Some improvements on installation from source.

git-svn-id: svn://svn.code.sf.net/p/sc2/code/trunk@785 8092fc87-c524-0410-9efc-e669fe64eaf9
This commit is contained in:
meep-eep
2003-02-19 21:17:10 +00:00
parent ceb1cc1e56
commit 03b6d952b5
12 changed files with 35 additions and 18 deletions
+192
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#!/bin/sh
# Include build functions used here
. build/unix/config_functions
. build/unix/menu_functions
. build/unix/ansi
# Some requirements:
have_program gcc || exit 1
COMPILE="$PROG_gcc_FILE"
case "$OSNAME" in
MINGW32*)
have_program windres
WINDRES="$PROG_windres_FILE"
;;
esac
# Define WORDS_BIGENDIAN on bigendian machines
check_endianness
# Libraries used
use_library SDL 1.2.3 || exit 1
use_library SDL_image || exit 1
#have_library vorbis || exit 1
have_library vorbisfile || exit 1
# Add defines for HAVE_STRUPR and STRICMP
define_have_symbol strupr
define_have_symbol stricmp
# Check for getopt.h
define_have_header getopt.h
# Describe the menu:
MENU_main_ITEMS="debug graphics sound install_path"
MENU_main_TITLE="Main menu"
MENU_main_ITEM_debug_TYPE=CHOICE
MENU_main_ITEM_graphics_TYPE=CHOICE
MENU_main_ITEM_sound_TYPE=CHOICE
MENU_main_ITEM_link_TYPE=CHOICE
MENU_main_ITEM_install_path_TYPE=MENU
CHOICE_debug_OPTIONS="nodebug debug strictdebug"
CHOICE_debug_TITLE="Include debugging information"
CHOICE_debug_OPTION_nodebug_TITLE="No debugging information"
CHOICE_debug_OPTION_nodebug_ACTION='nodebug_action'
nodebug_action() {
CFLAGS="$CFLAGS -O3"
DEBUG=0
}
CHOICE_debug_OPTION_debug_TITLE="Debugging information"
CHOICE_debug_OPTION_debug_ACTION='debug_action'
debug_action() {
CFLAGS="$CFLAGS -g -O0 -W -Wall"
CFLAGS="$CFLAGS -DDEBUG_TRACK_SEM" # enable semaphore deugging
LDFLAGS="$LDFLAGS -O0"
DEBUG=1
}
CHOICE_debug_OPTION_strictdebug_TITLE="Debug info + strict compile checks"
CHOICE_debug_OPTION_strictdebug_ACTION='strictdebug_action'
strictdebug_action() {
CFLAGS="$CFLAGS -O1" # This is needed for -Wunitialized
CFLAGS="$CFLAGS -DDEBUG_TRACK_SEM" # enable semaphore deugging
CFLAGS="$CFLAGS -W -Wall \
-Wbad-function-cast -Wcast-qual -Wmissing-prototypes \
-Wstrict-prototypes -Wmissing-declarations \
-Wwrite-strings -Wimplicit -Wreturn-type -Wformat \
-Wswitch -Wcomment -Wchar-subscripts \
-Wparentheses -Wcast-align -Waggregate-return \
-Winline -Wuninitialized"
# CFLAGS="$CFLAGS "-Wpointer-arith"
# Some standard header won't even compile with this on
CFLAGS="$CFLAGS -Wshadow"
# This gives absurd conflicts with standard files,
# like from 'y2'
CFLAGS="$CFLAGS -Werror"
# CFLAGS="$CFLAGS -pedantic-errors -ansi -trigraphs" # ANSI
# CFLAGS="$CFLAGS -Wnested-externs"
# We know they're in the code, and though we'd like to get
# rid of them, they're not bugs.
CFLAGS=`echo $CFLAGS`
# Remove all the unnecessary spaces from $CFLAGS,
# for more readable messages.
DEBUG=0
}
CHOICE_debug_DEFAULT=debug
CHOICE_graphics_OPTIONS="pure opengl"
CHOICE_graphics_TITLE="OpenGL graphics support"
CHOICE_graphics_OPTION_pure_TITLE="Don't include OpenGL graphics support"
CHOICE_graphics_OPTION_pure_ACTION='graphics_pure_action'
graphics_pure_action() {
CFLAGS="$CFLAGS -DGFXMODULE_SDL"
HAVE_OPENGL=0
}
CHOICE_graphics_OPTION_opengl_TITLE="Include OpenGL graphics support"
CHOICE_graphics_OPTION_opengl_ACTION='graphics_opengl_action'
CHOICE_graphics_OPTION_opengl_PRECOND="have_library opengl"
graphics_opengl_action() {
CFLAGS="$CFLAGS -DGFXMODULE_SDL -DHAVE_OPENGL"
HAVE_OPENGL=1
use_library opengl
}
CHOICE_graphics_DEFAULT=opengl
CHOICE_sound_OPTIONS="mixsdl openal"
CHOICE_sound_TITLE="Sound backend"
CHOICE_sound_OPTION_mixsdl_TITLE="Use MixSDL for sound"
CHOICE_sound_OPTION_mixsdl_ACTION=sound_mixsdl_action
sound_mixsdl_action() {
CFLAGS="$CFLAGS -DSOUNDMODULE_SDL"
SOUNDMODULE=mixsdl
use_library vorbisfile
# use_library vorbis
}
CHOICE_sound_OPTION_openal_TITLE="Include OpenAL support (experimental)"
CHOICE_sound_OPTION_openal_PRECOND="have_library openal"
CHOICE_sound_OPTION_openal_ACTION=sound_openal_action
sound_openal_action() {
CFLAGS="$CFLAGS -DHAVE_OPENAL -DSOUNDMODULE_SDL"
SOUNDMODULE=openal
use_library openal
use_library vorbisfile
# use_library vorbis
}
CHOICE_sound_DEFAULT=mixsdl
# Making static binaries is more complicated than this.
# For now, it will have to be done by hand.
#CHOICE_link_OPTIONS="static dynamic"
#CHOICE_link_TITLE="Linking"
#CHOICE_link_OPTION_static_TITLE="Statically linked libraries"
#CHOICE_link_OPTION_static_ACTION='eval LDFLAGS="$LDFLAGS -static"'
#CHOICE_link_OPTION_dynamic_TITLE="Dynamically linked libraries"
#CHOICE_link_DEFAULT=dynamic
MENU_install_path_ITEMS="install_prefix install_bindir install_libdir"
MENU_install_path_TITLE="Installation paths"
MENU_install_path_ITEM_install_prefix_TYPE=INPUT
MENU_install_path_ITEM_install_libdir_TYPE=INPUT
MENU_install_path_ITEM_install_bindir_TYPE=INPUT
INPUT_install_prefix_DEFAULT="/usr/local/games"
INPUT_install_prefix_TITLE="Installation prefix"
INPUT_install_prefix_VALIDATOR=validate_path
INPUT_install_prefix_ACTION='eval INSTALL_PREFIX=$MENU_install_prefix_VALUE'
INPUT_install_bindir_DEFAULT='$prefix/bin'
INPUT_install_bindir_TITLE="Location for binaries"
INPUT_install_bindir_VALIDATOR=validate_path
INPUT_install_libdir_DEFAULT='$prefix/lib'
INPUT_install_libdir_TITLE="Location for libraries"
INPUT_install_libdir_VALIDATOR=validate_path
# Show the menu and let people set things
do_menu main
# Set INSTALL_LIBDIR and INSTALL_BINDIR by to their set values, replacing
# '$prefix' to the prefix set.
prefix="$INPUT_install_prefix_VALUE" \
eval INSTALL_LIBDIR="${INPUT_install_libdir_VALUE%/}/"
prefix="$INPUT_install_prefix_VALUE" \
eval INSTALL_BINDIR="${INPUT_install_bindir_VALUE%/}/"
# Set the content dir
CONTENTDIR="${INSTALL_LIBDIR}uqm/content"
# Export the HAVE_ symbols to config.h, using config.h.in as template
SUBSTITUTE_VARS="$HAVE_SYMBOLS CONTENTDIR"
SUBSTITUTE_FILES="src/config.h"
substitute_vars SUBSTITUTE_VARS SUBSTITUTE_FILES
# Make build.vars from build.vars.in, substituting variables.
SUBSTITUTE_VARS="CFLAGS LDFLAGS MAKE DEBUG SOUNDMODULE HAVE_OPENGL \
INSTALL_LIBDIR INSTALL_BINDIR WINDRES"
SUBSTITUTE_FILES="build.vars"
substitute_vars SUBSTITUTE_VARS SUBSTITUTE_FILES
# Make 'uqm' shell script from build.vars.in, substituting variables.
SUBSTITUTE_VARS="INSTALL_LIBDIR INSTALL_BINDIR uqm_NAME"
SUBSTITUTE_FILES="build/unix/uqm"
substitute_vars SUBSTITUTE_VARS SUBSTITUTE_FILES