Reset input delay upon leaving Supermelee; bug #1022
git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3545 8092fc87-c524-0410-9efc-e669fe64eaf9
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@@ -1,4 +1,5 @@
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Changes towards version 0.7:
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Changes towards version 0.7:
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- Reset input delay upon leaving Supermelee (bug #1022) - Alex
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- Properly account for simultaneous destruction of last ships
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- Properly account for simultaneous destruction of last ships
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in each fleet in Supermelee (bug #437) - Alex
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in each fleet in Supermelee (bug #437) - Alex
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- Do not match singular stars when given a prefix in star search
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- Do not match singular stars when given a prefix in star search
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@@ -1453,6 +1453,9 @@ FreeMeleeInfo (MELEE_STATE *pMS)
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#ifdef NETPLAY
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#ifdef NETPLAY
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closeAllConnections ();
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closeAllConnections ();
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// Clear the input delay in case we will go into the full game later.
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// Must be done after the net connections are closed.
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setupInputDelay (0);
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#endif
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#endif
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}
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}
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