Trilinear overhaul

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2030 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2005-12-03 09:59:48 +00:00
parent a5673967da
commit 4201d4abc4
+2
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Changes towards version 0.5: Changes towards version 0.5:
- Trilinear melee scaler overhaul (melee smooth mode should look
nicer now; melee can now fully use alpha gfx) - Alex
- Miscellaneous Sa-Matra gfx fixes (Generator collision masks and - Miscellaneous Sa-Matra gfx fixes (Generator collision masks and
explosion frame 0 were off; Shield position was off in med and sml; explosion frame 0 were off; Shield position was off in med and sml;
Main sml gfx was 2 pixels too narrow) - Alex Main sml gfx was 2 pixels too narrow) - Alex