Removed obsolete functions/file.
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3519 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
@@ -290,10 +290,6 @@ SOURCE=..\..\src\libs\graphics\sdl\2xscalers_sse.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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SOURCE=..\..\src\libs\graphics\sdl\3do_getbody.c
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\libs\graphics\sdl\biadv2x.c
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SOURCE=..\..\src\libs\graphics\sdl\biadv2x.c
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# End Source File
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# End Source File
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# Begin Source File
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# Begin Source File
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@@ -1,207 +0,0 @@
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//Copyright Paul Reiche, Fred Ford. 1992-2002
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/*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifdef GFXMODULE_SDL
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#include "port.h"
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#include "libs/gfxlib.h"
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#include "libs/graphics/tfb_draw.h"
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#include "sdl_common.h"
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#include "primitives.h"
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#if 0
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/* Unused */
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void process_rgb_bmp (FRAME FramePtr, Uint32 *rgba, int maxx, int maxy)
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{
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int x, y;
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TFB_Image *tfbImg;
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SDL_Surface *img;
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PutPixelFn putpix;
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tfbImg = FramePtr->image;
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LockMutex (tfbImg->mutex);
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img = (SDL_Surface *)tfbImg->NormalImg;
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SDL_LockSurface (img);
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putpix = putpixel_for (img);
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for (y = 0; y < maxy; ++y)
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for (x = 0; x < maxx; ++x)
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putpix (img, x, y, *rgba++);
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SDL_UnlockSurface (img);
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UnlockMutex (tfbImg->mutex);
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}
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#endif
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#if 0
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/* Unused */
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void fill_frame_rgb (FRAME FramePtr, Uint32 color, int x0, int y0,
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int x, int y)
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{
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SDL_Surface *img;
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TFB_Image *tfbImg;
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SDL_Rect rect;
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tfbImg = FramePtr->image;
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LockMutex (tfbImg->mutex);
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img = (SDL_Surface *)tfbImg->NormalImg;
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SDL_LockSurface (img);
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if (x0 == 0 && y0 == 0 && x == 0 && y == 0)
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SDL_FillRect(img, NULL, color);
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else
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{
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rect.x = x0;
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rect.y = y0;
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rect.w = x - x0;
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rect.h = y - y0;
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SDL_FillRect(img, &rect, color);
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}
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SDL_UnlockSurface (img);
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UnlockMutex (tfbImg->mutex);
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}
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#endif
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#if 0
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/* Unused */
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void
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arith_frame_blit (FRAME srcFrame, const RECT *rsrc, FRAME dstFrame,
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const RECT *rdst, int num, int denom)
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{
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TFB_Image *srcImg, *dstImg;
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SDL_Surface *src, *dst;
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SDL_Rect srcRect, dstRect, *srp = NULL, *drp = NULL;
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srcImg = srcFrame->image;
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dstImg = dstFrame->image;
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LockMutex (srcImg->mutex);
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LockMutex (dstImg->mutex);
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src = (SDL_Surface *)srcImg->NormalImg;
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dst = (SDL_Surface *)dstImg->NormalImg;
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if (rdst)
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{
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dstRect.x = rdst->corner.x;
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dstRect.y = rdst->corner.y;
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dstRect.w = rdst->extent.width;
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dstRect.h = rdst->extent.height;
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drp = &dstRect;
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}
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if (rsrc)
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{
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srcRect.x = rsrc->corner.x;
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srcRect.y = rsrc->corner.y;
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srcRect.w = rsrc->extent.width;
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srcRect.h = rsrc->extent.height;
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srp = &srcRect;
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}
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else if (srcFrame->HotSpot.x || srcFrame->HotSpot.y)
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{
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if (rdst)
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{
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dstRect.x -= srcFrame->HotSpot.x;
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dstRect.y -= srcFrame->HotSpot.y;
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}
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else
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{
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dstRect.x = -srcFrame->HotSpot.x;
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dstRect.y = -srcFrame->HotSpot.y;
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dstRect.w = GetFrameWidth (srcFrame);
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dstRect.h = GetFrameHeight (srcFrame);
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drp = &dstRect;
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}
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}
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TFB_BlitSurface (src, srp, dst, drp, num, denom);
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UnlockMutex (srcImg->mutex);
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UnlockMutex (dstImg->mutex);
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}
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#endif
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#if 0
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/* Unused */
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// Generate an array of all pixels in FramePtr
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// The 32bpp pixel format is :
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// bits 24-31 : red
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// bits 16-23 : green
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// bits 8-15 : blue
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// bits 0-7 : alpha
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// The 8bpp pixel format is 1 index per pixel
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void
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getpixelarray (void *map, int Bpp, FRAME FramePtr, int width, int height)
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{
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Uint8 r,g,b,a;
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Uint32 p, pos, row;
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TFB_Image *tfbImg;
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SDL_Surface *img;
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GetPixelFn getpix;
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int x, y, w, h;
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tfbImg = FramePtr->image;
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LockMutex (tfbImg->mutex);
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img = (SDL_Surface *)tfbImg->NormalImg;
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getpix = getpixel_for (img);
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w = width < img->w ? width : img->w;
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h = height < img->h ? height : img->h;
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SDL_LockSurface (img);
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if (Bpp == 4)
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{
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Uint32 *dp = (Uint32 *)map;
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for (y = 0, row = 0; y < h; y++, row += width)
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{
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for (x = 0, pos = row; x < w; x++, pos++)
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{
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p = getpix (img, x, y);
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SDL_GetRGBA (p, img->format, &r, &g, &b, &a);
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dp[pos] = r << 24 | g << 16 | b << 8 | a;
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}
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}
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}
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else if (Bpp == 1)
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{
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Uint8 *dp = (Uint8 *)map;
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for (y = 0, row = 0; y < h; y++, row += width)
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{
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for (x = 0, pos = row; x < w; x++, pos++)
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{
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p = getpix (img, x, y);
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dp[pos] = p;
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}
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}
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}
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SDL_UnlockSurface (img);
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UnlockMutex (tfbImg->mutex);
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}
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#endif
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#if 0
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/* Unused */
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// Generate a pixel (in the correct format to be applied to FramePtr) from the
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// r,g,b,a values supplied
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Uint32 frame_mapRGBA (FRAME FramePtr,Uint8 r, Uint8 g, Uint8 b, Uint8 a)
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{
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SDL_Surface *img= (SDL_Surface *)FramePtr->image->NormalImg;
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return (SDL_MapRGBA (img->format, r, g, b, a));
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}
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#endif
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#endif
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@@ -1,6 +1,4 @@
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uqm_CFILES="3do_getbody.c opengl.c
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uqm_CFILES="opengl.c palette.c primitives.c pure.c sdl_common.c
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palette.c
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primitives.c pure.c sdl_common.c
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scalers.c 2xscalers.c
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scalers.c 2xscalers.c
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2xscalers_mmx.c 2xscalers_sse.c 2xscalers_3dnow.c
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2xscalers_mmx.c 2xscalers_sse.c 2xscalers_3dnow.c
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nearest2x.c bilinear2x.c biadv2x.c triscan2x.c hq2x.c
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nearest2x.c bilinear2x.c biadv2x.c triscan2x.c hq2x.c
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@@ -47,7 +47,5 @@ extern SDL_Surface *SDL_Screens[TFB_GFX_NUMSCREENS];
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extern SDL_Surface *format_conv_surf;
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extern SDL_Surface *format_conv_surf;
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SDL_Surface* TFB_DisplayFormatAlpha (SDL_Surface *surface);
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SDL_Surface* TFB_DisplayFormatAlpha (SDL_Surface *surface);
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void TFB_BlitSurface (SDL_Surface *src, SDL_Rect *srcrect, SDL_Surface *dst,
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SDL_Rect *dstrect, int blend_numer, int blend_denom);
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#endif
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#endif
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