Fixed small memory leak in BattleInputBuffers

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3544 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2010-06-02 18:21:21 +00:00
parent 1402590807
commit 454aa02f78
@@ -108,9 +108,6 @@ uninitBattleInputBuffers(void)
{
BattleInputBuffer *bib;
if (!(PlayerControl[player] & NETWORK_CONTROL))
continue;
bib = &battleInputBuffers[player];
BattleInputBuffer_uninit(bib);
}