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*usr_52.txt* For Vim version 8.2. Last change: 2022 May 21
*usr_52.txt* For Vim version 8.2. Last change: 2022 Jun 03
VIM USER MANUAL - by Bram Moolenaar
Write plugins using Vim9 script
Write larger plugins
TODO: this file needs to be updated
The Vim9 script language is used for writing plugins, especially larger ones
that use multiple files. This chapter explains how to split up a plugin into
modules, import and export items and keep the rest local.
When plugins do more than simple things, they tend to grow big. This file
explains how to make sure they still load fast and how to split them up in
smaller parts
|52.1| Introduction
|52.2| Variable declarations
|52.3| Functions and types
|52.4| Using a Vim9 script from legacy script
|52.1| Export and import
|52.2| Autoloading
|52.3| Autoloading without import/export
|52.4| Other mechanisms to use
|52.5| Using a Vim9 script from legacy script
Next chapter: |usr_90.txt| Installing Vim
Previous chapter: |usr_51.txt| Create a plugin
Table of contents: |usr_toc.txt|
==============================================================================
*52.1* Introduction *vim9-script-intro*
*52.1* Export and import
Vim9 script was designed to make it easier to write large Vim scripts. It
looks more like other script languages, especially Typescript. Also,
@ -65,104 +67,190 @@ the return type. Vim9 functions, defined with `def`, require specifying the
type of arguments and the return type. That way Vim can compile the code
efficiently. The GetPart function defines an argument "nr" of type "number".
Notice that the assignment `result = GetPart(count)` does not use the `let`
command. That is explained in the next section.
TODO: import/export example
USING GLOBALS
Sometimes you will want to use global variables or functions, so that they can
be used anywhere. A good example is a global variable that passes a
preference to a plugin. To avoid other scripts using the same name, use a
prefix that is very unlikely to be used elsewhere. For example, if you have a
"mytags" plugin, you could use: >
g:mytags_location = '$HOME/project'
g:mytags_style = 'fast'
==============================================================================
*52.2* Variable declarations *vim9-declarations*
*52.2* Autoloading
In Vim9 script variables are declared once with a `:let` or `:const` command.
Assigning a value is done without `:let` and it is not possible to `:unlet`
the variable.
TODO: autoloading with import/export
In most cases you will want to declare the variable and initialize it at the
same time: >
let myText = 'some text'
...
myText = 'other text'
After splitting your large script into pieces, all the lines will still be
loaded and executed the moment the script is used. Every `import` loads the
imported script to find the items defined there. Although that is good for
finding errors early, it also takes time. Which is wasted if the
functionality is not often used.
The type of the variable will be inferred from the expression. In this case
it is a string. If you initialize with a number, then the type is number: >
let myNumber = 1234
...
myNumber = 0
Instead of having `import` load the script immediately, it can be postponed
until needed. >
import autoload "./LoadLater.vim"
If you try to assign a string to this variable, you will get an error: >
let myNumber = 'this fails!'
Now you can use exported items as usual: "LoadLater.GetMonth(4)".
However, the type will not be checked. Not even the existence of the
GetMonth() function is checked until it is used. You will have to decide what
is more important for your script. You can also add the "autoload" argument
later, after you have checked everything works.
In the rare case you want a variable that can take values of any type, you
have to specify the type: >
let myVar: any = 1234
myVar = 'text also works'
Another form is to use a script name that is not an absolute or relative
path: >
import autload "monthlib.vim"
You can also declare a variable without assigning a value. In that case Vim
will initialize it to zero or empty: >
let word: string
if condition
word = 'yes'
else
word = 'no'
This will search for the script "monthlib.vim" in the autoload directories of
'runtimepath'. With Unix the directory often is "~/.vim/autoload".
The main advantage of this is that this script can be shared with other
scripts. You do need to make sure that the script name is unique, since Vim
will search all the "autoload" directories in 'runtimepath', and if you are
using several plugins, these may add several directories to 'runtimepath',
each of which might have an "autoload" directory.
==============================================================================
*52.3* Autoloading without import/export
*write-library-script*
A mechanism from before import/export is still useful and some users may find
it a bit simpler. The idea is that you call a function with a special name.
That function is then in an autoload script. We will call that one script a
library script.
The autoload mechanism is based on a funtion name that has "#" characters: >
mylib#myfunction(arg)
Vim will recognize the function name by the embedded "#" character and when
it is not defined yet search for the script "autoload/mylib.vim" in
'runtimepath'. That script must define the "mylib#myfunction()" function.
Obviously the name "mylib" is the part before the "#" and is used as the name
of the script, adding ".vim".
You can put many other functions in the mylib.vim script, you are free to
organize your functions in library scripts. But you must use function names
where the part before the '#' matches the script name. Otherwise Vim would
not know what script to load. This is where it differs from the import/export
mechanism.
If you get really enthusiastic and write lots of library scripts, you may
want to use subdirectories. Example: >
netlib#ftp#read('somefile')
Here the script name is taken from the function name up to the last "#". The
"#" in the middle are replaced by a slash, the last one by ".vim". Thus you
get "netlib/ftp.vim". For Unix the library script used for this could be:
~/.vim/autoload/netlib/ftp.vim
Where the function is defined like this: >
def netlib#ftp#read(fname: string)
# Read the file fname through ftp
enddef
Notice that the name the function is defined with is exactly the same as the
name used for calling the function. And the part before the last '#'
exactly matches the subdirectory and script name.
You can use the same mechanism for variables: >
var weekdays = dutch#weekdays
This will load the script "autoload/dutch.vim", which should contain something
like: >
var dutch#weekdays = ['zondag', 'maandag', 'dinsdag', 'woensdag',
\ 'donderdag', 'vrijdag', 'zaterdag']
Further reading: |autoload|.
==============================================================================
*52.4* Other mechanisms to use
Some may find the use of several files a hassle and prefer to keep everything
together in one script. To avoid this resulting in slow startup there is a
mechanism that only defines a small part and postpones the rest to when it is
actually used. *write-plugin-quickload*
The basic idea is that the plugin is loaded twice. The first time user
commands and mappings are defined that offer the functionality. The second
time the functions that implement the functionality are defined.
It may sound surprising that quickload means loading a script twice. What we
mean is that it loads quickly the first time, postponing the bulk of the
script to the second time, which only happens when you actually use it. When
you always use the functionality it actually gets slower!
This uses a FuncUndefined autocommand. This works differently from the
|autoload| functionality explained above.
The following example shows how it's done: >
" Vim global plugin for demonstrating quick loading
" Last Change: 2005 Feb 25
" Maintainer: Bram Moolenaar <Bram@vim.org>
" License: This file is placed in the public domain.
if !exists("s:did_load")
command -nargs=* BNRead call BufNetRead(<f-args>)
map <F19> :call BufNetWrite('something')<CR>
let s:did_load = 1
exe 'au FuncUndefined BufNet* source ' .. expand('<sfile>')
finish
endif
Although it's shorter to do: >
let word = condition ? 'yes' : 'no'
function BufNetRead(...)
echo 'BufNetRead(' .. string(a:000) .. ')'
" read functionality here
endfunction
function BufNetWrite(...)
echo 'BufNetWrite(' .. string(a:000) .. ')'
" write functionality here
endfunction
When the script is first loaded "s:did_load" is not set. The commands between
the "if" and "endif" will be executed. This ends in a |:finish| command, thus
the rest of the script is not executed.
The second time the script is loaded "s:did_load" exists and the commands
after the "endif" are executed. This defines the (possible long)
BufNetRead() and BufNetWrite() functions.
If you drop this script in your plugin directory Vim will execute it on
startup. This is the sequence of events that happens:
1. The "BNRead" command is defined and the <F19> key is mapped when the script
is sourced at startup. A |FuncUndefined| autocommand is defined. The
":finish" command causes the script to terminate early.
2. The user types the BNRead command or presses the <F19> key. The
BufNetRead() or BufNetWrite() function will be called.
3. Vim can't find the function and triggers the |FuncUndefined| autocommand
event. Since the pattern "BufNet*" matches the invoked function, the
command "source fname" will be executed. "fname" will be equal to the name
of the script, no matter where it is located, because it comes from
expanding "<sfile>" (see |expand()|).
4. The script is sourced again, the "s:did_load" variable exists and the
functions are defined.
Notice that the functions that are loaded afterwards match the pattern in the
|FuncUndefined| autocommand. You must make sure that no other plugin defines
functions that match this pattern.
==============================================================================
*52.3* Functions and types
Legacy Vim script only checks types at runtime, when the code is executed.
And it's permissive, often a computation gives an unexpected value instead of
reporting an error. Thus you can define a function and think it's fine, but
notice a problem only later when the function is called: >
func Concatenate(base, add)
return a:base + a:add
endfunc
Can you spot the error? Try this: >
echo Concatenate('base', 'text')
And you'll see zero. Why? Because in legacy Vim script "+" will convert the
arguments to numbers, and any string without a number results in zero! That's
not what you expected.
With `:def` the type checking happens when compiling the function. You need
to specify the argument types and the return type to make that possible. Also
notice that the argument names are used without the "a:" prefix: >
def Concatenate(base: string, add: string): string
return base + add
enddef
defcompile Concatenate
Here we use `:defcompile` to do the compilation right away, without it the
compilation would happen when the function is first called. Vim will tell you
what you did wrong: >
E1051: Wrong argument type for +
Side note: here the context is legacy script. When using Vim9 script you
would put `:defcompile` at the end of the script to check for errors in all
the functions defined in it.
Vim9 script is strict, it uses the "+" operator only for numbers and floats.
For string concatenation ".." must be used. This avoids mistakes and avoids
the automatic conversion that gave a surprising result above. So you change
the first line of the function to: >
s:collected ..= add
And now it works.
If the function does not return anything, just leave out the return type: >
def ReportResult(result: string)
echo 'The result is: ' .. result
enddef
This is also checked, if you try to return a value you'll get an error.
In case you don't care about types or have a function that does work with
multiple types, you can use the "any" type: >
def Store(key: string, value: any)
resultDict[key] = value
enddef
==============================================================================
*52.4* Using a Vim9 script from legacy script *source-vim9-script*
*52.5* Using a Vim9 script from legacy script *source-vim9-script*
In some cases you have a legacy Vim script where you want to use items from a
Vim9 script. For example in your .vimrc you want to initialize a plugin. The
@ -190,4 +278,5 @@ will have to make sure to use a unique name for these global items. Example: >
Next chapter: |usr_90.txt| Installing Vim
Copyright: see |manual-copyright| vim:tw=78:ts=8:noet:ft=help:norl: