throbbing cycle MUST be == 0 (mod MAP_WIDTH), or it will go
// out of sync with RenderLevelMasks() // out of sync with RenderLevelMasks()
#define SHIELD_THROBS 6 #define SHIELD_THROBS 12
// throb cycles per revolution // throb cycles per revolution
#define THROB_CYCLE ((MAP_WIDTH << 8) / SHIELD_THROBS) #define THROB_CYCLE ((MAP_WIDTH << 8) / SHIELD_THROBS)
#define THROB_HALF_CYCLE (THROB_CYCLE >> 1) #define THROB_HALF_CYCLE (THROB_CYCLE >> 1)