Exit confirmation dialog is prettier and safer, from Nic

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1032 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
mcmartin
2003-07-07 07:26:33 +00:00
parent e3dac2cd1f
commit 54e2225a3a
2 changed files with 38 additions and 13 deletions
+1
View File
@@ -1,4 +1,5 @@
Changes towards version 0.3:
- Exit confirmation dialog is prettier and safer, from Nic
- Exiting from the main menu with F10 now exits the game -Michael
- Changed lander speed to 35 FPS, which matches reported 3DO speed
(Bug #22) -Michael
+36 -12
View File
@@ -23,7 +23,7 @@
#include "libs/sound/trackplayer.h"
#define CONFIRM_WIN_WIDTH 80
#define CONFIRM_WIN_HEIGHT 26
#define CONFIRM_WIN_HEIGHT 22
static void
DrawConfirmationWindow (BOOLEAN answer)
@@ -32,19 +32,43 @@ DrawConfirmationWindow (BOOLEAN answer)
FONT oldfont = SetContextFont (StarConFont);
RECT r;
TEXT t;
r.extent.width = CONFIRM_WIN_WIDTH;
r.extent.height = CONFIRM_WIN_HEIGHT;
r.corner.x = (SCREEN_WIDTH - r.extent.width) >> 1;
r.corner.y = (SCREEN_HEIGHT - r.extent.height) >> 1;
BatchGraphics ();
r.corner.x = ((SCREEN_WIDTH - CONFIRM_WIN_WIDTH) >> 1) - 2;
r.corner.y = ((SCREEN_HEIGHT - CONFIRM_WIN_HEIGHT) >> 1) - 2;
r.extent.width = CONFIRM_WIN_WIDTH + 4;
r.extent.height = CONFIRM_WIN_HEIGHT + 4;
SetContextForeGroundColor (BUILD_COLOR (MAKE_RGB15 (0x8, 0x8, 0x8), 0x1F));
DrawFilledRectangle (&r);
r.corner.x = ((SCREEN_WIDTH - CONFIRM_WIN_WIDTH) >> 1);
r.corner.y = ((SCREEN_HEIGHT - CONFIRM_WIN_HEIGHT) >> 1);
r.extent.width = CONFIRM_WIN_WIDTH + 2;
r.extent.height = CONFIRM_WIN_HEIGHT + 2;
SetContextForeGroundColor (BUILD_COLOR (MAKE_RGB15 (0x10, 0x10, 0x10), 0x19));
DrawFilledRectangle (&r);
r.corner.x = ((SCREEN_WIDTH - CONFIRM_WIN_WIDTH) >> 1) - 1;
r.corner.y = ((SCREEN_HEIGHT + CONFIRM_WIN_HEIGHT) >> 1) + 1;
r.extent.height = 1;
DrawFilledRectangle (&r);
r.corner.x = ((SCREEN_WIDTH + CONFIRM_WIN_WIDTH) >> 1) + 1;
r.corner.y = ((SCREEN_HEIGHT - CONFIRM_WIN_HEIGHT) >> 1) - 1;
r.extent.width = 1;
DrawFilledRectangle (&r);
r.corner.x = (SCREEN_WIDTH - CONFIRM_WIN_WIDTH) >> 1;
r.corner.y = (SCREEN_HEIGHT - CONFIRM_WIN_HEIGHT) >> 1;
r.extent.width = CONFIRM_WIN_WIDTH;
r.extent.height = CONFIRM_WIN_HEIGHT;
SetContextForeGroundColor (MENU_BACKGROUND_COLOR);
DrawFilledRectangle (&r);
SetContextForeGroundColor (MENU_TEXT_COLOR);
t.baseline.x = r.corner.x + (r.extent.width >> 1);
t.baseline.y = r.corner.y + 10;
t.pStr = "Really quit?";
t.baseline.y = r.corner.y + 8;
t.pStr = "Really Quit?";
t.align = ALIGN_CENTER;
t.valign = VALIGN_BOTTOM;
t.CharCount = ~0;
@@ -91,13 +115,13 @@ DoConfirmExit (void)
STAMP s;
FRAME F;
CONTEXT oldContext;
BOOLEAN response = TRUE, done;
BOOLEAN response = FALSE, done;
in_confirm = TRUE;
oldContext = SetContext (ScreenContext);
r.extent.width = CONFIRM_WIN_WIDTH;
r.extent.height = CONFIRM_WIN_HEIGHT;
r.extent.width = CONFIRM_WIN_WIDTH + 4;
r.extent.height = CONFIRM_WIN_HEIGHT + 4;
r.corner.x = (SCREEN_WIDTH - r.extent.width) >> 1;
r.corner.y = (SCREEN_HEIGHT - r.extent.height) >> 1;
s.origin = r.corner;