Planet surface rendering info

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1365 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2004-05-26 20:43:49 +00:00
parent dc2a900df7
commit 51fc7c6f22
2 changed files with 62 additions and 0 deletions
+20
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@@ -38,6 +38,26 @@ The full palette contains 256 values, which are the original 32 values
multiplied by 1 to 8.
For .ct files (planet surface version; in ipanims) an item is as follows:
1 Index of first color in this colortab.
1 Index of last color in this colortab.
Then for each color (6 bits per channel):
1 bits 0-5: red value
1 bits 0-5: green value
1 bits 0-5: blue value
The planet surface palette files were probably copied verbatim from DOS version
and left alone because they do no exactly fit into the whole CLUT system.
For .xlt files (planet surface; in ipanims) an item is as follows:
2*3 3 elevation levels (not used, probably informational)
1*256 256 colormap indices each corresponding to a particular
elevation level 0..255; only colormap indices 128..255
can be used currently because colormaps only define
colors 128..255
The .xlt files combined with planet surface .ct files are used to select colors
for planet surface rendering.
For .snd files an item is as follows:
N-2 Signed, 8-bit, 1 channel PCM samples of the sound
effect, where N = (length of string)