Bucks print from wrong team in melee ship selection box fixed, from

fOSSil


git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@444 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
gewlitys
2002-12-19 17:29:14 +00:00
parent 061ffaf524
commit 1d4dda6237
+1 -1
View File
@@ -67,7 +67,7 @@ DrawMeleeFrame (STARSHIPPTR LastStarShipPtr, COUNT which_player)
r.corner.x = PICK_X_OFFS - 3; r.corner.x = PICK_X_OFFS - 3;
r.corner.y = PICK_Y_OFFS - 9 + ((1 - which_player) * PICK_SIDE_OFFS); r.corner.y = PICK_Y_OFFS - 9 + ((1 - which_player) * PICK_SIDE_OFFS);
wsprintf (buf, "%d", pMeleeState->star_bucks[which_player]); wsprintf (buf, "%d", pMeleeState->star_bucks[1 - which_player]);
t.baseline.x = r.corner.x + 4; t.baseline.x = r.corner.x + 4;
t.baseline.y = r.corner.y + 7; t.baseline.y = r.corner.y + 7;
t.align = ALIGN_LEFT; t.align = ALIGN_LEFT;