Fix potential race between stopping the rotate_starbase task and
destroying the frame (bug 230) git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@864 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1,4 +1,5 @@
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Changes towards version 0.3:
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Changes towards version 0.3:
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- Fix race on exiting starbase (bug 230) -PracturedBlue
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- Cleanup shipyard door animation (bug 215) -PhracturedBlue
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- Cleanup shipyard door animation (bug 215) -PhracturedBlue
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- Misc .ani fixes; Fixes asteroid destruction crash (bugs 150, 155, 158)
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- Misc .ani fixes; Fixes asteroid destruction crash (bugs 150, 155, 158)
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and somewhat fixes Mycon potrait (bug #183) -fOSSiL
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and somewhat fixes Mycon potrait (bug #183) -fOSSiL
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@@ -339,15 +339,13 @@ s.origin.x = SAFE_X, s.origin.y = SAFE_Y + 4;
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|| GET_GAME_STATE (CHMMR_BOMB_STATE) == 2)
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|| GET_GAME_STATE (CHMMR_BOMB_STATE) == 2)
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{
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{
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ExitStarBase:
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ExitStarBase:
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SetSemaphore (GraphicsSem);
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if (pMS->flash_task)
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if (pMS->flash_task)
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{
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{
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Task_SetState (pMS->flash_task, TASK_EXIT);
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ConcludeTask (pMS->flash_task);
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pMS->flash_task = 0;
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pMS->flash_task = 0;
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}
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}
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DestroyDrawable (ReleaseDrawable (pMS->CurFrame));
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DestroyDrawable (ReleaseDrawable (pMS->CurFrame));
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pMS->CurFrame = 0;
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pMS->CurFrame = 0;
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ClearSemaphore (GraphicsSem);
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StopMusic ();
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StopMusic ();
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if (pMS->hMusic)
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if (pMS->hMusic)
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{
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{
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