Use OpenGL types for OpenGL functions (from Nic)

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1301 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
mcmartin
2003-12-14 15:11:55 +00:00
parent efe74ead59
commit 50c7f587bc
+2 -2
View File
@@ -27,8 +27,8 @@ static SDL_Surface *scaled_display;
static SDL_Surface *scaled_transition; static SDL_Surface *scaled_transition;
static int ScreenFilterMode; static int ScreenFilterMode;
static unsigned int DisplayTexture; static GLuint DisplayTexture;
static unsigned int TransitionTexture; static GLuint TransitionTexture;
static BOOLEAN scanlines; static BOOLEAN scanlines;
static BOOLEAN upload_transitiontexture = FALSE; static BOOLEAN upload_transitiontexture = FALSE;