Added input frames to PauseGame(), stopping infinite loops
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2696 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
Changes towards version 0.7:
|
||||
- Added Input Frames to pause code to stop infinite loops - Michael
|
||||
- Added more netplay debug code - SvdB
|
||||
- Added uio_fprintf() and uio_vfprintf() - SvdB
|
||||
- Any input will register for at least one frame (Bug #864) - Michael
|
||||
|
||||
Reference in New Issue
Block a user