Merge post-0.7.0 commits through 'c8250d8b8' into v0.7.2.
sdl_common.c has lost some commits in the restructuring and those will need to be replayed over the restructured files for SDL1 and 2.
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Changes towards version 0.7.1:
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0.7.2:
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- Some added documentation for UIO.
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- Added a StringHashTable type.
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- A few superficial fixes to charhashtable.
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- Removed GraphicsLock and made comm callbacks queued - Alex
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- Split debug key function into sync and async parts, paving the way
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for GraphicsLock removal - Alex
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- PageUp/PageDown now add/remove 10 fuel in the shipyard, from
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Scott A. Colcord, Nic
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- Annihigate flash thread - SvdB
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- Switch SetFlashRect() to the new flash code - SvdB
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- Add C++ support to the build system, from Scott A. Colcord
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- Cleaning up DoModifyShips() - SvdB
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- Added Valgrind suppression file, from Louis Delacroix
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- Fix several memory leaks, from Loius Delacroix
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- Some cleanups / warnings fixes, from Louis Delacroix
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- Added a free callback function for the values of the key-value pairs
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in hash tables - SvdB
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- Annigilate ActivateStarShip() - SvdB
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- Removed obsolete RESPONSE_TO_REF() - SvdB
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- Don't require the 'shadow' dir in addon packs, from Alex
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- Make use of GAME_STATE_FILE consistently, from Scott A. Colcord
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- Fixed unconst(), from Scott A. Colcord
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- Fixes to a few small bugs in UIO which shouldn't have had an impact on
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UQM, but would in the future, from Alex
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- Allow F6 as a default alternate search key, from related projects.
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- "Player 1" and "Player 2" are now "Bottom" and "Top" player (#954) - McM
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- Fix Utwig dialog inconsistency (#756) - McM
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- Use a deterministic seed for Melnorme modules-for-fuel deals (#567) - McM
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- Various warnings cleanup (bug #50), from Scott A. Colcord
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- Fixed various Pkunk reincarnation and Shofixti Glory device interactions;
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Pkunk ditty plays in a simultaneous destruction (bug #666) - Alex
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- Preparing for linking with C++ code, from Scott A. Colcord
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- Fixed player's phrase leading to Tanaka's response about a solitary
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vigil (bug #859) - Alex
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- Added the Ur-Quan to the list of starfaring races on which Commander
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Hayes provides info (bug #865) - Alex
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- Commander Hayes now advises the player correctly on the number of
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landers one needs (bug #1098) - Alex
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- All Sound Options are now preserved between visits to the setup menu.
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Some options still require a restart (bug #1132) - Alex
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- Removed the remnants of the --music option (bug #1133) - Alex
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- Fixed flagship re-entering the inner system after an encounter in the
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outer system, thus trapping the player (bug #1135) - Alex
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- Fixed starmap fuel range circle shrinking (bug #1130) - Alex
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- Added gamma correction to the setup menu (bug #977) - Alex, Nic
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- Refactor Melnorme comm code to make modding easier; step 1 (bug #1128),
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from Scott A. Colcord
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- Added aspect ratio option to the setup menu - Alex
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- Positional audio setup menu option now has an immediate effect - Alex
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- Added speech option which controls loading of 3dovoice addon (no need
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to set speech volume to 0 anymore) - Alex
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- Added the MetaChron story to the no-voice Melnorme script (bug #43) - Alex
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0.7.1:
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- New SDL2 backend for modern operating systems - Micahel
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- Fixed netplay when compiling against modern versions of Visual
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Studio, from Ala-lala
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