Cleanups.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@3338 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
Meep-Eep
2009-11-22 14:03:56 +00:00
parent 8a7344c337
commit 09ec2f57ab
5 changed files with 119 additions and 84 deletions
+5
View File
@@ -128,6 +128,11 @@ struct element
union
{
BYTE mass_points;
/* Planetside:
* - for living bio: Index in CreatureData, possibly OR'ed
* with CREATURE_AWARE
* - for canned bio: value of creature
*/
BYTE sys_loc; /* IP: location in system */
};
BYTE turn_wait;
+43 -38
View File
@@ -599,6 +599,46 @@ pickupBioNode (PLANETSIDE_DESC *pPSD, COUNT NumRetrieved)
return true;
}
static void
shotCreature (ELEMENT *ElementPtr, BYTE value,
INTERSECT_CONTROL *LanderControl, PRIMITIVE *pPrim)
{
if (ElementPtr->hit_points == 0)
{
// Creature is already canned.
return;
}
--ElementPtr->hit_points;
if (ElementPtr->hit_points == 0)
{
// Can creature.
ElementPtr->mass_points = value;
DisplayArray[ElementPtr->PrimIndex].Object.Stamp.frame =
pSolarSysState->PlanetSideFrame[0];
}
else if (CreatureData[ElementPtr->mass_points & ~CREATURE_AWARE]
.Attributes & SPEED_MASK)
{
COUNT angle;
angle = FACING_TO_ANGLE (GetFrameIndex (
LanderControl->IntersectStamp.frame) -
ANGLE_TO_FACING (FULL_CIRCLE));
DeltaVelocityComponents (&ElementPtr->velocity,
COSINE (angle, WORLD_TO_VELOCITY (1)),
SINE (angle, WORLD_TO_VELOCITY (1)));
ElementPtr->thrust_wait = 0;
ElementPtr->mass_points |= CREATURE_AWARE;
}
SetPrimType (pPrim, STAMPFILL_PRIM);
SetPrimColor (pPrim, WHITE_COLOR);
PlaySound (SetAbsSoundIndex (LanderSounds, LANDER_HITS),
NotPositional (), NULL, GAME_SOUND_PRIORITY);
}
static void
CheckObjectCollision (COUNT index)
{
@@ -731,8 +771,7 @@ CheckObjectCollision (COUNT index)
continue;
}
}
else if (scan == BIOLOGICAL_SCAN
&& ElementPtr->hit_points)
else if (scan == BIOLOGICAL_SCAN && ElementPtr->hit_points)
{
BYTE danger_vals[] =
{
@@ -782,42 +821,8 @@ CheckObjectCollision (COUNT index)
].ValueAndHitPoints)))
{
/* Collision of a stun bolt with a viable creature */
if (ElementPtr->hit_points)
{
if (--ElementPtr->hit_points == 0)
{
ElementPtr->mass_points = value;
DisplayArray[
ElementPtr->PrimIndex
].Object.Stamp.frame =
pSolarSysState->PlanetSideFrame[0];
}
else if (CreatureData[
ElementPtr->mass_points
& ~CREATURE_AWARE
].Attributes & SPEED_MASK)
{
COUNT angle;
angle = FACING_TO_ANGLE (GetFrameIndex (
LanderControl.IntersectStamp.frame
) - ANGLE_TO_FACING (FULL_CIRCLE));
DeltaVelocityComponents (
&ElementPtr->velocity,
COSINE (angle, WORLD_TO_VELOCITY (1)),
SINE (angle, WORLD_TO_VELOCITY (1)));
ElementPtr->thrust_wait = 0;
ElementPtr->mass_points |= CREATURE_AWARE;
}
SetPrimType (pPrim, STAMPFILL_PRIM);
SetPrimColor (pPrim, WHITE_COLOR);
PlaySound (SetAbsSoundIndex (
LanderSounds, LANDER_HITS),
NotPositional (), NULL,
GAME_SOUND_PRIORITY);
}
shotCreature (ElementPtr, value, &LanderControl,
pPrim);
UnlockElement (hElement);
break;
}
+12 -1
View File
@@ -100,6 +100,7 @@ typedef struct solarsys_state SOLARSYS_STATE;
#include "../units.h"
#include "elemdata.h"
#include "lifeform.h"
#include "plandata.h"
#include "sundata.h"
@@ -174,6 +175,8 @@ struct solarsys_state
// as its argument, and overwritten by subsequent calls.
PLANET_DESC *pBaseDesc;
PLANET_DESC *pOrbitalDesc;
// Points into PlanetDesc or MoonDesc to the planet currently
// orbiting.
SIZE FirstPlanetIndex, LastPlanetIndex;
// The planets get sorted on their image.origin.y value.
// PlanetDesc[FirstPlanetIndex] is the planet with the lowest
@@ -198,7 +201,15 @@ struct solarsys_state
// Functions to call to fill in various parts of this structure.
// See generate.h, doc/devel/generate
FRAME PlanetSideFrame[6];
FRAME PlanetSideFrame[3 + MAX_LIFE_VARIATION];
/* Frames for planet-side elements.
* [0] = bio cannister
* [1] = energy node (world-specific)
* [2] = unused (formerly static slave shield, presumed)
* [3] = bio 1 (world-specific)
* [4] = bio 2 (world-specific)
* [5] = bio 3 (world-specific)
*/
UWORD Tint_rgb;
UBYTE PauseRotate;
FRAME TopoFrame;
+57 -40
View File
@@ -1246,17 +1246,65 @@ ScanSystem (void)
}
}
static void
generateBioNode (SOLARSYS_STATE *system, ELEMENT *NodeElementPtr,
BYTE *life_init_tab)
{
COUNT i;
COUNT creatureType;
creatureType = system->SysInfo.PlanetInfo.CurType;
if (CreatureData[creatureType].Attributes & SPEED_MASK)
{
// Place moving creatures at a random location.
i = (COUNT)TFB_Random ();
NodeElementPtr->current.location.x =
(LOBYTE (i) % (MAP_WIDTH - (8 << 1))) + 8;
NodeElementPtr->current.location.y =
(HIBYTE (i) % (MAP_HEIGHT - (8 << 1))) + 8;
}
if (system->PlanetSideFrame[0] == 0)
system->PlanetSideFrame[0] =
CaptureDrawable (LoadGraphic (CANNISTER_MASK_PMAP_ANIM));
for (i = 0; i < MAX_LIFE_VARIATION
&& life_init_tab[i] != (BYTE)(creatureType + 1);
++i)
{
if (life_init_tab[i] != 0)
continue;
life_init_tab[i] = (BYTE)creatureType + 1;
system->PlanetSideFrame[i + 3] = load_life_form (creatureType);
break;
}
NodeElementPtr->mass_points = (BYTE)creatureType;
NodeElementPtr->hit_points = HINIBBLE (
CreatureData[creatureType].ValueAndHitPoints);
DisplayArray[NodeElementPtr->PrimIndex].
Object.Stamp.frame = SetAbsFrameIndex (
system->PlanetSideFrame[i + 3], (COUNT)TFB_Random ());
}
void
GeneratePlanetSide (void)
{
SIZE scan;
BYTE life_init_tab[MAX_LIFE_VARIATION];
// life_init_tab is filled with the creature types of already
// selected creatures. If an entry is 0, none has been selected
// yet, otherwise, it is 1 more than the creature type.
InitDisplayList ();
if (pSolarSysState->pOrbitalDesc->data_index & PLANET_SHIELDED)
return;
memset (life_init_tab, 0, sizeof (life_init_tab));
for (scan = BIOLOGICAL_SCAN; scan >= MINERAL_SCAN; --scan)
{
COUNT num_nodes;
@@ -1315,7 +1363,7 @@ GeneratePlanetSide (void)
DisplayArray[NodeElementPtr->PrimIndex].Object.Stamp.frame =
IncFrameIndex (NodeElementPtr->next.image.frame);
}
else
else /* (scan == BIOLOGICAL_SCAN || scan == ENERGY_SCAN) */
{
NodeElementPtr->current.image.frame = f;
NodeElementPtr->next.image.frame = SetRelFrameIndex (
@@ -1325,54 +1373,23 @@ GeneratePlanetSide (void)
if (scan == ENERGY_SCAN)
{
if (pSolarSysState->SysInfo.PlanetInfo.CurType == 1)
{
NodeElementPtr->mass_points = 0;
}
else if (pSolarSysState->SysInfo.PlanetInfo.CurType == 2)
{
// Special case: Fwiffo
NodeElementPtr->mass_points = 1;
}
else
NodeElementPtr->mass_points = MAX_SCROUNGED;
DisplayArray[NodeElementPtr->PrimIndex].Object.Stamp.frame =
pSolarSysState->PlanetSideFrame[1];
}
else
else /* (scan == BIOLOGICAL_SCAN) */
{
COUNT i, which_node;
which_node = pSolarSysState->SysInfo.PlanetInfo.CurType;
if (CreatureData[which_node].Attributes & SPEED_MASK)
{
i = (COUNT)TFB_Random ();
NodeElementPtr->current.location.x =
(LOBYTE (i) % (MAP_WIDTH - (8 << 1))) + 8;
NodeElementPtr->current.location.y =
(HIBYTE (i) % (MAP_HEIGHT - (8 << 1))) + 8;
}
if (pSolarSysState->PlanetSideFrame[0] == 0)
pSolarSysState->PlanetSideFrame[0] =
CaptureDrawable (LoadGraphic (
CANNISTER_MASK_PMAP_ANIM));
for (i = 0; i < MAX_LIFE_VARIATION
&& life_init_tab[i] != (BYTE)(which_node + 1);
++i)
{
if (life_init_tab[i] != 0)
continue;
life_init_tab[i] = (BYTE)which_node + 1;
pSolarSysState->PlanetSideFrame[i + 3] =
load_life_form (which_node);
break;
}
NodeElementPtr->mass_points = (BYTE)which_node;
NodeElementPtr->hit_points = HINIBBLE (
CreatureData[which_node].ValueAndHitPoints);
DisplayArray[NodeElementPtr->PrimIndex].
Object.Stamp.frame = SetAbsFrameIndex (
pSolarSysState->PlanetSideFrame[i + 3],
(COUNT)TFB_Random ());
generateBioNode (pSolarSysState, NodeElementPtr,
life_init_tab);
}
}
+2 -5
View File
@@ -670,8 +670,7 @@ DrawFlagshipStats (void)
(((100 * ONE_SECOND * energy_regeneration) /
((1 + energy_wait) * BATTLE_FRAME_RATE)) + 5) / 10;
sprintf (buf, "%2u.%1u",
energy_per_10_sec / 10,
energy_per_10_sec % 10);
energy_per_10_sec / 10, energy_per_10_sec % 10);
}
font_DrawText (&t);
t.baseline.y += leading;
@@ -723,9 +722,7 @@ DrawLanders (void)
i = GLOBAL_SIS (NumLanders);
r.corner.x = (STATUS_WIDTH >> 1) - r.corner.x;
s.origin.x = r.corner.x
- (((r.extent.width * i)
+ (2 * (i - 1))) >> 1);
s.origin.x = r.corner.x - (((r.extent.width * i) + (2 * (i - 1))) >> 1);
s.origin.y = 29;
width = r.extent.width + 2;