Lots of debugging stuff. See doc/devel/debug for more info.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@1380 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2004-06-15 03:41:32 +00:00
parent 243c8e4a13
commit 398b666a8d
17 changed files with 764 additions and 44 deletions
+6 -3
View File
@@ -9,8 +9,12 @@ commglue.c Helper functions for communication with aliens.
confirm.c Asks for confirmation on exit.
credits.c Shows the credits after a victory.
cyborg.c Handles combat AI.
debug.c Debugging functions.
demo.c Code for demo mode and game journal.
displist.c
displist.c Generic doubly linked list, which can keep its own pool
of preallocated link structures.
This generic list is used in various places throughout
the game source, but without preallocaded link structures.
dummy.c
encount.c Handles what to do when a player encounters an alien.
fmv.c Handles video sequences.
@@ -69,12 +73,11 @@ status.c Maintain and draw some information like the captain picture,
crew, energy. (also shipstat.c)
tactrans.c Code for some additional combat events (explosions, dying,
new ship, ion trail, escape).
trans.c
trans.c Integer variant of atan2().
utils.c Various auxiliary utils, code for pausing.
velocity.c Velocity computation routines.
weapon.c Routines for weapons fire in combat.
test.c Sound testing program. (to be deleted?)
build.h
clock.h