Finally removing SETPALETTE draw command. We have not been using it for a really long time

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@2841 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
avolkov
2007-08-15 06:32:00 +00:00
parent c8be727068
commit 16e3fcb7f9
4 changed files with 0 additions and 34 deletions
-1
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@@ -35,7 +35,6 @@ enum
TFB_DRAWCOMMANDTYPE_SCISSORENABLE, TFB_DRAWCOMMANDTYPE_SCISSORENABLE,
TFB_DRAWCOMMANDTYPE_SCISSORDISABLE, TFB_DRAWCOMMANDTYPE_SCISSORDISABLE,
TFB_DRAWCOMMANDTYPE_SETPALETTE,
TFB_DRAWCOMMANDTYPE_SETMIPMAP, TFB_DRAWCOMMANDTYPE_SETMIPMAP,
TFB_DRAWCOMMANDTYPE_DELETEIMAGE, TFB_DRAWCOMMANDTYPE_DELETEIMAGE,
TFB_DRAWCOMMANDTYPE_DELETEDATA, TFB_DRAWCOMMANDTYPE_DELETEDATA,
@@ -51,8 +51,6 @@ static volatile BOOLEAN abortFlag = FALSE;
int GfxFlags = 0; int GfxFlags = 0;
static TFB_Palette palette[256];
TFB_GRAPHICS_BACKEND *graphics_backend = NULL; TFB_GRAPHICS_BACKEND *graphics_backend = NULL;
#define FPS_PERIOD 100 #define FPS_PERIOD 100
@@ -693,22 +691,6 @@ TFB_FlushGraphics (void) // Only call from main thread!!
switch (DC.Type) switch (DC.Type)
{ {
case TFB_DRAWCOMMANDTYPE_SETPALETTE:
{
int index = DC.data.setpalette.index;
if (index < 0 || index > 255)
{
log_add (log_Debug, "DCQ panic: Tried to set palette #%i",
index);
}
else
{
palette[index].r = DC.data.setpalette.r & 0xFF;
palette[index].g = DC.data.setpalette.g & 0xFF;
palette[index].b = DC.data.setpalette.b & 0xFF;
}
break;
}
case TFB_DRAWCOMMANDTYPE_SETMIPMAP: case TFB_DRAWCOMMANDTYPE_SETMIPMAP:
LockMutex (DC.data.setmipmap.image->mutex); LockMutex (DC.data.setmipmap.image->mutex);
DC.data.setmipmap.image->MipmapImg = DC.data.setmipmap.mipmap; DC.data.setmipmap.image->MipmapImg = DC.data.setmipmap.mipmap;
-14
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@@ -65,20 +65,6 @@ TFB_DrawScreen_Rect (RECT *rect, int r, int g, int b, SCREEN dest)
TFB_EnqueueDrawCommand (&DC); TFB_EnqueueDrawCommand (&DC);
} }
void
TFB_DrawScreen_SetPalette (int paletteIndex, int r, int g, int b)
{
TFB_DrawCommand DC;
DC.Type = TFB_DRAWCOMMANDTYPE_SETPALETTE;
DC.data.setpalette.r = r;
DC.data.setpalette.g = g;
DC.data.setpalette.b = b;
DC.data.setpalette.index = paletteIndex;
TFB_EnqueueDrawCommand (&DC);
}
void void
TFB_DrawScreen_Image (TFB_Image *img, int x, int y, int scale, TFB_DrawScreen_Image (TFB_Image *img, int x, int y, int scale,
TFB_ColorMap *cmap, SCREEN dest) TFB_ColorMap *cmap, SCREEN dest)
-1
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@@ -99,7 +99,6 @@ void TFB_DrawScreen_DeleteImage (TFB_Image *img);
void TFB_DrawScreen_DeleteData (void *); void TFB_DrawScreen_DeleteData (void *);
void TFB_DrawScreen_WaitForSignal (void); void TFB_DrawScreen_WaitForSignal (void);
void TFB_DrawScreen_ReinitVideo (int driver, int flags, int width, int height); void TFB_DrawScreen_ReinitVideo (int driver, int flags, int width, int height);
void TFB_DrawScreen_SetPalette (int paletteIndex, int r, int g, int b);
void TFB_DrawScreen_Callback (void (*callback) (void *arg), void *arg); void TFB_DrawScreen_Callback (void (*callback) (void *arg), void *arg);
TFB_Image *TFB_DrawImage_New (TFB_Canvas canvas); TFB_Image *TFB_DrawImage_New (TFB_Canvas canvas);