Compute the window caption at the proper time for SDL2

This commit is contained in:
Michael Martin
2019-08-21 01:07:12 -07:00
parent d812d3acc8
commit 28000b95c2
+8 -3
View File
@@ -17,8 +17,9 @@
#include "pure.h"
#include "libs/graphics/bbox.h"
#include "scalers.h"
#include "libs/log.h"
#include "scalers.h"
#include "uqmversion.h"
#if SDL_MAJOR_VERSION > 1
@@ -103,13 +104,17 @@ TFB_Pure_ConfigureVideo (int driver, int flags, int width, int height, int toggl
if (window == NULL)
{
SDL_RendererInfo info;
char caption[200];
int flags2 = 0;
if (flags & SDL_WINDOW_FULLSCREEN)
{
flags2 = SDL_WINDOW_FULLSCREEN_DESKTOP;
}
/* TODO: Create the right window name right away */
window = SDL_CreateWindow ("",
sprintf (caption, "The Ur-Quan Masters v%d.%d.%d%s",
UQM_MAJOR_VERSION, UQM_MINOR_VERSION,
UQM_PATCH_VERSION, UQM_EXTRA_VERSION);
window = SDL_CreateWindow (caption,
SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
width, height, flags2);
if (!window)