Changed tveffect name to scanlines, made it a bit better

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@203 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-11-09 16:52:25 +00:00
parent 5deba0b23f
commit 47b62b5b1c
3 changed files with 27 additions and 16 deletions
+1 -1
View File
@@ -39,7 +39,7 @@ enum
#define TFB_GFXFLAGS_FULLSCREEN (1<<0)
#define TFB_GFXFLAGS_BILINEAR_FILTERING (1<<1)
#define TFB_GFXFLAGS_SHOWFPS (1<<2)
#define TFB_GFXFLAGS_TVEFFECT (1<<3)
#define TFB_GFXFLAGS_SCANLINES (1<<3)
int TFB_InitGraphics (int driver, int flags, int width, int height, int bpp);
+20 -9
View File
@@ -25,7 +25,7 @@ static SDL_Surface *format_conv_surf;
static int ScreenFilterMode;
static unsigned int DisplayTexture;
static unsigned int TransitionTexture;
static BOOLEAN tveffect;
static BOOLEAN scanlines;
static BOOLEAN upload_transitiontexture = FALSE;
@@ -154,10 +154,10 @@ TFB_GL_InitGraphics (int driver, int flags, int width, int height, int bpp)
else
ScreenFilterMode = GL_NEAREST;
if (flags & TFB_GFXFLAGS_TVEFFECT)
tveffect = TRUE;
if (flags & TFB_GFXFLAGS_SCANLINES)
scanlines = TRUE;
else
tveffect = FALSE;
scanlines = FALSE;
glViewport (0, 0, ScreenWidthActual, ScreenHeightActual);
glClearColor (0,0,0,0);
@@ -190,14 +190,14 @@ void TFB_GL_UploadTransitionScreen (void)
}
void
TFB_GL_TVEffect (void)
TFB_GL_ScanLines (void)
{
int y;
glDisable (GL_TEXTURE_2D);
glEnable (GL_BLEND);
glBlendFunc (GL_DST_COLOR, GL_ONE);
glColor3f (0.5, 0.5, 0.5);
glBlendFunc (GL_DST_COLOR, GL_ZERO);
glColor3f (0.85f, 0.85f, 0.85f);
for (y = 0; y < ScreenHeightActual; y += 2)
{
@@ -206,6 +206,17 @@ TFB_GL_TVEffect (void)
glVertex2i (ScreenWidthActual, y);
glEnd ();
}
glBlendFunc (GL_DST_COLOR, GL_ONE);
glColor3f (0.2f, 0.2f, 0.2f);
for (y = 1; y < ScreenHeightActual; y += 2)
{
glBegin (GL_LINES);
glVertex2i (0, y);
glVertex2i (ScreenWidthActual, y);
glEnd ();
}
}
void
@@ -317,8 +328,8 @@ TFB_GL_SwapBuffers (void)
TFB_GL_DrawQuad ();
}
if (tveffect)
TFB_GL_TVEffect ();
if (scanlines)
TFB_GL_ScanLines ();
SDL_GL_SwapBuffers ();
}
+6 -6
View File
@@ -69,7 +69,7 @@ main (int argc, char *argv[])
{"opengl", 0, NULL, 'o'},
{"bilinear", 0, NULL, 'b'},
{"fps", 0, NULL, 'p'},
{"tv", 0, NULL, 't'},
{"scanlines", 0, NULL, 's'},
{"contentdir", 1, NULL, 'c'},
{"help", 0, NULL, 'h'},
{"musicvol", 1, NULL, 'M'},
@@ -85,7 +85,7 @@ main (int argc, char *argv[])
strcpy (contentdir, "content");
while ((c = getopt_long(argc, argv, "r:d:fob:ptc:?hM:S:T:emq:", long_options, &option_index)) != -1)
while ((c = getopt_long(argc, argv, "r:d:fob:psc:?hM:S:T:emq:", long_options, &option_index)) != -1)
{
switch (c) {
case 'r':
@@ -106,8 +106,8 @@ main (int argc, char *argv[])
case 'p':
gfxflags |= TFB_GFXFLAGS_SHOWFPS;
break;
case 't':
gfxflags |= TFB_GFXFLAGS_TVEFFECT;
case 's':
gfxflags |= TFB_GFXFLAGS_SCANLINES;
break;
case 'c':
sscanf(optarg, "%s", contentdir);
@@ -166,12 +166,12 @@ main (int argc, char *argv[])
case 'h':
printf("\nOptions:\n");
printf(" -r, --res=WIDTHxHEIGHT (default 640x480, others work only with --opengl)\n");
printf(" -d, --bpp=BITSPERPIXEL (default 16)\n");
printf(" -d, --bpp=BITSPERPIXEL (default 16, use 24 or 32 for better gfx quality)\n");
printf(" -f, --fullscreen (default off)\n");
printf(" -o, --opengl (default off, usage recommended if TNT2 or better gfx card)\n");
printf(" -b, --bilinear (default off, only works with --opengl)\n");
printf(" -p, --fps (default off)\n");
printf(" -t, --tv (default off, only works with --opengl\n");
printf(" -s, --scanlines (default off, only works with --opengl\n");
printf(" -c, --contentdir=CONTENTDIR\n");
printf(" -M, --musicvol=VOLUME (0-100, default 100)\n");
printf(" -S, --sfxvol=VOLUME (0-100, default 100)\n");