MixSDL now handles resampling correctly (less cracklings); added cubic interpolation for high quality mode; some cleanups

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1050 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2003-07-14 20:18:32 +00:00
parent 1a36fdd8b4
commit 580186f5d1
7 changed files with 280 additions and 300 deletions
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Changes towards version 0.3:
- MixSDL now handles resampling correctly (less cracklings);
added cubic interpolation for high quality mode -Mika
- Removed the redundant "GameExiting" variable -Michael
- Added quit options to ingame menu (bug #409), from Paxtez
- Fix position of blinking save/load in melee (bug #406), from Paxtez