2xsai and supersai scaling removed due to GPL incompatiblities (should be
reimplemented later). git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@446 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
@@ -210,14 +210,6 @@ SOURCE=..\sc2code\libs\graphics\sdl\sdl_common.c
|
||||
|
||||
SOURCE=..\sc2code\libs\graphics\sdl\sdl_common.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\sc2code\libs\graphics\sdl\2xsai.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\sc2code\libs\graphics\sdl\2xsai.h
|
||||
# End Source File
|
||||
# End Group
|
||||
# Begin Source File
|
||||
|
||||
|
||||
@@ -1,852 +0,0 @@
|
||||
/*
|
||||
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
|
||||
*
|
||||
* (c) Copyright 1996 - 2001 Gary Henderson (gary@daniver.demon.co.uk) and
|
||||
* Jerremy Koot (jkoot@snes9x.com)
|
||||
*
|
||||
* Super FX C emulator code
|
||||
* (c) Copyright 1997 - 1999 Ivar (Ivar@snes9x.com) and
|
||||
* Gary Henderson.
|
||||
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
|
||||
*
|
||||
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
|
||||
* C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
|
||||
* C4 C code (c) Copyright 2001 Gary Henderson (gary@daniver.demon.co.uk).
|
||||
*
|
||||
* DOS port code contains the works of other authors. See headers in
|
||||
* individual files.
|
||||
*
|
||||
* Snes9x homepage: www.snes9x.com
|
||||
*
|
||||
* Permission to use, copy, modify and distribute Snes9x in both binary and
|
||||
* source form, for non-commercial purposes, is hereby granted without fee,
|
||||
* providing that this license information and copyright notice appear with
|
||||
* all copies and any derived work.
|
||||
*
|
||||
* This software is provided 'as-is', without any express or implied
|
||||
* warranty. In no event shall the authors be held liable for any damages
|
||||
* arising from the use of this software.
|
||||
*
|
||||
* Snes9x is freeware for PERSONAL USE only. Commercial users should
|
||||
* seek permission of the copyright holders first. Commercial use includes
|
||||
* charging money for Snes9x or software derived from Snes9x.
|
||||
*
|
||||
* The copyright holders request that bug fixes and improvements to the code
|
||||
* should be forwarded to them so everyone can benefit from the modifications
|
||||
* in future versions.
|
||||
*
|
||||
* Super NES and Super Nintendo Entertainment System are trademarks of
|
||||
* Nintendo Co., Limited and its subsidiary companies.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <memory.h>
|
||||
#include <SDL.h>
|
||||
|
||||
static Uint32 colorMask = 0xF7DEF7DE;
|
||||
static Uint32 lowPixelMask = 0x08210821;
|
||||
static Uint32 qcolorMask = 0xE79CE79C;
|
||||
static Uint32 qlowpixelMask = 0x18631863;
|
||||
static Uint32 redblueMask = 0xF81F;
|
||||
static Uint32 greenMask = 0x7E0;
|
||||
|
||||
|
||||
int Init_2xSaI (Uint32 BitFormat)
|
||||
{
|
||||
if (BitFormat == 565)
|
||||
{
|
||||
colorMask = 0xF7DEF7DE;
|
||||
lowPixelMask = 0x08210821;
|
||||
qcolorMask = 0xE79CE79C;
|
||||
qlowpixelMask = 0x18631863;
|
||||
redblueMask = 0xF81F;
|
||||
greenMask = 0x7E0;
|
||||
}
|
||||
else if (BitFormat == 555)
|
||||
{
|
||||
colorMask = 0x7BDE7BDE;
|
||||
lowPixelMask = 0x04210421;
|
||||
qcolorMask = 0x739C739C;
|
||||
qlowpixelMask = 0x0C630C63;
|
||||
redblueMask = 0x7C1F;
|
||||
greenMask = 0x3E0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int GetResult1 (Uint32 A, Uint32 B, Uint32 C, Uint32 D, Uint32 E)
|
||||
{
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
int r = 0;
|
||||
|
||||
if (A == C)
|
||||
x += 1;
|
||||
else if (B == C)
|
||||
y += 1;
|
||||
if (A == D)
|
||||
x += 1;
|
||||
else if (B == D)
|
||||
y += 1;
|
||||
if (x <= 1)
|
||||
r += 1;
|
||||
if (y <= 1)
|
||||
r -= 1;
|
||||
return r;
|
||||
}
|
||||
|
||||
int GetResult2 (Uint32 A, Uint32 B, Uint32 C, Uint32 D, Uint32 E)
|
||||
{
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
int r = 0;
|
||||
|
||||
if (A == C)
|
||||
x += 1;
|
||||
else if (B == C)
|
||||
y += 1;
|
||||
if (A == D)
|
||||
x += 1;
|
||||
else if (B == D)
|
||||
y += 1;
|
||||
if (x <= 1)
|
||||
r -= 1;
|
||||
if (y <= 1)
|
||||
r += 1;
|
||||
return r;
|
||||
}
|
||||
|
||||
int GetResult (Uint32 A, Uint32 B, Uint32 C, Uint32 D)
|
||||
{
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
int r = 0;
|
||||
|
||||
if (A == C)
|
||||
x += 1;
|
||||
else if (B == C)
|
||||
y += 1;
|
||||
if (A == D)
|
||||
x += 1;
|
||||
else if (B == D)
|
||||
y += 1;
|
||||
if (x <= 1)
|
||||
r += 1;
|
||||
if (y <= 1)
|
||||
r -= 1;
|
||||
return r;
|
||||
}
|
||||
|
||||
Uint32 INTERPOLATE (Uint32 A, Uint32 B)
|
||||
{
|
||||
if (A != B)
|
||||
{
|
||||
return (((A & colorMask) >> 1) + ((B & colorMask) >> 1) +
|
||||
(A & B & lowPixelMask));
|
||||
}
|
||||
else
|
||||
return A;
|
||||
}
|
||||
|
||||
Uint32 Q_INTERPOLATE (Uint32 A, Uint32 B, Uint32 C, Uint32 D)
|
||||
{
|
||||
register Uint32 x = ((A & qcolorMask) >> 2) +
|
||||
((B & qcolorMask) >> 2) +
|
||||
((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2);
|
||||
register Uint32 y = (A & qlowpixelMask) +
|
||||
(B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask);
|
||||
|
||||
y = (y >> 2) & qlowpixelMask;
|
||||
return x + y;
|
||||
}
|
||||
|
||||
#define BLUE_MASK565 0x001F001F
|
||||
#define RED_MASK565 0xF800F800
|
||||
#define GREEN_MASK565 0x07E007E0
|
||||
|
||||
#define BLUE_MASK555 0x001F001F
|
||||
#define RED_MASK555 0x7C007C00
|
||||
#define GREEN_MASK555 0x03E003E0
|
||||
|
||||
void Super2xSaI(Uint8 *srcPtr, Uint32 srcPitch,
|
||||
Uint8 *dstPtr, Uint32 dstPitch,
|
||||
int width, int height)
|
||||
{
|
||||
Uint16 *bP;
|
||||
Uint8 *dP;
|
||||
Uint32 inc_bP;
|
||||
Uint32 Nextline = srcPitch >> 1;
|
||||
|
||||
Uint32 finish;
|
||||
inc_bP = 1;
|
||||
|
||||
for (; height; height--)
|
||||
{
|
||||
bP = (Uint16 *) srcPtr;
|
||||
dP = (Uint8 *) dstPtr;
|
||||
|
||||
for (finish = width; finish; finish -= inc_bP)
|
||||
{
|
||||
Uint32 color4, color5, color6;
|
||||
Uint32 color1, color2, color3;
|
||||
Uint32 colorA0, colorA1, colorA2, colorA3,
|
||||
colorB0, colorB1, colorB2, colorB3, colorS1, colorS2;
|
||||
Uint32 product1a, product1b, product2a, product2b;
|
||||
|
||||
//--------------------------------------- B1 B2
|
||||
// 4 5 6 S2
|
||||
// 1 2 3 S1
|
||||
// A1 A2
|
||||
|
||||
colorB0 = *(bP - Nextline - 1);
|
||||
colorB1 = *(bP - Nextline);
|
||||
colorB2 = *(bP - Nextline + 1);
|
||||
colorB3 = *(bP - Nextline + 2);
|
||||
|
||||
color4 = *(bP - 1);
|
||||
color5 = *(bP);
|
||||
color6 = *(bP + 1);
|
||||
colorS2 = *(bP + 2);
|
||||
|
||||
color1 = *(bP + Nextline - 1);
|
||||
color2 = *(bP + Nextline);
|
||||
color3 = *(bP + Nextline + 1);
|
||||
colorS1 = *(bP + Nextline + 2);
|
||||
|
||||
colorA0 = *(bP + Nextline + Nextline - 1);
|
||||
colorA1 = *(bP + Nextline + Nextline);
|
||||
colorA2 = *(bP + Nextline + Nextline + 1);
|
||||
colorA3 = *(bP + Nextline + Nextline + 2);
|
||||
|
||||
//--------------------------------------
|
||||
if (color2 == color6 && color5 != color3)
|
||||
{
|
||||
product2b = product1b = color2;
|
||||
}
|
||||
else if (color5 == color3 && color2 != color6)
|
||||
{
|
||||
product2b = product1b = color5;
|
||||
}
|
||||
else if (color5 == color3 && color2 == color6)
|
||||
{
|
||||
register int r = 0;
|
||||
|
||||
r += GetResult (color6, color5, color1, colorA1);
|
||||
r += GetResult (color6, color5, color4, colorB1);
|
||||
r += GetResult (color6, color5, colorA2, colorS1);
|
||||
r += GetResult (color6, color5, colorB2, colorS2);
|
||||
|
||||
if (r > 0)
|
||||
product2b = product1b = color6;
|
||||
else if (r < 0)
|
||||
product2b = product1b = color5;
|
||||
else
|
||||
{
|
||||
product2b = product1b = INTERPOLATE (color5, color6);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (color6 == color3 && color3 == colorA1
|
||||
&& color2 != colorA2 && color3 != colorA0)
|
||||
product2b =
|
||||
Q_INTERPOLATE (color3, color3, color3, color2);
|
||||
else if (color5 == color2 && color2 == colorA2
|
||||
&& colorA1 != color3 && color2 != colorA3)
|
||||
product2b =
|
||||
Q_INTERPOLATE (color2, color2, color2, color3);
|
||||
else
|
||||
product2b = INTERPOLATE (color2, color3);
|
||||
|
||||
if (color6 == color3 && color6 == colorB1
|
||||
&& color5 != colorB2 && color6 != colorB0)
|
||||
product1b =
|
||||
Q_INTERPOLATE (color6, color6, color6, color5);
|
||||
else if (color5 == color2 && color5 == colorB2
|
||||
&& colorB1 != color6 && color5 != colorB3)
|
||||
product1b =
|
||||
Q_INTERPOLATE (color6, color5, color5, color5);
|
||||
else
|
||||
product1b = INTERPOLATE (color5, color6);
|
||||
}
|
||||
|
||||
if (color5 == color3 && color2 != color6 && color4 == color5
|
||||
&& color5 != colorA2)
|
||||
product2a = INTERPOLATE (color2, color5);
|
||||
else
|
||||
if (color5 == color1 && color6 == color5
|
||||
&& color4 != color2 && color5 != colorA0)
|
||||
product2a = INTERPOLATE (color2, color5);
|
||||
else
|
||||
product2a = color2;
|
||||
|
||||
if (color2 == color6 && color5 != color3 && color1 == color2
|
||||
&& color2 != colorB2)
|
||||
product1a = INTERPOLATE (color2, color5);
|
||||
else
|
||||
if (color4 == color2 && color3 == color2
|
||||
&& color1 != color5 && color2 != colorB0)
|
||||
product1a = INTERPOLATE (color2, color5);
|
||||
else
|
||||
product1a = color5;
|
||||
|
||||
product1a = product1a | (product1b << 16);
|
||||
product2a = product2a | (product2b << 16);
|
||||
|
||||
*((Uint32 *) dP) = product1a;
|
||||
*((Uint32 *) (dP + dstPitch)) = product2a;
|
||||
|
||||
bP += inc_bP;
|
||||
dP += sizeof (Uint32);
|
||||
} // end of for ( finish= width etc..)
|
||||
|
||||
srcPtr += srcPitch;
|
||||
dstPtr += dstPitch * 2;
|
||||
} // endof: for (; height; height--)
|
||||
}
|
||||
|
||||
void SuperEagle(Uint8 *srcPtr, Uint32 srcPitch, /* Uint8 *deltaPtr, */
|
||||
Uint8 *dstPtr, Uint32 dstPitch, int width, int height)
|
||||
{
|
||||
Uint8 *dP;
|
||||
Uint16 *bP;
|
||||
Uint32 inc_bP;
|
||||
|
||||
|
||||
|
||||
Uint32 finish;
|
||||
Uint32 Nextline = srcPitch >> 1;
|
||||
|
||||
inc_bP = 1;
|
||||
|
||||
for (; height ; height--)
|
||||
{
|
||||
bP = (Uint16 *) srcPtr;
|
||||
dP = dstPtr;
|
||||
for (finish = width; finish; finish -= inc_bP)
|
||||
{
|
||||
Uint32 color4, color5, color6;
|
||||
Uint32 color1, color2, color3;
|
||||
Uint32 colorA1, colorA2, colorB1, colorB2, colorS1, colorS2;
|
||||
Uint32 product1a, product1b, product2a, product2b;
|
||||
colorB1 = *(bP - Nextline);
|
||||
colorB2 = *(bP - Nextline + 1);
|
||||
|
||||
color4 = *(bP - 1);
|
||||
color5 = *(bP);
|
||||
color6 = *(bP + 1);
|
||||
colorS2 = *(bP + 2);
|
||||
|
||||
color1 = *(bP + Nextline - 1);
|
||||
color2 = *(bP + Nextline);
|
||||
color3 = *(bP + Nextline + 1);
|
||||
colorS1 = *(bP + Nextline + 2);
|
||||
|
||||
colorA1 = *(bP + Nextline + Nextline);
|
||||
colorA2 = *(bP + Nextline + Nextline + 1);
|
||||
// --------------------------------------
|
||||
if (color2 == color6 && color5 != color3)
|
||||
{
|
||||
product1b = product2a = color2;
|
||||
if ((color1 == color2) || (color6 == colorB2))
|
||||
{
|
||||
product1a = INTERPOLATE (color2, color5);
|
||||
product1a = INTERPOLATE (color2, product1a);
|
||||
// product1a = color2;
|
||||
}
|
||||
else
|
||||
{
|
||||
product1a = INTERPOLATE (color5, color6);
|
||||
}
|
||||
|
||||
if ((color6 == colorS2) || (color2 == colorA1))
|
||||
{
|
||||
product2b = INTERPOLATE (color2, color3);
|
||||
product2b = INTERPOLATE (color2, product2b);
|
||||
// product2b = color2;
|
||||
}
|
||||
else
|
||||
{
|
||||
product2b = INTERPOLATE (color2, color3);
|
||||
}
|
||||
}
|
||||
else if (color5 == color3 && color2 != color6)
|
||||
{
|
||||
product2b = product1a = color5;
|
||||
|
||||
if ((colorB1 == color5) || (color3 == colorS1))
|
||||
{
|
||||
product1b = INTERPOLATE (color5, color6);
|
||||
product1b = INTERPOLATE (color5, product1b);
|
||||
// product1b = color5;
|
||||
}
|
||||
else
|
||||
{
|
||||
product1b = INTERPOLATE (color5, color6);
|
||||
}
|
||||
|
||||
if ((color3 == colorA2) || (color4 == color5))
|
||||
{
|
||||
product2a = INTERPOLATE (color5, color2);
|
||||
product2a = INTERPOLATE (color5, product2a);
|
||||
// product2a = color5;
|
||||
}
|
||||
else
|
||||
{
|
||||
product2a = INTERPOLATE (color2, color3);
|
||||
}
|
||||
|
||||
}
|
||||
else if (color5 == color3 && color2 == color6)
|
||||
{
|
||||
register int r = 0;
|
||||
|
||||
r += GetResult (color6, color5, color1, colorA1);
|
||||
r += GetResult (color6, color5, color4, colorB1);
|
||||
r += GetResult (color6, color5, colorA2, colorS1);
|
||||
r += GetResult (color6, color5, colorB2, colorS2);
|
||||
|
||||
if (r > 0)
|
||||
{
|
||||
product1b = product2a = color2;
|
||||
product1a = product2b = INTERPOLATE (color5, color6);
|
||||
}
|
||||
else if (r < 0)
|
||||
{
|
||||
product2b = product1a = color5;
|
||||
product1b = product2a = INTERPOLATE (color5, color6);
|
||||
}
|
||||
else
|
||||
{
|
||||
product2b = product1a = color5;
|
||||
product1b = product2a = color2;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
product2b = product1a = INTERPOLATE (color2, color6);
|
||||
product2b =
|
||||
Q_INTERPOLATE (color3, color3, color3, product2b);
|
||||
product1a =
|
||||
Q_INTERPOLATE (color5, color5, color5, product1a);
|
||||
|
||||
product2a = product1b = INTERPOLATE (color5, color3);
|
||||
product2a =
|
||||
Q_INTERPOLATE (color2, color2, color2, product2a);
|
||||
product1b =
|
||||
Q_INTERPOLATE (color6, color6, color6, product1b);
|
||||
|
||||
// product1a = color5;
|
||||
// product1b = color6;
|
||||
// product2a = color2;
|
||||
// product2b = color3;
|
||||
}
|
||||
product1a = product1a | (product1b << 16);
|
||||
product2a = product2a | (product2b << 16);
|
||||
|
||||
*((Uint32 *) dP) = product1a;
|
||||
*((Uint32 *) (dP + dstPitch)) = product2a;
|
||||
|
||||
bP += inc_bP;
|
||||
dP += sizeof (Uint32);
|
||||
} // end of for ( finish= width etc..)
|
||||
srcPtr += srcPitch;
|
||||
dstPtr += dstPitch * 2;
|
||||
} // endof: for (height; height; height--)
|
||||
}
|
||||
|
||||
void _2xSaI (Uint8 *srcPtr, Uint32 srcPitch,
|
||||
Uint8 *dstPtr, Uint32 dstPitch, int width, int height)
|
||||
{
|
||||
Uint8 *dP;
|
||||
Uint16 *bP;
|
||||
Uint32 inc_bP;
|
||||
|
||||
|
||||
Uint32 finish;
|
||||
Uint32 Nextline = srcPitch >> 1;
|
||||
inc_bP = 1;
|
||||
|
||||
|
||||
for (; height; height--)
|
||||
{
|
||||
bP = (Uint16 *) srcPtr;
|
||||
dP = dstPtr;
|
||||
|
||||
for (finish = width; finish; finish -= inc_bP)
|
||||
{
|
||||
|
||||
register Uint32 colorA, colorB;
|
||||
Uint32 colorC, colorD,
|
||||
colorE, colorF, colorG, colorH,
|
||||
colorI, colorJ, colorK, colorL,
|
||||
|
||||
colorM, colorN, colorO, colorP;
|
||||
Uint32 product, product1, product2;
|
||||
|
||||
//---------------------------------------
|
||||
// Map of the pixels: I|E F|J
|
||||
// G|A B|K
|
||||
// H|C D|L
|
||||
// M|N O|P
|
||||
colorI = *(bP - Nextline - 1);
|
||||
colorE = *(bP - Nextline);
|
||||
colorF = *(bP - Nextline + 1);
|
||||
colorJ = *(bP - Nextline + 2);
|
||||
|
||||
colorG = *(bP - 1);
|
||||
colorA = *(bP);
|
||||
colorB = *(bP + 1);
|
||||
colorK = *(bP + 2);
|
||||
|
||||
colorH = *(bP + Nextline - 1);
|
||||
colorC = *(bP + Nextline);
|
||||
colorD = *(bP + Nextline + 1);
|
||||
colorL = *(bP + Nextline + 2);
|
||||
|
||||
colorM = *(bP + Nextline + Nextline - 1);
|
||||
colorN = *(bP + Nextline + Nextline);
|
||||
colorO = *(bP + Nextline + Nextline + 1);
|
||||
colorP = *(bP + Nextline + Nextline + 2);
|
||||
|
||||
if ((colorA == colorD) && (colorB != colorC))
|
||||
{
|
||||
if (((colorA == colorE) && (colorB == colorL)) ||
|
||||
((colorA == colorC) && (colorA == colorF)
|
||||
&& (colorB != colorE) && (colorB == colorJ)))
|
||||
{
|
||||
product = colorA;
|
||||
}
|
||||
else
|
||||
{
|
||||
product = INTERPOLATE (colorA, colorB);
|
||||
}
|
||||
|
||||
if (((colorA == colorG) && (colorC == colorO)) ||
|
||||
((colorA == colorB) && (colorA == colorH)
|
||||
&& (colorG != colorC) && (colorC == colorM)))
|
||||
{
|
||||
product1 = colorA;
|
||||
}
|
||||
else
|
||||
{
|
||||
product1 = INTERPOLATE (colorA, colorC);
|
||||
}
|
||||
product2 = colorA;
|
||||
}
|
||||
else if ((colorB == colorC) && (colorA != colorD))
|
||||
{
|
||||
if (((colorB == colorF) && (colorA == colorH)) ||
|
||||
((colorB == colorE) && (colorB == colorD)
|
||||
&& (colorA != colorF) && (colorA == colorI)))
|
||||
{
|
||||
product = colorB;
|
||||
}
|
||||
else
|
||||
{
|
||||
product = INTERPOLATE (colorA, colorB);
|
||||
}
|
||||
|
||||
if (((colorC == colorH) && (colorA == colorF)) ||
|
||||
((colorC == colorG) && (colorC == colorD)
|
||||
&& (colorA != colorH) && (colorA == colorI)))
|
||||
{
|
||||
product1 = colorC;
|
||||
}
|
||||
else
|
||||
{
|
||||
product1 = INTERPOLATE (colorA, colorC);
|
||||
}
|
||||
product2 = colorB;
|
||||
}
|
||||
else if ((colorA == colorD) && (colorB == colorC))
|
||||
{
|
||||
if (colorA == colorB)
|
||||
{
|
||||
product = colorA;
|
||||
product1 = colorA;
|
||||
product2 = colorA;
|
||||
}
|
||||
else
|
||||
{
|
||||
register int r = 0;
|
||||
|
||||
product1 = INTERPOLATE (colorA, colorC);
|
||||
product = INTERPOLATE (colorA, colorB);
|
||||
|
||||
r +=
|
||||
GetResult1 (colorA, colorB, colorG, colorE,
|
||||
colorI);
|
||||
r +=
|
||||
GetResult2 (colorB, colorA, colorK, colorF,
|
||||
colorJ);
|
||||
r +=
|
||||
GetResult2 (colorB, colorA, colorH, colorN,
|
||||
colorM);
|
||||
r +=
|
||||
GetResult1 (colorA, colorB, colorL, colorO,
|
||||
colorP);
|
||||
|
||||
if (r > 0)
|
||||
product2 = colorA;
|
||||
else if (r < 0)
|
||||
product2 = colorB;
|
||||
else
|
||||
{
|
||||
product2 =
|
||||
Q_INTERPOLATE (colorA, colorB, colorC,
|
||||
colorD);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
product2 = Q_INTERPOLATE (colorA, colorB, colorC, colorD);
|
||||
|
||||
if ((colorA == colorC) && (colorA == colorF)
|
||||
&& (colorB != colorE) && (colorB == colorJ))
|
||||
{
|
||||
product = colorA;
|
||||
}
|
||||
else
|
||||
if ((colorB == colorE) && (colorB == colorD)
|
||||
&& (colorA != colorF) && (colorA == colorI))
|
||||
{
|
||||
product = colorB;
|
||||
}
|
||||
else
|
||||
{
|
||||
product = INTERPOLATE (colorA, colorB);
|
||||
}
|
||||
|
||||
if ((colorA == colorB) && (colorA == colorH)
|
||||
&& (colorG != colorC) && (colorC == colorM))
|
||||
{
|
||||
product1 = colorA;
|
||||
}
|
||||
else
|
||||
if ((colorC == colorG) && (colorC == colorD)
|
||||
&& (colorA != colorH) && (colorA == colorI))
|
||||
{
|
||||
product1 = colorC;
|
||||
}
|
||||
else
|
||||
{
|
||||
product1 = INTERPOLATE (colorA, colorC);
|
||||
}
|
||||
}
|
||||
|
||||
product = colorA | (product << 16);
|
||||
product1 = product1 | (product2 << 16);
|
||||
*((Uint32 *) dP) = product;
|
||||
*((Uint32 *) (dP + dstPitch)) = product1;
|
||||
|
||||
bP += inc_bP;
|
||||
dP += sizeof (Uint32);
|
||||
} // end of for ( finish= width etc..)
|
||||
|
||||
srcPtr += srcPitch;
|
||||
dstPtr += dstPitch * 2;
|
||||
} // endof: for (height; height; height--)
|
||||
}
|
||||
|
||||
|
||||
Uint32 Bilinear(Uint32 A, Uint32 B, Uint32 x)
|
||||
{
|
||||
unsigned long areaA, areaB;
|
||||
unsigned long result;
|
||||
|
||||
if (A == B)
|
||||
return A;
|
||||
|
||||
areaB = (x >> 11) & 0x1f; // reduce 16 bit fraction to 5 bits
|
||||
areaA = 0x20 - areaB;
|
||||
|
||||
A = (A & redblueMask) | ((A & greenMask) << 16);
|
||||
B = (B & redblueMask) | ((B & greenMask) << 16);
|
||||
|
||||
result = ((areaA * A) + (areaB * B)) >> 5;
|
||||
|
||||
return (result & redblueMask) | ((result >> 16) & greenMask);
|
||||
|
||||
}
|
||||
|
||||
static Uint32 Bilinear4 (Uint32 A, Uint32 B, Uint32 C, Uint32 D, Uint32 x,
|
||||
Uint32 y)
|
||||
{
|
||||
unsigned long areaA, areaB, areaC, areaD;
|
||||
unsigned long result, xy;
|
||||
|
||||
x = (x >> 11) & 0x1f;
|
||||
y = (y >> 11) & 0x1f;
|
||||
xy = (x * y) >> 5;
|
||||
|
||||
A = (A & redblueMask) | ((A & greenMask) << 16);
|
||||
B = (B & redblueMask) | ((B & greenMask) << 16);
|
||||
C = (C & redblueMask) | ((C & greenMask) << 16);
|
||||
D = (D & redblueMask) | ((D & greenMask) << 16);
|
||||
|
||||
areaA = 0x20 + xy - x - y;
|
||||
areaB = x - xy;
|
||||
areaC = y - xy;
|
||||
areaD = xy;
|
||||
|
||||
result = ((areaA * A) + (areaB * B) + (areaC * C) + (areaD * D)) >> 5;
|
||||
|
||||
return (result & redblueMask) | ((result >> 16) & greenMask);
|
||||
}
|
||||
|
||||
void Scale_2xSaI (Uint8 *srcPtr, Uint32 srcPitch, /* Uint8 * deltaPtr ,*/
|
||||
Uint8 *dstPtr, Uint32 dstPitch,
|
||||
Uint32 dstWidth, Uint32 dstHeight, int width, int height)
|
||||
{
|
||||
Uint8 *dP;
|
||||
Uint16 *bP;
|
||||
|
||||
Uint32 w;
|
||||
Uint32 h;
|
||||
Uint32 dw;
|
||||
Uint32 dh;
|
||||
Uint32 hfinish;
|
||||
Uint32 wfinish;
|
||||
|
||||
Uint32 Nextline = srcPitch >> 1;
|
||||
|
||||
wfinish = (width - 1) << 16; // convert to fixed point
|
||||
dw = wfinish / (dstWidth - 1);
|
||||
hfinish = (height - 1) << 16; // convert to fixed point
|
||||
dh = hfinish / (dstHeight - 1);
|
||||
|
||||
for (h = 0; h < hfinish; h += dh)
|
||||
{
|
||||
Uint32 y1, y2;
|
||||
|
||||
y1 = h & 0xffff; // fraction part of fixed point
|
||||
bP = (Uint16 *) (srcPtr + ((h >> 16) * srcPitch));
|
||||
dP = dstPtr;
|
||||
y2 = 0x10000 - y1;
|
||||
|
||||
w = 0;
|
||||
|
||||
for (; w < wfinish;)
|
||||
{
|
||||
Uint32 A, B, C, D;
|
||||
Uint32 E, F, G, H;
|
||||
Uint32 I, J, K, L;
|
||||
Uint32 x1, x2, a1, f1, f2;
|
||||
Uint32 position, product1;
|
||||
|
||||
position = w >> 16;
|
||||
A = bP[position]; // current pixel
|
||||
B = bP[position + 1]; // next pixel
|
||||
C = bP[position + Nextline];
|
||||
D = bP[position + Nextline + 1];
|
||||
E = bP[position - Nextline];
|
||||
F = bP[position - Nextline + 1];
|
||||
G = bP[position - 1];
|
||||
H = bP[position + Nextline - 1];
|
||||
I = bP[position + 2];
|
||||
J = bP[position + Nextline + 2];
|
||||
K = bP[position + Nextline + Nextline];
|
||||
L = bP[position + Nextline + Nextline + 1];
|
||||
|
||||
x1 = w & 0xffff; // fraction part of fixed point
|
||||
x2 = 0x10000 - x1;
|
||||
|
||||
/*0*/
|
||||
if (A == B && C == D && A == C)
|
||||
product1 = A;
|
||||
else
|
||||
/*1*/
|
||||
if (A == D && B != C)
|
||||
{
|
||||
f1 = (x1 >> 1) + (0x10000 >> 2);
|
||||
f2 = (y1 >> 1) + (0x10000 >> 2);
|
||||
if (y1 <= f1 && A == J && A != E) // close to B
|
||||
{
|
||||
a1 = f1 - y1;
|
||||
product1 = Bilinear (A, B, a1);
|
||||
}
|
||||
else if (y1 >= f1 && A == G && A != L) // close to C
|
||||
{
|
||||
a1 = y1 - f1;
|
||||
product1 = Bilinear (A, C, a1);
|
||||
}
|
||||
else if (x1 >= f2 && A == E && A != J) // close to B
|
||||
{
|
||||
a1 = x1 - f2;
|
||||
product1 = Bilinear (A, B, a1);
|
||||
}
|
||||
else if (x1 <= f2 && A == L && A != G) // close to C
|
||||
{
|
||||
a1 = f2 - x1;
|
||||
product1 = Bilinear (A, C, a1);
|
||||
}
|
||||
else if (y1 >= x1) // close to C
|
||||
{
|
||||
a1 = y1 - x1;
|
||||
product1 = Bilinear (A, C, a1);
|
||||
}
|
||||
else if (y1 <= x1) // close to B
|
||||
{
|
||||
a1 = x1 - y1;
|
||||
product1 = Bilinear (A, B, a1);
|
||||
}
|
||||
}
|
||||
else
|
||||
/*2*/
|
||||
if (B == C && A != D)
|
||||
{
|
||||
f1 = (x1 >> 1) + (0x10000 >> 2);
|
||||
f2 = (y1 >> 1) + (0x10000 >> 2);
|
||||
if (y2 >= f1 && B == H && B != F) // close to A
|
||||
{
|
||||
a1 = y2 - f1;
|
||||
product1 = Bilinear (B, A, a1);
|
||||
}
|
||||
else if (y2 <= f1 && B == I && B != K) // close to D
|
||||
{
|
||||
a1 = f1 - y2;
|
||||
product1 = Bilinear (B, D, a1);
|
||||
}
|
||||
else if (x2 >= f2 && B == F && B != H) // close to A
|
||||
{
|
||||
a1 = x2 - f2;
|
||||
product1 = Bilinear (B, A, a1);
|
||||
}
|
||||
else if (x2 <= f2 && B == K && B != I) // close to D
|
||||
{
|
||||
a1 = f2 - x2;
|
||||
product1 = Bilinear (B, D, a1);
|
||||
}
|
||||
else if (y2 >= x1) // close to A
|
||||
{
|
||||
a1 = y2 - x1;
|
||||
product1 = Bilinear (B, A, a1);
|
||||
}
|
||||
else if (y2 <= x1) // close to D
|
||||
{
|
||||
a1 = x1 - y2;
|
||||
product1 = Bilinear (B, D, a1);
|
||||
}
|
||||
}
|
||||
/*3*/
|
||||
else
|
||||
{
|
||||
product1 = Bilinear4 (A, B, C, D, x1, y1);
|
||||
}
|
||||
|
||||
//end First Pixel
|
||||
*(Uint32 *) dP = product1;
|
||||
dP += 2;
|
||||
w += dw;
|
||||
}
|
||||
dstPtr += dstPitch;
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
#ifndef __2XSAI_H__
|
||||
#define __2XSAI_H__
|
||||
|
||||
extern int Init_2xSaI(Uint32);
|
||||
extern void Super2xSaI(Uint8*srcPtr,Uint32 srcPitch,Uint8 *dstPtr,Uint32 dstPitch,int width,int height);
|
||||
extern void SuperEagle(Uint8*srcPtr,Uint32 srcPitch,Uint8 *dstPtr,Uint32 dstPitch,int width,int height);
|
||||
extern void _2xSaI(Uint8*,Uint32,Uint8*,Uint32,int,int);
|
||||
extern void Scale_2xSaI(Uint8*,Uint32,Uint8*,Uint32,Uint32,Uint32,int,int);
|
||||
|
||||
#endif
|
||||
@@ -1,2 +1,2 @@
|
||||
uqm_CFILES="2xsai.c 3do_blt.c 3do_funcs.c 3do_getbody.c dcqueue.c opengl.c
|
||||
uqm_CFILES="3do_blt.c 3do_funcs.c 3do_getbody.c dcqueue.c opengl.c
|
||||
primitives.c pure.c rotozoom.c sdl_common.c oscilloscope.c"
|
||||
|
||||
@@ -160,7 +160,6 @@ TFB_GL_InitGraphics (int driver, int flags, int width, int height, int bpp)
|
||||
exit(-1);
|
||||
}
|
||||
|
||||
// TODO: implement SaI and SuperSaI scaling for OpenGL too (fallback to bilinear for now)
|
||||
if ((GfxFlags & TFB_GFXFLAGS_SCALE_SAI) || (GfxFlags & TFB_GFXFLAGS_SCALE_SUPERSAI))
|
||||
{
|
||||
GfxFlags &= ~(TFB_GFXFLAGS_SCALE_SAI|TFB_GFXFLAGS_SCALE_SUPERSAI);
|
||||
|
||||
@@ -19,12 +19,10 @@
|
||||
#ifdef GFXMODULE_SDL
|
||||
|
||||
#include "pure.h"
|
||||
#include "2xsai.h"
|
||||
|
||||
static SDL_Surface *fade_black;
|
||||
static SDL_Surface *fade_white;
|
||||
static SDL_Surface *fade_temp;
|
||||
static SDL_Surface *sai_temp;
|
||||
|
||||
int
|
||||
TFB_Pure_InitGraphics (int driver, int flags, int width, int height, int bpp)
|
||||
@@ -116,46 +114,6 @@ TFB_Pure_InitGraphics (int driver, int flags, int width, int height, int bpp)
|
||||
|
||||
SDL_FreeSurface (test_extra);
|
||||
|
||||
test_extra = SDL_CreateRGBSurface(SDL_SWSURFACE, ScreenWidth, ScreenHeight + 4, 32,
|
||||
0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000);
|
||||
if (test_extra == NULL)
|
||||
{
|
||||
fprintf (stderr, "Couldn't create sai back buffer: %s\n", SDL_GetError());
|
||||
exit(-1);
|
||||
}
|
||||
sai_temp = SDL_DisplayFormat (test_extra);
|
||||
SDL_FillRect (sai_temp, NULL, SDL_MapRGB (sai_temp->format, 0, 0, 0));
|
||||
SDL_FreeSurface (test_extra);
|
||||
|
||||
// TODO: implement bilinear scaling for pure sdl too (fallback to sai for now)
|
||||
if (GfxFlags & TFB_GFXFLAGS_SCALE_BILINEAR)
|
||||
{
|
||||
GfxFlags &= ~TFB_GFXFLAGS_SCALE_BILINEAR;
|
||||
GfxFlags |= TFB_GFXFLAGS_SCALE_SAI;
|
||||
}
|
||||
|
||||
{
|
||||
int result;
|
||||
|
||||
if (SDL_GetVideoSurface()->format->BitsPerPixel == 15)
|
||||
{
|
||||
result = Init_2xSaI (555);
|
||||
}
|
||||
else if (SDL_GetVideoSurface()->format->BitsPerPixel == 16)
|
||||
{
|
||||
result = Init_2xSaI (565);
|
||||
}
|
||||
else
|
||||
{
|
||||
result = Init_2xSaI (888);
|
||||
}
|
||||
|
||||
if (!result)
|
||||
{
|
||||
GfxFlags &= ~(TFB_GFXFLAGS_SCALE_SAI|TFB_GFXFLAGS_SCALE_SUPERSAI);
|
||||
}
|
||||
}
|
||||
|
||||
if (SDL_Video->format->BytesPerPixel != SDL_Screen->format->BytesPerPixel)
|
||||
{
|
||||
fprintf (stderr, "Fatal error: SDL_Video and SDL_Screen bpp doesn't match (%d vs. %d)\n",
|
||||
@@ -330,40 +288,9 @@ TFB_Pure_SwapBuffers ()
|
||||
|
||||
SDL_LockSurface (SDL_Video);
|
||||
|
||||
if (GfxFlags & TFB_GFXFLAGS_SCALE_SAI)
|
||||
{
|
||||
SDL_Rect r;
|
||||
Uint8 *src_p, *dst_p;
|
||||
|
||||
r.x = 0;
|
||||
r.y = 2;
|
||||
SDL_BlitSurface (backbuffer, NULL, sai_temp, &r);
|
||||
|
||||
src_p = sai_temp->pixels;
|
||||
src_p += sai_temp->pitch << 1;
|
||||
dst_p = SDL_Video->pixels;
|
||||
_2xSaI (src_p, sai_temp->pitch, dst_p, SDL_Video->pitch, ScreenWidth, ScreenHeight);
|
||||
}
|
||||
else if (GfxFlags & TFB_GFXFLAGS_SCALE_SUPERSAI)
|
||||
{
|
||||
SDL_Rect r;
|
||||
Uint8 *src_p, *dst_p;
|
||||
|
||||
r.x = 0;
|
||||
r.y = 2;
|
||||
SDL_BlitSurface (backbuffer, NULL, sai_temp, &r);
|
||||
|
||||
src_p = sai_temp->pixels;
|
||||
src_p += sai_temp->pitch << 1;
|
||||
dst_p = SDL_Video->pixels;
|
||||
Super2xSaI (src_p, sai_temp->pitch, dst_p, SDL_Video->pitch, ScreenWidth, ScreenHeight);
|
||||
}
|
||||
else
|
||||
{
|
||||
SDL_LockSurface (backbuffer);
|
||||
Scale2x_Nearest (SDL_Screen->format->BytesPerPixel, backbuffer->pixels, SDL_Video->pixels, 240);
|
||||
SDL_UnlockSurface (backbuffer);
|
||||
}
|
||||
SDL_LockSurface (backbuffer);
|
||||
Scale2x_Nearest (SDL_Screen->format->BytesPerPixel, backbuffer->pixels, SDL_Video->pixels, 240);
|
||||
SDL_UnlockSurface (backbuffer);
|
||||
|
||||
SDL_UnlockSurface (SDL_Video);
|
||||
}
|
||||
|
||||
+1
-9
@@ -123,14 +123,6 @@ main (int argc, char *argv[])
|
||||
{
|
||||
gfxflags |= TFB_GFXFLAGS_SCALE_BILINEAR;
|
||||
}
|
||||
else if (!strcmp (optarg, "sai"))
|
||||
{
|
||||
gfxflags |= TFB_GFXFLAGS_SCALE_SAI;
|
||||
}
|
||||
else if (!strcmp (optarg, "supersai"))
|
||||
{
|
||||
gfxflags |= TFB_GFXFLAGS_SCALE_SUPERSAI;
|
||||
}
|
||||
break;
|
||||
case 's':
|
||||
gfxflags |= TFB_GFXFLAGS_SCANLINES;
|
||||
@@ -200,7 +192,7 @@ main (int argc, char *argv[])
|
||||
printf(" -d, --bpp=BITSPERPIXEL (default 16)\n");
|
||||
printf(" -f, --fullscreen (default off)\n");
|
||||
printf(" -o, --opengl (default off)\n");
|
||||
printf(" -c, --scale=mode (bilinear, sai or supersai, default is none)\n");
|
||||
printf(" -c, --scale=mode (bilinear, default is none)\n");
|
||||
printf(" -s, --scanlines (default off, only works with --opengl\n");
|
||||
printf(" -p, --fps (default off)\n");
|
||||
printf(" -n, --contentdir=CONTENTDIR\n");
|
||||
|
||||
Reference in New Issue
Block a user