Added input frames to PauseGame(), stopping infinite loops

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2696 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
mcmartin
2007-02-03 00:44:30 +00:00
parent ff0be5a390
commit 3a4fa3ae20
2 changed files with 10 additions and 0 deletions
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Changes towards version 0.7:
- Added Input Frames to pause code to stop infinite loops - Michael
- Added more netplay debug code - SvdB
- Added uio_fprintf() and uio_vfprintf() - SvdB
- Any input will register for at least one frame (Bug #864) - Michael