Use OpenGL types for OpenGL functions (from Nic)
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1301 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
@@ -27,8 +27,8 @@ static SDL_Surface *scaled_display;
|
||||
static SDL_Surface *scaled_transition;
|
||||
|
||||
static int ScreenFilterMode;
|
||||
static unsigned int DisplayTexture;
|
||||
static unsigned int TransitionTexture;
|
||||
static GLuint DisplayTexture;
|
||||
static GLuint TransitionTexture;
|
||||
static BOOLEAN scanlines;
|
||||
static BOOLEAN upload_transitiontexture = FALSE;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user