Autopilot works in Quasispace when without fuel, from fOSSiL.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@443 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2002-12-19 02:53:13 +00:00
parent 63439b6731
commit 061ffaf524
3 changed files with 3 additions and 2 deletions
+1
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@@ -1,4 +1,5 @@
0.2: 0.2:
- Autopilot works in Quasispace when without fuel, from fOSSiL.
- Negative shift warnings removed, from Fizban - Negative shift warnings removed, from Fizban
- Displaying correct lander images, from fOSSiL. - Displaying correct lander images, from fOSSiL.
- 3D planet now uses phong lighting, from PhracturedBlue - 3D planet now uses phong lighting, from PhracturedBlue
-1
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@@ -90,7 +90,6 @@ Glitches (don't crash the game, medium priority):
entries will be wrong. entries will be wrong.
- Temp files don't get deleted if the game is exited in full game mode. - Temp files don't get deleted if the game is exited in full game mode.
(and the temp dir doesn't get deleted if it's not empty) (and the temp dir doesn't get deleted if it's not empty)
- autopilot does not work in Quasispace when you have no fuel.
Implementation bugs (low priority): Implementation bugs (low priority):
- Scaling code problems: - Scaling code problems:
+2 -1
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@@ -198,7 +198,8 @@ LeaveAutoPilot:
&ElementPtr->velocity, &ElementPtr->velocity,
&dx, &dy &dx, &dy
); );
if (GLOBAL_SIS (FuelOnBoard) if ((GLOBAL_SIS (FuelOnBoard)
|| GET_GAME_STATE (ARILOU_SPACE_SIDE) > 1)
&& (int)facing == (int)StarShipPtr->ShipFacing) && (int)facing == (int)StarShipPtr->ShipFacing)
{ {
StarShipPtr->cur_status_flags |= SHIP_AT_MAX_SPEED; StarShipPtr->cur_status_flags |= SHIP_AT_MAX_SPEED;