Part 1 of the content reorganization.

Be aware that some filenames in moved files were hardcoded,
so this revision is not properly functional; cutscenes will all
break. The next commit will update the files appropriately to fix this.


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2985 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
mcmartin
2008-05-23 02:07:14 +00:00
parent 958866da6d
commit 523374722f
11323 changed files with 1033 additions and 1033 deletions
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#(======== This is the Credit Roll script ================)
#(=== ===)
#( Each text line has the following format: )
#( font-size SP alignment SP text )
#( SP : any whitespace character )
#( LF : linefeed character; UTF8 code 0x0A )
#( TAB : horizontal tab character; UTF8 code 0x09 )
#( *N : denotes zero or more instances )
#( font-size : in points; integer; anything you think )
#( is useful )
#( alignment : column-def ["," column-def]*N )
#( column-def : align-char ["/" align-point] )
#( align-char : is one of L(eft), C(enter), R(ight) )
#( align-point : a point relative to which the aligment )
#( is applied to a given column; if not )
#( specified, the default point is used )
#( text : ( chars [TAB chars]*N LF )*N )
#( Example: )
#( 13 L,C/130,R/250 Chunk1<tab>Chunk2<tab>Chunk3 )
#( "Chunk1" will be left-justified at the default point; )
#( "Chunk2" will be centered around point 130; )
#( "Chunk3" will be right-justified at point 250. )
#(=== ===)
#(Port caption)
13 C
The Ur-Quan Masters port
CREW
...................................................
#(Core team caption)
13 C
CORE TEAM
(in alphabetical order)
#(Core team members)
13 C
Serge van den Boom
Mika Kolehmainen
Michael Chapman Martin
Chris Nelson
Alex Volkov
#(AP caption)
13 C
ADDITIONAL PROGRAMMING
(in alphabetical order)
#(AP crew)
13 C
Geoffrey Hausheer
Nicolas Simonds
#(Music remixers caption)
13 C
MUSIC REMIXERS
(in alphabetical order)
#(Music remixers)
13 C
Jouni Airaksinen
Tore Aune Fjellstad
Espen Gätzschmann
Aaron J. Grier
Dan Nicholson
George Nowik
Riku Nuottajärvi
Erol Otus
#(Other contrib caption)
13 C
OTHER CONTRIBUTIONS
(in alphabetical order)
#(Other contrib crew)
13 C
Jouni Airaksinen
(Startup Menu)
Karl Bartel
Travis Chase
(BeOS port)
Felix Lazarev
(3DO internals)
Parker MacMillan
Sanjay Madhav
(code patches)
Robert McNamara
(MacOS X stuff)
Mike Melanson
(ADPCM basis from MPlayer
used for DUK audio)
Mudrony Laszlo
(PC/DOS content unpacking)
Erol Otus
(Splash screen)
Brian Rogers
Horatiu Romosan
(v0.1 Win32 installer)
Zarla Sheenaza
(0.6 Win32 installer graphics)
Joffrey Smith
(setup graphics)
Peter van Valderen
Alex Volkov
(additional slides)
Alexander Waseleski
(code patches)
Yukki
(v0.1 Win32 installer graphics)
#(Original Game caption)
13 C
Original Game
CREW
...................................................
#(P&T caption)
13 C
ORIGINAL PROGRAMMING
& TECHNOLOGY
#(P&T crew)
17 C
FRED FORD
#(D&F caption)
13 C
GAME DESIGN & FICTION
#(D&F crew)
17 C
PAUL REICHE III
#(3DO Prog caption)
13 C
3DO PROGRAMMING
#(3DO Prog crew)
17 C
KEN FORD
FRED FORD
BRAD VAN TIGHEM
#(3DO Producer caption)
13 C
PRODUCER (3DO Version)
#(3DO Producer)
17 C
MARK WALLACE
#(3DO Production caption)
13 C
3DO PRODUCTION
#(3DO Production crew)
17 C
PAUL REICHE III
RICHARD ANTAKI
#(PC Producer caption)
13 C
PRODUCER (PC/DOS Version)
#(PC Producer)
17 C
PAM LEVINS
#(Voice actors caption)
13 C
STARRING THE VOICES OF:
#(Voice actors, batch 1)
13 R/146,L/165
Richard Antaki Thraddash
Alex Bennett Starbase
Commander
Rich Betz Ariloulaleelay
Druuge
Roy Blumenfeld Zoq-Fot-Pik
David Bryce Kohr-Ah
Ilwrath
Shofixti
Spathi
Lauren Forcella Supox
Greg Johnson Orz
Pkunk
Utwig
#(Voice actors, batch 2)
13 R/146,L/165
Bruce Leyland Yehat
Erol Otus Chmmr
Paul Reiche III Mycon
Talking Pet
Brad Van Tighem Slylandro Speaker
Madeleine Wild Zoq-Fot-Pik
Syreen
VUX
Larry Zee Umgah
Melnorme
Ur-Quan
840-AV Slylandro Probe
Paul II, Paul III Victory Sequence
Arianna
& Devin Reiche
#(V.Eff caption)
13 C
VOICE EFFECTS
#(V.Eff crew)
17 C
JEFF FOREHAN
BURKE TREISCHMANN
MARK MILLER
#(V.Edit caption)
13 C
VOICE EDITING
#(V.Edit crew)
13 C
Richard Antaki
Paul Reiche III
Burke Treischmann
Steve Henefin
Jeremy Bredow
Erik Griss
Brad Van Tighem
#(A&A caption)
13 C
ART AND ANIMATION
#(A&A crew)
13 C
George Barr
Paul Reiche III
Erol Otus
Greg Johnson
Kyle Balda
Jeff Rianda
Taunya Shiffer
Leonard Robel
Greg Hammond
Armand Cabrera
Silicon Knights
#(Writers caption)
13 C
ADDITIONAL WRITING
#(Writing crew)
13 C
Greg Johnson
Mat Genser
Robert Leyland
Iain McCaig
Tomi Quintana
Erol Otus
Leonard Robel
John Estes
#(Composers caption)
13 C
MUSIC
#(Composers)
13 C
Burke Treischmann
Dan Nicholson
Riku Nuottajärvi
Eric Berge
Erol Otus
Marc Brown
Aaron Grier
Kevin Palivec
Tommy Dunbar
#(3D.gfx caption)
13 C
3D CINEMAGRAPHICS
#(3D.gfx crew)
13 C
Gene Bodio
Phil Le Marbre
#(DUCK codec)
13 C
TrueMotion(R) "S" Video Compression
by The Duck Corporation
#(Marketing caption)
13 C
PRODUCT MARKETING MANAGER
(3DO Version)
#(Marketing crew)
13 C
Jim Curry
#(3DO testers caption)
13 C
3DO TESTERS
#(3DO tester crew)
13 C
Susan Michele
Jeremy Bredow
Wes Gittens
Ty Johnson
Tate Schieferle
Carolina Esmurdoc
Rob Johnson
Kevin Kwan
Joe Ganis
Chang Fadel
Erik Griss
Eugene Law
Mark Ybarra
Steve Groll
Tim Jordan
Matt Young
#(PC testers caption)
13 C
PC/DOS TESTERS
#(PC tester crew)
13 C
Pam Levins
Tomi Quintana
Joel Dinolt
Robert Daly
Greg Hammond
B.J. Shea
Robert Leyland
Sean Vikoren
Mike Ebert
Tony Hsieh
ROL
Ed Gwynn
Akila Redmer
Russell Bornschlegel
Steve Graziano
Mark Voorsanger
#(Special caption)
13 C
SPECIAL THANKS TO
#(Special crew)
13 C
Greg Johnson
John Ratcliffe
#(Paul's family)
13 C
PAUL'S FOUNDATION
#(Paul's family)
13 C
Laurie
Devin
and Arianna
#(C/D boss)
13 C
GOT US 86'ED OUT OF A
RESTAURANT IN LAS VEGAS
Madeline Canepa
(WE LOVE HER ANYWAY)
#(padding)
13 C
...................................................
#(The End)
45 C
THE END
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ending.1.png -1 -1 0 0
ending.2.png -1 -1 0 0
ending.3.png -1 -1 0 0
ending.4.png -1 -1 0 0
ending.5.png -1 -1 0 0
ending.6.png -1 -1 0 0
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#(=========== This is the PC ending script =========================)
#(**** This script is a wrapper for 3 sequences ****)
#(Clear entire screen first; set size...)
DIMS 320 240
#(... and clear)
CLS
#(Set sequence dimensions; param1=width; param2=height)
DIMS 320 200
#(Everything is drawn within the clipping rect defined by DIMS, from 0, 0)
#(Sequence 1 -- position the bomb)
CALL slides/ending/victory1.txt
#(Sequence 2 -- blow it up!)
CALL slides/ending/victory2.txt
#(Sequence 3 -- final slide show)
CALL slides/ending/final.txt
#(***************************** The End ********************************)
+629
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@@ -0,0 +1,629 @@
#(========== This is the PC ending slides script =====================)
#( !!!WARNING!!! Do not mess with the timing of this script starting )
#( from MUSIC opcode. The music is synchronized to the slides. )
#( If you MUST change timing of a subtitle, make sure this change is )
#( balanced off by another subtitle within the same slide! )
#(Set sequence dimensions; param1=width; param2=height)
DIMS 320 200
#(Everything is drawn within the clipping rect defined by DIMS, from 0, 0)
#(Fade all to black; param1=fade time)
FTB 0
#(Set text fore color; 0xRRGGBB)
TC FFFFFF
#(Set text back color; 0xRRGGBB)
TBC 000000
#(Set text effect; Traced, None, others when added)
TE TRACED
#(Play music)
MUSIC slides/ending/victoryf.mod
#(************* Slides *********************************************)
#(Set font to use)
FONT 0 slides/slides.fon
#(Set ANIM to draw slides from)
ANI slides/ending/ending.ani
#(Set text vertical position; can be T=top, B=bottom, M=middle)
TVA T
#(++++++++++++++++++++ Slide 1 ++++++++++++++++++++++++)
#(Set text fade in/out color; 0xRRGGBB)
TFC 0C1C78
#(Draw slide; param1=ANI index)
DRAW 0
#(Fade-in a slide; param1=fade time)
FTC 3000
#(Text fade-in)
TFI When I awoke, there was an angel
floating above me.
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI I knew I was dead.
#(Wait)
WAIT 2000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI But if one HAS to die, I thought
to myself...
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...this was definitely the RIGHT
way to be dead.
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI That was about the time I heard
Talana's voice...
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...telling me to stop babbling
and listen for a moment.
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI She told me that the escape pod
had almost been torn in half.
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI I had been unconscious for over
three weeks...
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...but my crew and I had
succeeded in our mission!
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI The force of the explosion,
amplified by the Chmmr
crystals...
#(Wait)
WAIT 3500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...had been sufficient to
vaporize the Sa-Matra!
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI And following the destruction of
the Sa-Matra battle platform...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...the fleets of the Ur-Quan and
the Kohr-Ah had fallen into
chaos...
#(Wait)
WAIT 3500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...and had been vanquished by
Chmmr forces and allied
starships.
#(Wait)
WAIT 3500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI Then Talana told me to sit up.
#(Wait)
WAIT 2000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 500
#(Text fade-in)
TFI She said there was something she
thought I'd like to see...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 0
#(Wait)
WAIT 700
#(Fade slide to black; param1=fade time)
FTB 700
#(+++++++++++++++++++++ Slide 2 ++++++++++++++++++++++)
#(Set text fade in/out color; 0xRRGGBB)
TFC 707070
#(Draw slide; param1=ANI index)
DRAW 1
#(Fade-in a slide; param1=fade time)
FTC 700
#(Text fade-in)
TFI I pulled myself up and looked
around...
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 1
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...I was in Sick Bay of the
Starbase, looking out over
Earth.
#(Wait)
WAIT 4000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 1
#(Wait)
WAIT 500
#(Text fade-in)
TFI Beneath me throbbed the sick red
glow of the Ur-Quan slave shield.
#(Wait)
WAIT 3500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 1
#(Wait)
WAIT 500
#(Text fade-in)
TFI Talana smiled and said that for
the past few days...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 1
#(Wait)
WAIT 500
#(Text fade-in)
TFI the Chmmr had been working on
lowering the shield...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 1
#(Wait)
WAIT 500
#(Text fade-in)
TFI and that it should be neutralized
right about... Now!
#(Wait)
WAIT 3500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 1
#(Wait)
WAIT 700
#(Fade slide to black; param1=fade time)
FTW 700
#(+++++++++++++++++++++++ Slide 3 +++++++++++++++++++++++++++)
#(Set text fade in/out color; 0xRRGGBB)
TFC 707070
#(Draw slide; param1=ANI index)
DRAW 2
#(Fade-in a slide; param1=fade time)
FTC 1200
#(Text fade-in)
TFI With a flare of incandescent
light, the slave shield
vanished...
#(Wait)
WAIT 4500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...and for the first time in my
life I saw the true colors of
Earth...
#(Wait)
WAIT 4500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...blues and greens in a thousand
different shades.
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI As we watched, we could see the
first signs of ships coming up
from Earth.
#(Wait)
WAIT 4000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI They lifted from the planet's
surface to join us in space.
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI The destiny of Mankind had been
delayed for over twenty years...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...but now our world was free
and nothing could stop us!
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI I stayed in that hospital for
almost a month...
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...but that day...
#(Wait)
WAIT 2000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...that day I watched the shield
fall and beautiful Talana stood
at my side...
#(Wait)
WAIT 4500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 500
#(Text fade-in)
TFI I'll never forget that day. Not
for the rest of my life...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 2
#(Wait)
WAIT 700
#(Fade slide to black; param1=fade time)
FTB 700
#(+++++++++++++++++++++++ Slide 4 +++++++++++++++++++++++++++)
#(Set text fade in/out color; 0xRRGGBB)
TFC FC6000
#(Clear screen)
CLS
#(Restore color)
FTC 0
#(Wait a little)
WAIT 1000
#(Text fade-in)
TFI But Grandfather then what
happened?
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Clear screen)
CLS
#(Wait)
WAIT 500
#(Text fade-in)
TFI Yeah! How did you get home?
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Clear screen)
CLS
#(Wait)
WAIT 500
#(Text fade-in)
TFI How long did it take before you
and Grandma finally got married?
#(Wait)
WAIT 3500
#(Text fade-out)
TFO
#(Clear screen)
CLS
#(Wait)
WAIT 700
#(Fade slide to black; param1=fade time)
FTB 700
#(+++++++++++++++++++++++ Slide 5 +++++++++++++++++++++++++++)
#(Set text fade in/out color; 0xRRGGBB)
TFC FC6000
#(Draw slide; param1=ANI index)
DRAW 3
#(Fade-in a slide; param1=fade time)
FTC 700
#(Text fade-in)
TFI Oh, while we intended to come
right home...
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 3
#(Wait)
WAIT 500
#(Text fade-in)
TFI ...we got a little sidetracked.
#(Wait)
WAIT 2500
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 3
#(Wait)
WAIT 500
#(Text fade-in)
TFI Talana and I didn't make it back
here to Unzervalt until almost
five years later.
#(Wait)
WAIT 5000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 3
#(Wait)
WAIT 500
#(Text fade-in)
TFI But Grandfather! What happened?
Where did you go?
#(Wait)
WAIT 4000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 3
#(Wait)
WAIT 500
#(Text fade-in)
TFI And how did you find the Mark II?
#(Wait)
WAIT 3000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 3
#(Wait)
WAIT 700
#(Fade slide to black; param1=fade time)
FTB 700
#(+++++++++++++++++++++++ Slide 6 +++++++++++++++++++++++++++)
#(Set text fade in/out color; 0xRRGGBB)
TFC 707070
#(Draw slide; param1=ANI index)
DRAW 4
#(Fade-in a slide; param1=fade time)
FTC 700
#(Text fade-in)
TFI That, my children, is an entirely
different story.
#(Wait)
WAIT 7000
#(Text fade-out)
TFO
#(Draw slide; param1=ANI index)
DRAW 4
#(Wait)
WAIT 800
#(Fade slide to black; param1=fade time)
FTB 700
#(***************************** The End ********************************)
@@ -0,0 +1,80 @@
# Text map for credits/credits.pxt
# Records: 75
# This file is purely for reference purposes
# It is not used directly in UQM
"GAME PROGRAM AND TECHNOLOGY"
"Fred Ford"
""
""
""
"GAME DESIGN AND FICTION"
"Paul Reiche III"
""
""
""
"SPECIAL THANKS"
"Greg Johnson"
""
""
""
"ADDITIONAL WRITING"
"Greg Johnson"
"Mat Genser"
"Robert Leyland"
"Iain McCaig"
"ADDITIONAL WRITING"
"Tomi Quintana"
"Erol Otus"
"Leonard Robel"
"John Estes"
"ART AND ANIMATION"
"George Barr"
"Paul Reiche III"
"Erol Otus"
"Greg Johnson"
"ART AND ANIMATION"
"Kyle Balda"
"Jeff Rianda"
"Taunya Shiffer"
"Leonard Robel"
"ART AND ANIMATION"
"Greg Hammond"
"Armand Cabrera"
""
""
"MUSIC"
"Dan Nicholson"
"Riku Nuottojarvi"
"Eric Berge"
"Erol Otus"
"MUSIC"
"Marc Brown"
"Aaron Grier"
"Kevin Palivec"
"Tommy Dunbar"
"TESTERS"
"Pam Levins"
"Tomi Quintana"
"Joel Dinolt"
"Robert Daly"
"TESTERS"
"Greg Hammond"
"B.J. Shea"
"Robert Leyland"
"Sean Vikoren"
"TESTERS"
"Mike Ebert"
"Tony Hsieh"
"ROL"
"Ed Gwynn"
"TESTERS"
"Akila Redmer"
"Russell Bornschlegel"
"Steve Graziano"
"Mark Voorsanger"
"PAUL'S FOUNDATION"
"Laurie"
"Devin"
"and Arianna "
""
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