Temporary files and save game data are now placed in seperate dirs.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@433 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2002-12-18 04:30:50 +00:00
parent 173a9a9403
commit 1c2f030f2d
23 changed files with 703 additions and 83 deletions
+11
View File
@@ -88,6 +88,17 @@ The bugs reported but not yet verified:
together with the ships in the player's fleet, the modules that are drawn
inside the flagship are off by one pixel to the left.
- First, I had saved my game while at the planet/scan menu (I do not know
which planet or moon I was on). I loaded it the next day and tried to get
minerals while avoiding various hazards. I managed to get the minerals, but
was hit heavily by the hazards. The moment I pressed Escape, I noticed I
had THIRTEEN empty crew slot circles for the Lander at the time (as opposed
to twelve like it should have) - an extra empty circle appeared to the left
of the bottom row of crew circles. My Lander was not destroyed, and the
minerals I had gathered were still intact and added to my cargo total.
Moreover, the crew of the Vindicator was refilled to my maximum of 50 -- I
had 40 when I saved and loaded at the beginning of this point. "
- < badalex> ok, im in hyper space right? and lets say one of those
probes comes to me... so we start the melee and i select a
ship, that all works, but after a select a ship the select a