Updated bug status
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@256 8092fc87-c524-0410-9efc-e669fe64eaf9
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IMPORTANT!
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Before sending new bug reports, read the TODO file, Changelog file,
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and this file. Do not report a bug that has already been reported.
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Time we spend on reading duplicate bug reports could have been spent
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on fixing them. Also note that these files are changed when new bugs
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are found, so if you haven't read them for a while, please do so before
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reporting a bug.
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Don't expect a reply on your bug reports. Though we do appreciate them, it
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would take too much time to reply to them all. All bugs will be noted
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and addressed in time.
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The TODO file contains verified bugs.
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The Changelog file contains issues fixed since the last release.
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This file contains issues that need further inspection before deciding
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it's a bug.
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Some general comments:
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- Keyboard problems are very likely caused by your keyboard. Not all
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keyboards accept all combinations. Results may be that the new key is
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ignored, or the old key is seen as released (or both).
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The original PC sc2 had a key jamming program so you could test which
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combinations had problems. We intend to bring back in some form
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a key configurationg program and some key jammer (possibly the same
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program).
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The only keyboard I know that can accept every key at the same time being
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pressed are is an old BTC type. For typing it wasn't really that good
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though IMHO. [Meep-Eep]
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The bugs reported but not yet verified:
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- "If you win a Melee, and then are blown up (by, say, an asteroid with only 1
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crew left), the sound loops 'till the game is quit. It still functions, it
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just has the last 3-or-so seconds after the melee ended repeating over and
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over in the background."
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- "minor graphic glitch around fwiffo's eye"
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- "minor sound glitch when fighting the sylandro probe the lightning bolts it
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uses sounds like lightning on planets"
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- "Whenever i'm in autopilot mode in hyperspace and i enter into combat with
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the slylandro, the combat moves at the fastest speed possible"
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- melee: "some times the bottom ships portrait appears on opposite side of
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the screen"
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- "I've tried using 2xSaI and Super2xSaI and neither of them work. Maybe I
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was configuring something incorrectly, but from what I've read (and
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experimented with in other SDL programs) it should have worked. I set UQM
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to 640x480, 16bpp, SDL (not OGL), --scale=sai && --scale=supersai. It
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always came back with no filtering."
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- "After visiting all the rainbow worlds and getting the new melnorme
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technology (enhancing your planet lander) you aren't able to land on
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planets anymore. As soon as your lander hits the surface, it takes off
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again, as if a key was stuck down (which I checked for, of course..). I'm
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sure this is just a minor problem in the lander code, but it does need to
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be fixed for sure."
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- "When getting the planetary reports on the surface (at least with the Moon
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starbase in the beginning), when changing pages at the '(more)' prompt, the
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periods are not erased, though everything else is, leaving highlighted
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pixels around the text are."
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- "Have the speech voices turned down? I noticed that even you have the speech
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voices off, it playes them and it takes a while until it has, how would I
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say it, "spoken" the speeches. Pretty annoying especially when you don't
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have the speeches on to just wait for an eternity for the conversation to
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stop. You notice this also by pressing space immidiately whent the Ur-Quan
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Drone pops up to bother you."
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- "another difference or bug vs. pc version, the sun
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in all the large stars e.g. alpha centauri is too small"
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- "The fuel range calculator on the starmap does not work correctly. If you
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set course for a system that apears in range, you will run out of fuel
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before you get there. "
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- "i was at autopilot, and just saved the game.
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after quitting the game and reloading to save, it continues to fly to
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sol(the location I have set to auto pilot) only it flies like it flies
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right, instead of down. probably the flagship images prob"
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- Activating Portal scanner sounds the 'device failed' sound.
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- "For some odd reason, the new graphical menus are constantly freezing on
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me. I've played 15 times so far. 10 times it froze while I was trying to
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use the menu (in regular, Bilateral, and Sai graphics modes), once while I
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was landing on a planet (Bilateral), once when talking to Fwiffo
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(Bilateral), once while leaving a planet (Bilateral), and twice as soon as
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I pressed the thrust key upon starting the game (only times I ever used
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SuperSai)." (slow computer)
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- "The laser beam for the Arilou ship should be white (I think) but it is
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displayed as yellow in UQM."
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