Update runtime files.

This commit is contained in:
Bram Moolenaar
2019-04-04 13:11:03 +02:00
parent 7a66627cf4
commit 723dd946f9
25 changed files with 504 additions and 181 deletions

View File

@ -1,4 +1,4 @@
*syntax.txt* For Vim version 8.1. Last change: 2018 Dec 27
*syntax.txt* For Vim version 8.1. Last change: 2019 Mar 29
VIM REFERENCE MANUAL by Bram Moolenaar
@ -1962,7 +1962,7 @@ The g:lisp_rainbow option provides 10 levels of individual colorization for
the parentheses and backquoted parentheses. Because of the quantity of
colorization levels, unlike non-rainbow highlighting, the rainbow mode
specifies its highlighting using ctermfg and guifg, thereby bypassing the
usual colorscheme control using standard highlighting groups. The actual
usual color scheme control using standard highlighting groups. The actual
highlighting used depends on the dark/bright setting (see |'bg'|).
@ -4694,9 +4694,9 @@ in their own color.
Doesn't work recursively, thus you can't use
":colorscheme" in a color scheme script.
To customize a colorscheme use another name, e.g.
To customize a color scheme use another name, e.g.
"~/.vim/colors/mine.vim", and use `:runtime` to load
the original colorscheme: >
the original color scheme: >
runtime colors/evening.vim
hi Statement ctermfg=Blue guifg=Blue
@ -4704,7 +4704,7 @@ in their own color.
|ColorSchemePre| autocommand event is triggered.
After the color scheme has been loaded the
|ColorScheme| autocommand event is triggered.
For info about writing a colorscheme file: >
For info about writing a color scheme file: >
:edit $VIMRUNTIME/colors/README.txt
:hi[ghlight] List all the current highlight groups that have
@ -4901,7 +4901,7 @@ ctermbg={color-nr} *highlight-ctermbg*
explicitly. This causes the highlight groups that depend on
'background' to change! This means you should set the colors for
Normal first, before setting other colors.
When a colorscheme is being used, changing 'background' causes it to
When a color scheme is being used, changing 'background' causes it to
be reloaded, which may reset all colors (including Normal). First
delete the "g:colors_name" variable when you don't want this.