Fix unused parameter warning; also minimize GLOBAL_SIS() accesses while drawing savegame summary
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3434 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -475,7 +475,7 @@ DrawSaveLoad (PICK_GAME_STATE *pickState)
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}
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static void
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DrawSavegameCargo (PICK_GAME_STATE *pickState, COUNT gameIndex)
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DrawSavegameCargo (SIS_STATE *sisState)
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{
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COUNT i;
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STAMP s;
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@@ -528,7 +528,7 @@ DrawSavegameCargo (PICK_GAME_STATE *pickState, COUNT gameIndex)
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s.origin.y += ELEMENT_SPACING_Y;
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// print element amount
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SetContextForeGroundColor (cargo_color[i]);
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snprintf (buf, sizeof buf, "%u", GLOBAL_SIS (ElementAmounts[i]));
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snprintf (buf, sizeof buf, "%u", sisState->ElementAmounts[i]);
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t.CharCount = (COUNT)~0;
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font_DrawText (&t);
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t.baseline.y += ELEMENT_SPACING_Y;
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@@ -543,7 +543,7 @@ DrawSavegameCargo (PICK_GAME_STATE *pickState, COUNT gameIndex)
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t.baseline.x = 50 + SUMMARY_X_OFFS;
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t.baseline.y = s.origin.y + 3;
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SetContextForeGroundColor (cargo_color[i]);
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snprintf (buf, sizeof buf, "%u", GLOBAL_SIS (TotalBioMass));
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snprintf (buf, sizeof buf, "%u", sisState->TotalBioMass);
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t.CharCount = (COUNT)~0;
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font_DrawText (&t);
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@@ -650,7 +650,7 @@ DrawSavegameSummary (PICK_GAME_STATE *pickState, COUNT gameIndex)
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}
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else
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{
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DrawSavegameCargo (pickState, gameIndex);
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DrawSavegameCargo (&pSD->SS);
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SetContext (RadarContext);
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// Hack RadarContext so we can use standard Lander display funcs
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@@ -666,7 +666,7 @@ DrawSavegameSummary (PICK_GAME_STATE *pickState, COUNT gameIndex)
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SetContextClipRect (&OldRect);
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SetContext (SpaceContext);
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snprintf (buf, sizeof buf, "%u", GLOBAL_SIS (ResUnits));
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snprintf (buf, sizeof buf, "%u", pSD->SS.ResUnits);
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t.baseline.y = 102;
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SetContextForeGroundColor (
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BUILD_COLOR (MAKE_RGB15 (0x10, 0x00, 0x10), 0x01));
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@@ -685,8 +685,8 @@ DrawSavegameSummary (PICK_GAME_STATE *pickState, COUNT gameIndex)
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t.baseline.y = 139 + 6;
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t.align = ALIGN_LEFT;
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t.pStr = buf;
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starPt.x = LOGX_TO_UNIVERSE (GLOBAL_SIS (log_x));
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starPt.y = LOGY_TO_UNIVERSE (GLOBAL_SIS (log_y));
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starPt.x = LOGX_TO_UNIVERSE (pSD->SS.log_x);
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starPt.y = LOGY_TO_UNIVERSE (pSD->SS.log_y);
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switch (pSD->Activity)
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{
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case IN_LAST_BATTLE:
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@@ -740,7 +740,7 @@ DrawSavegameSummary (PICK_GAME_STATE *pickState, COUNT gameIndex)
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GAME_STRING (PLANET_NUMBER_BASE + 32));
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break;
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case IN_PLANET_ORBIT:
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utf8StringCopy (buf, sizeof (buf), GLOBAL_SIS (PlanetName));
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utf8StringCopy (buf, sizeof (buf), pSD->SS.PlanetName);
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break;
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default:
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snprintf (buf, sizeof buf, "%03u.%01u : %03u.%01u",
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