Fixed small transition bug
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@76 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -324,12 +324,12 @@ TFB_FlushGraphics () // Only call from main thread!!
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if (DrawCommandQueue == 0 || DrawCommandQueue->Size == 0)
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if (DrawCommandQueue == 0 || DrawCommandQueue->Size == 0)
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{
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{
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static int last_fade = 255;
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static int last_fade = 255;
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static int last_transition = -1;
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static int last_transition = 255;
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int current_fade = FadeAmount;
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int current_fade = FadeAmount;
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int current_transition = TransitionAmount;
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int current_transition = TransitionAmount;
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if ((current_fade != 255 && current_fade != last_fade) ||
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if ((current_fade != 255 && current_fade != last_fade) ||
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(current_transition != -1 && current_transition != last_transition))
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(current_transition != 255 && current_transition != last_transition))
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{
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{
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TFB_SwapBuffers(); // if fading, redraw every frame
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TFB_SwapBuffers(); // if fading, redraw every frame
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}
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}
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