Part 1 of the content reorganization.

Be aware that some filenames in moved files were hardcoded,
so this revision is not properly functional; cutscenes will all
break. The next commit will update the files appropriately to fix this.


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2985 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
mcmartin
2008-05-23 02:07:14 +00:00
parent 958866da6d
commit 523374722f
11323 changed files with 1033 additions and 1033 deletions
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@@ -0,0 +1,6 @@
ending.1.png -1 -1 0 0
ending.2.png -1 -1 0 0
ending.3.png -1 -1 0 0
ending.4.png -1 -1 0 0
ending.5.png -1 -1 0 0
ending.6.png -1 -1 0 0
@@ -0,0 +1,24 @@
#(=========== This is the PC ending script =========================)
#(**** This script is a wrapper for 3 sequences ****)
#(Clear entire screen first; set size...)
DIMS 320 240
#(... and clear)
CLS
#(Set sequence dimensions; param1=width; param2=height)
DIMS 320 200
#(Everything is drawn within the clipping rect defined by DIMS, from 0, 0)
#(Sequence 1 -- position the bomb)
CALL slides/ending/victory1.txt
#(Sequence 2 -- blow it up!)
CALL slides/ending/victory2.txt
#(Sequence 3 -- final slide show)
CALL slides/ending/final.txt
#(***************************** The End ********************************)
+629
View File
@@ -0,0 +1,629 @@
#(========== This is the PC ending slides script =====================)
#( !!!WARNING!!! Do not mess with the timing of this script starting )
#( from MUSIC opcode. The music is synchronized to the slides. )
#( If you MUST change timing of a subtitle, make sure this change is )
#( balanced off by another subtitle within the same slide! )
#(Set sequence dimensions; param1=width; param2=height)
DIMS 320 200
#(Everything is drawn within the clipping rect defined by DIMS, from 0, 0)
#(Fade all to black; param1=fade time)
FTB 0
#(Set text fore color; 0xRRGGBB)
TC FFFFFF
#(Set text back color; 0xRRGGBB)
TBC 000000
#(Set text effect; Traced, None, others when added)
TE TRACED
#(Play music)
MUSIC slides/ending/victoryf.mod
#(************* Slides *********************************************)
#(Set font to use)
FONT 0 slides/slides.fon
#(Set ANIM to draw slides from)
ANI slides/ending/ending.ani
#(Set text vertical position; can be T=top, B=bottom, M=middle)
TVA T
#(++++++++++++++++++++ Slide 1 ++++++++++++++++++++++++)
#(Set text fade in/out color; 0xRRGGBB)
TFC 0C1C78
#(Draw slide; param1=ANI index)
DRAW 0
#(Fade-in a slide; param1=fade time)
FTC 3000
#(Text fade-in)
TFI When I awoke, there was an angel
floating above me.
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI I knew I was dead.
#(Wait)
WAIT 2000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI But if one HAS to die, I thought
to myself...
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...this was definitely the RIGHT
way to be dead.
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI That was about the time I heard
Talana's voice...
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...telling me to stop babbling
and listen for a moment.
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI She told me that the escape pod
had almost been torn in half.
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI I had been unconscious for over
three weeks...
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...but my crew and I had
succeeded in our mission!
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI The force of the explosion,
amplified by the Chmmr
crystals...
#(Wait)
WAIT 3500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...had been sufficient to
vaporize the Sa-Matra!
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI And following the destruction of
the Sa-Matra battle platform...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...the fleets of the Ur-Quan and
the Kohr-Ah had fallen into
chaos...
#(Wait)
WAIT 3500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...and had been vanquished by
Chmmr forces and allied
starships.
#(Wait)
WAIT 3500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI Then Talana told me to sit up.
#(Wait)
WAIT 2000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI She said there was something she
thought I'd like to see...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 700
#(Fade slide to black; param1=fade time)
FTB 700
#(+++++++++++++++++++++ Slide 2 ++++++++++++++++++++++)
#(Set text fade in/out color; 0xRRGGBB)
TFC 707070
#(Draw slide; param1=ANI index)
DRAW 1
#(Fade-in a slide; param1=fade time)
FTC 700
#(Text fade-in)
TFI I pulled myself up and looked
around...
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 1
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...I was in Sick Bay of the
Starbase, looking out over
Earth.
#(Wait)
WAIT 4000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 1
#(Wait)
WAIT 500
#(Text fade-in)
TFI Beneath me throbbed the sick red
glow of the Ur-Quan slave shield.
#(Wait)
WAIT 3500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 1
#(Wait)
WAIT 500
#(Text fade-in)
TFI Talana smiled and said that for
the past few days...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 1
#(Wait)
WAIT 500
#(Text fade-in)
TFI the Chmmr had been working on
lowering the shield...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 1
#(Wait)
WAIT 500
#(Text fade-in)
TFI and that it should be neutralized
right about... Now!
#(Wait)
WAIT 3500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 1
#(Wait)
WAIT 700
#(Fade slide to black; param1=fade time)
FTW 700
#(+++++++++++++++++++++++ Slide 3 +++++++++++++++++++++++++++)
#(Set text fade in/out color; 0xRRGGBB)
TFC 707070
#(Draw slide; param1=ANI index)
DRAW 2
#(Fade-in a slide; param1=fade time)
FTC 1200
#(Text fade-in)
TFI With a flare of incandescent
light, the slave shield
vanished...
#(Wait)
WAIT 4500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...and for the first time in my
life I saw the true colors of
Earth...
#(Wait)
WAIT 4500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...blues and greens in a thousand
different shades.
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI As we watched, we could see the
first signs of ships coming up
from Earth.
#(Wait)
WAIT 4000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI They lifted from the planet's
surface to join us in space.
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI The destiny of Mankind had been
delayed for over twenty years...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...but now our world was free
and nothing could stop us!
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI I stayed in that hospital for
almost a month...
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...but that day...
#(Wait)
WAIT 2000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...that day I watched the shield
fall and beautiful Talana stood
at my side...
#(Wait)
WAIT 4500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI I'll never forget that day. Not
for the rest of my life...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 700
#(Fade slide to black; param1=fade time)
FTB 700
#(+++++++++++++++++++++++ Slide 4 +++++++++++++++++++++++++++)
#(Set text fade in/out color; 0xRRGGBB)
TFC FC6000
#(Clear screen)
CLS
#(Restore color)
FTC 0
#(Wait a little)
WAIT 1000
#(Text fade-in)
TFI But Grandfather then what
happened?
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Clear screen)
CLS
#(Wait)
WAIT 500
#(Text fade-in)
TFI Yeah! How did you get home?
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Clear screen)
CLS
#(Wait)
WAIT 500
#(Text fade-in)
TFI How long did it take before you
and Grandma finally got married?
#(Wait)
WAIT 3500
#(Text fade-out)
TFO
#(Clear screen)
CLS
#(Wait)
WAIT 700
#(Fade slide to black; param1=fade time)
FTB 700
#(+++++++++++++++++++++++ Slide 5 +++++++++++++++++++++++++++)
#(Set text fade in/out color; 0xRRGGBB)
TFC FC6000
#(Draw slide; param1=ANI index)
DRAW 3
#(Fade-in a slide; param1=fade time)
FTC 700
#(Text fade-in)
TFI Oh, while we intended to come
right home...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 3
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...we got a little sidetracked.
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 3
#(Wait)
WAIT 500
#(Text fade-in)
TFI Talana and I didn't make it back
here to Unzervalt until almost
five years later.
#(Wait)
WAIT 5000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 3
#(Wait)
WAIT 500
#(Text fade-in)
TFI But Grandfather! What happened?
Where did you go?
#(Wait)
WAIT 4000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 3
#(Wait)
WAIT 500
#(Text fade-in)
TFI And how did you find the Mark II?
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 3
#(Wait)
WAIT 700
#(Fade slide to black; param1=fade time)
FTB 700
#(+++++++++++++++++++++++ Slide 6 +++++++++++++++++++++++++++)
#(Set text fade in/out color; 0xRRGGBB)
TFC 707070
#(Draw slide; param1=ANI index)
DRAW 4
#(Fade-in a slide; param1=fade time)
FTC 700
#(Text fade-in)
TFI That, my children, is an entirely
different story.
#(Wait)
WAIT 7000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 4
#(Wait)
WAIT 800
#(Fade slide to black; param1=fade time)
FTB 700
#(***************************** The End ********************************)
@@ -0,0 +1,80 @@
# Text map for credits/credits.pxt
# Records: 75
# This file is purely for reference purposes
# It is not used directly in UQM
"GAME PROGRAM AND TECHNOLOGY"
"Fred Ford"
""
""
""
"GAME DESIGN AND FICTION"
"Paul Reiche III"
""
""
""
"SPECIAL THANKS"
"Greg Johnson"
""
""
""
"ADDITIONAL WRITING"
"Greg Johnson"
"Mat Genser"
"Robert Leyland"
"Iain McCaig"
"ADDITIONAL WRITING"
"Tomi Quintana"
"Erol Otus"
"Leonard Robel"
"John Estes"
"ART AND ANIMATION"
"George Barr"
"Paul Reiche III"
"Erol Otus"
"Greg Johnson"
"ART AND ANIMATION"
"Kyle Balda"
"Jeff Rianda"
"Taunya Shiffer"
"Leonard Robel"
"ART AND ANIMATION"
"Greg Hammond"
"Armand Cabrera"
""
""
"MUSIC"
"Dan Nicholson"
"Riku Nuottojarvi"
"Eric Berge"
"Erol Otus"
"MUSIC"
"Marc Brown"
"Aaron Grier"
"Kevin Palivec"
"Tommy Dunbar"
"TESTERS"
"Pam Levins"
"Tomi Quintana"
"Joel Dinolt"
"Robert Daly"
"TESTERS"
"Greg Hammond"
"B.J. Shea"
"Robert Leyland"
"Sean Vikoren"
"TESTERS"
"Mike Ebert"
"Tony Hsieh"
"ROL"
"Ed Gwynn"
"TESTERS"
"Akila Redmer"
"Russell Bornschlegel"
"Steve Graziano"
"Mark Voorsanger"
"PAUL'S FOUNDATION"
"Laurie"
"Devin"
"and Arianna "
""
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victory1.000.png -1 -1 0 0
victory1.001.png 0 -1 23 19
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