OpenAL sound code (default now instead of SDL_mixer), some misc fixes
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@141 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -33,15 +33,19 @@ SDL-image
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Homepage: http://www.libsdl.org/projects/SDL_image/
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Download: http://www.libsdl.org/projects/SDL_image/release/
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SDL-mixer
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A sound mixing library used with SDL.
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Homepage: http://www.libsdl.org/projects/SDL_mixer/
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Download: http://www.libsdl.org/projects/SDL_mixer/release/
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SDL-sound
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A sound loader library used with SDL.
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An audio format decoder library.
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Homepage: http://www.icculus.org/SDL_sound/
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Download: http://www.icculus.org/SDL_sound/downloads/
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Win32 users maybe need to get few updated dll's from: http://www.cc.jyu.fi/~mimakole/sc2/sdl_sound_dlls.zip
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If compiling this yourself, be sure ogg vorbis and libmikmod (or libmodplug) support is compiled in.
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OpenAL
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A cross-platform spatialized audio library.
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Homepage: http://www.openal.org
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Linux download via CVS: http://opensource.creative.com
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Win32 SDK download: http://ftp://opensource.creative.com/pub/sdk/OpenALSDK.exe
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If you find these aren't enough, or if you know the names
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of the corresponding RPM etc. packages, please report to
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