Compute the window caption at the proper time for SDL2
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@@ -17,8 +17,9 @@
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#include "pure.h"
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#include "pure.h"
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#include "libs/graphics/bbox.h"
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#include "libs/graphics/bbox.h"
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#include "scalers.h"
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#include "libs/log.h"
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#include "libs/log.h"
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#include "scalers.h"
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#include "uqmversion.h"
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#if SDL_MAJOR_VERSION > 1
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#if SDL_MAJOR_VERSION > 1
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@@ -103,13 +104,17 @@ TFB_Pure_ConfigureVideo (int driver, int flags, int width, int height, int toggl
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if (window == NULL)
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if (window == NULL)
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{
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{
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SDL_RendererInfo info;
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SDL_RendererInfo info;
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char caption[200];
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int flags2 = 0;
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int flags2 = 0;
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if (flags & SDL_WINDOW_FULLSCREEN)
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if (flags & SDL_WINDOW_FULLSCREEN)
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{
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{
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flags2 = SDL_WINDOW_FULLSCREEN_DESKTOP;
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flags2 = SDL_WINDOW_FULLSCREEN_DESKTOP;
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}
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}
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/* TODO: Create the right window name right away */
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sprintf (caption, "The Ur-Quan Masters v%d.%d.%d%s",
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window = SDL_CreateWindow ("",
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UQM_MAJOR_VERSION, UQM_MINOR_VERSION,
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UQM_PATCH_VERSION, UQM_EXTRA_VERSION);
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window = SDL_CreateWindow (caption,
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SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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width, height, flags2);
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width, height, flags2);
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if (!window)
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if (!window)
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