updated for version 7.0001

This commit is contained in:
Bram Moolenaar
2004-06-13 20:20:40 +00:00
parent b4210b3bc1
commit 071d4279d6
1588 changed files with 750846 additions and 0 deletions

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The macros in the maze, hanoi and urm directories can be used to test Vim for
vi compatibility. They have been written for vi to show its unlimited
possibilities. The life macros can be used for performance comparisons.
hanoi Macros that solve the tower of hanoi problem.
life Macros that run Conway's game of life.
maze Macros that solve a maze (amazing!).
urm Macros that simulate a simple computer: "Universal Register Machine"
The other files contain some handy utilities. They also serve as examples for
how to use Vi and Vim functionality.
dvorak for when you use a Dvorak keyboard
justify.vim user function for justifying text
matchit.vim + matchit.txt make % match if-fi, HTML tags, and much more
less.sh + less.vim make Vim work like less (or more)
shellmenu.vim menus for editing shell scripts in the GUI version
swapmous.vim swap left and right mouse buttons
This one is only for Unix. It can be found in the extra archive:
file_select.vim macros that make a handy file selector

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When using a dvorak keyboard this file may be of help to you.
These mappings have been made by Lawrence Kesteloot <kesteloo@cs.unc.edu>.
What they do is that the most often used keys, like hjkl, are put in a more
easy to use position.
It may take some time to learn using this.
Put these lines in your .vimrc:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
" Key to go into dvorak mode:
map ,d :source ~/.dvorak
" Key to get out of dvorak mode:
map ,q :source ~/.qwerty
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
write these lines into the file ~/.dvorak:
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
" Dvorak keyboard, only in insert mode and ex mode.
" You may want to add a list of map's too.
imap! a a
imap! b x
imap! c j
imap! d e
imap! e .
imap! f u
imap! g i
imap! h d
imap! i c
imap! j h
imap! k t
imap! l n
imap! m m
imap! n b
imap! o r
imap! p l
imap! q '
imap! r p
imap! s o
imap! t y
imap! u g
imap! v k
imap! w ,
imap! x q
imap! y f
imap! z ;
imap! ; s
imap! ' -
imap! " _
imap! , w
imap! . v
imap! / z
imap! A A
imap! B X
imap! C J
imap! D E
imap! E >
imap! F U
imap! G I
imap! H D
imap! I C
imap! J H
imap! K T
imap! L N
imap! M M
imap! N B
imap! O R
imap! P L
imap! Q "
imap! R P
imap! S O
imap! T Y
imap! U G
imap! V K
imap! W <
imap! X Q
imap! Y F
imap! Z :
imap! < W
imap! > V
imap! ? Z
imap! : S
imap! [ /
imap! ] =
imap! { ?
imap! } +
imap! - [
imap! _ {
imap! = ]
imap! + }
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
write these lines into the file ~/.qwerty
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
" Qwerty keyboard
unmap! a
unmap! b
unmap! c
unmap! d
unmap! e
unmap! f
unmap! g
unmap! h
unmap! i
unmap! j
unmap! k
unmap! l
unmap! m
unmap! n
unmap! o
unmap! p
unmap! q
unmap! r
unmap! s
unmap! t
unmap! u
unmap! v
unmap! w
unmap! x
unmap! y
unmap! z
unmap! ;
unmap! '
unmap! \"
unmap! ,
unmap! .
unmap! /
unmap! A
unmap! B
unmap! C
unmap! D
unmap! E
unmap! F
unmap! G
unmap! H
unmap! I
unmap! J
unmap! K
unmap! L
unmap! M
unmap! N
unmap! O
unmap! P
unmap! Q
unmap! R
unmap! S
unmap! T
unmap! U
unmap! V
unmap! W
unmap! X
unmap! Y
unmap! Z
unmap! <
unmap! >
unmap! ?
unmap! :
unmap! [
unmap! ]
unmap! {
unmap! }
unmap! -
unmap! _
unmap! =
unmap! +
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

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See Vim solve the towers of Hanoi!
Instructions:
type ":so hanoi.vim<RETURN>" to load the macros
type "g" to start it
and watch it go.
to quit type ":q!<RETURN>"
to interrupt type CTRL-C
(This text will disappear as soon as you type "g")

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set remap
set noterse
set wrapscan
" to set the height of the tower, change the digit in the following
" two lines to the height you want (select from 1 to 9)
map t 7
map! t 7
map L 1G/t
X/^0
$P1GJ$An$BGC0e$X0E0F$X/T
@f
@h
$A1GJ@f0l$Xn$PU
map g IL
map J /^0[^t]*$
map X x
map P p
map U L
map A "fyl
map B "hyl
map C "fp
map e "fy2l
map E "hp
map F "hy2l
" initialisations:
" KM cleanup buffer
" Y create tower of desired height
" NOQ copy it and inster a T
" NO copy this one
" S change last char into a $
" R change last char in previous line into a n
" T insert two lines containing a zero
" V add a last line containing a backslash
map I KMYNOQNOSkRTV
"create empty line
map K 1Go
"delete to end of file
map M dG
"yank one line
map N yy
"put
map O p
"delete more than height-of-tower characters
map q tllD
"create a tower of desired height
map Y o0123456789Z0q
"insert a T in column 1
map Q 0iT
"substitute last character with a n
map R $rn
"substitute last character with a $
map S $r$

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Article 2913 of alt.sources:
Path: oce-rd1!hp4nl!mcsun!uunet!munnari.oz.au!metro!cluster!swift!softway!otc!gregm
From: gregm@otc.otca.oz.au (Greg McFarlane)
Newsgroups: comp.sources.d,alt.sources,comp.editors
Subject: VI SOLVES HANOI
Message-ID: <2323@otc.otca.oz>
Date: 19 Feb 91 01:32:14 GMT
Sender: news@otc.otca.oz
Reply-To: gregm@otc.otca.oz.au (Greg McFarlane)
Organization: OTC Development Unit, Australia
Lines: 80
Xref: oce-rd1 comp.sources.d:5702 alt.sources:2913 comp.editors:2313
Submitted-by: gregm@otc.otca.oz.au
Archive-name: hanoi.vi.macros/part01
Everyone seems to be writing stupid Tower of Hanoi programs.
Well, here is the stupidest of them all: the hanoi solving vi macros.
Save this article, unshar it, and run uudecode on hanoi.vi.macros.uu.
This will give you the macro file hanoi.vi.macros.
Then run vi (with no file: just type "vi") and type:
:so hanoi.vi.macros
g
and watch it go.
The default height of the tower is 7 but can be easily changed by editing
the macro file.
The disks aren't actually shown in this version, only numbers representing
each disk, but I believe it is possible to write some macros to show the
disks moving about as well. Any takers?
(For maze solving macros, see alt.sources or comp.editors)
Greg

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" Function to left and rigt align text.
"
" Written by: Preben "Peppe" Guldberg <c928400@student.dtu.dk>
" Created: 980806 14:13 (or around that time anyway)
" Revised: 001103 00:36 (See "Revisions" below)
" function Justify( [ textwidth [, maxspaces [, indent] ] ] )
"
" Justify() will left and right align a line by filling in an
" appropriate amount of spaces. Extra spaces are added to existing
" spaces starting from the right side of the line. As an example, the
" following documentation has been justified.
"
" The function takes the following arguments:
" textwidth argument
" ------------------
" If not specified, the value of the 'textwidth' option is used. If
" 'textwidth' is zero a value of 80 is used.
"
" Additionally the arguments 'tw' and '' are accepted. The value of
" 'textwidth' will be used. These are handy, if you just want to specify
" the maxspaces argument.
" maxspaces argument
" ------------------
" If specified, alignment will only be done, if the longest space run
" after alignment is no longer than maxspaces.
"
" An argument of '' is accepted, should the user like to specify all
" arguments.
"
" To aid user defined commands, negative values are accepted aswell.
" Using a negative value specifies the default behaviour: any length of
" space runs will be used to justify the text.
" indent argument
" ---------------
" This argument specifies how a line should be indented. The default is
" to keep the current indentation.
"
" Negative values: Keep current amount of leading whitespace.
" Positive values: Indent all lines with leading whitespace using this
" amount of whitespace.
"
" Note that the value 0, needs to be quoted as a string. This value
" leads to a left flushed text.
"
" Additionally units of 'shiftwidth'/'sw' and 'tabstop'/'ts' may be
" added. In this case, if the value of indent is positive, the amount of
" whitespace to be added will be multiplied by the value of the
" 'shiftwidth' and 'tabstop' settings. If these units are used, the
" argument must be given as a string, eg. Justify('','','2sw').
"
" If the values of 'sw' or 'tw' are negative, they are treated as if
" they were 0, which means that the text is flushed left. There is no
" check if a negative number prefix is used to change the sign of a
" negative 'sw' or 'ts' value.
"
" As with the other arguments, '' may be used to get the default
" behaviour.
" Notes:
"
" If the line, adjusted for space runs and leading/trailing whitespace,
" is wider than the used textwidth, the line will be left untouched (no
" whitespace removed). This should be equivalent to the behaviour of
" :left, :right and :center.
"
" If the resulting line is shorter than the used textwidth it is left
" untouched.
"
" All space runs in the line are truncated before the alignment is
" carried out.
"
" If you have set 'noexpandtab', :retab! is used to replace space runs
" with whitespace using the value of 'tabstop'. This should be
" conformant with :left, :right and :center.
"
" If joinspaces is set, an extra space is added after '.', '?' and '!'.
" If 'cpooptions' include 'j', extra space is only added after '.'.
" (This may on occasion conflict with maxspaces.)
" Related mappings:
"
" Mappings that will align text using the current text width, using at
" most four spaces in a space run and keeping current indentation.
nmap _j :%call Justify('tw',4)<CR>
vmap _j :call Justify('tw',4)<CR>
"
" Mappings that will remove space runs and format lines (might be useful
" prior to aligning the text).
nmap ,gq :%s/\s\+/ /g<CR>gq1G
vmap ,gq :s/\s\+/ /g<CR>gvgq
" User defined command:
"
" The following is an ex command that works as a shortcut to the Justify
" function. Arguments to Justify() can be added after the command.
com! -range -nargs=* Justify <line1>,<line2>call Justify(<f-args>)
"
" The following commands are all equivalent:
"
" 1. Simplest use of Justify():
" :call Justify()
" :Justify
"
" 2. The _j mapping above via the ex command:
" :%Justify tw 4
"
" 3. Justify visualised text at 72nd column while indenting all
" previously indented text two shiftwidths
" :'<,'>call Justify(72,'','2sw')
" :'<,'>Justify 72 -1 2sw
"
" This documentation has been justified using the following command:
":se et|kz|1;/^" function Justify(/+,'z-g/^" /s/^" //|call Justify(70,3)|s/^/" /
" Revisions:
" 001103: If 'joinspaces' was set, calculations could be wrong.
" Tabs at start of line could also lead to errors.
" Use setline() instead of "exec 's/foo/bar/' - safer.
" Cleaned up the code a bit.
"
" Todo: Convert maps to the new script specific form
" Error function
function! Justify_error(message)
echohl Error
echo "Justify([tw, [maxspaces [, indent]]]): " . a:message
echohl None
endfunction
" Now for the real thing
function! Justify(...) range
if a:0 > 3
call Justify_error("Too many arguments (max 3)")
return 1
endif
" Set textwidth (accept 'tw' and '' as arguments)
if a:0 >= 1
if a:1 =~ '^\(tw\)\=$'
let tw = &tw
elseif a:1 =~ '^\d\+$'
let tw = a:1
else
call Justify_error("tw must be a number (>0), '' or 'tw'")
return 2
endif
else
let tw = &tw
endif
if tw == 0
let tw = 80
endif
" Set maximum number of spaces between WORDs
if a:0 >= 2
if a:2 == ''
let maxspaces = tw
elseif a:2 =~ '^-\d\+$'
let maxspaces = tw
elseif a:2 =~ '^\d\+$'
let maxspaces = a:2
else
call Justify_error("maxspaces must be a number or ''")
return 3
endif
else
let maxspaces = tw
endif
if maxspaces <= 1
call Justify_error("maxspaces should be larger than 1")
return 4
endif
" Set the indentation style (accept sw and ts units)
let indent_fix = ''
if a:0 >= 3
if (a:3 == '') || a:3 =~ '^-[1-9]\d*\(shiftwidth\|sw\|tabstop\|ts\)\=$'
let indent = -1
elseif a:3 =~ '^-\=0\(shiftwidth\|sw\|tabstop\|ts\)\=$'
let indent = 0
elseif a:3 =~ '^\d\+\(shiftwidth\|sw\|tabstop\|ts\)\=$'
let indent = substitute(a:3, '\D', '', 'g')
elseif a:3 =~ '^\(shiftwidth\|sw\|tabstop\|ts\)$'
let indent = 1
else
call Justify_error("indent: a number with 'sw'/'ts' unit")
return 5
endif
if indent >= 0
while indent > 0
let indent_fix = indent_fix . ' '
let indent = indent - 1
endwhile
let indent_sw = 0
if a:3 =~ '\(shiftwidth\|sw\)'
let indent_sw = &sw
elseif a:3 =~ '\(tabstop\|ts\)'
let indent_sw = &ts
endif
let indent_fix2 = ''
while indent_sw > 0
let indent_fix2 = indent_fix2 . indent_fix
let indent_sw = indent_sw - 1
endwhile
let indent_fix = indent_fix2
endif
else
let indent = -1
endif
" Avoid substitution reports
let save_report = &report
set report=1000000
" Check 'joinspaces' and 'cpo'
if &js == 1
if &cpo =~ 'j'
let join_str = '\(\. \)'
else
let join_str = '\([.!?!] \)'
endif
endif
let cur = a:firstline
while cur <= a:lastline
let str_orig = getline(cur)
let save_et = &et
set et
exec cur . "retab"
let &et = save_et
let str = getline(cur)
let indent_str = indent_fix
let indent_n = strlen(indent_str)
" Shall we remember the current indentation
if indent < 0
let indent_orig = matchstr(str_orig, '^\s*')
if strlen(indent_orig) > 0
let indent_str = indent_orig
let indent_n = strlen(matchstr(str, '^\s*'))
endif
endif
" Trim trailing, leading and running whitespace
let str = substitute(str, '\s\+$', '', '')
let str = substitute(str, '^\s\+', '', '')
let str = substitute(str, '\s\+', ' ', 'g')
let str_n = strlen(str)
" Possible addition of space after punctuation
if exists("join_str")
let str = substitute(str, join_str, '\1 ', 'g')
endif
let join_n = strlen(str) - str_n
" Can extraspaces be added?
" Note that str_n may be less than strlen(str) [joinspaces above]
if strlen(str) < tw - indent_n && str_n > 0
" How many spaces should be added
let s_add = tw - str_n - indent_n - join_n
let s_nr = strlen(substitute(str, '\S', '', 'g') ) - join_n
let s_dup = s_add / s_nr
let s_mod = s_add % s_nr
" Test if the changed line fits with tw
if 0 <= (str_n + (maxspaces - 1)*s_nr + indent_n) - tw
" Duplicate spaces
while s_dup > 0
let str = substitute(str, '\( \+\)', ' \1', 'g')
let s_dup = s_dup - 1
endwhile
" Add extra spaces from the end
while s_mod > 0
let str = substitute(str, '\(\(\s\+\S\+\)\{' . s_mod . '}\)$', ' \1', '')
let s_mod = s_mod - 1
endwhile
" Indent the line
if indent_n > 0
let str = substitute(str, '^', indent_str, '' )
endif
" Replace the line
call setline(cur, str)
" Convert to whitespace
if &et == 0
exec cur . 'retab!'
endif
endif " Change of line
endif " Possible change
let cur = cur + 1
endwhile
norm ^
let &report = save_report
endfunction
" EOF vim: tw=78 ts=8 sw=4 sts=4 noet ai

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#!/bin/sh
# Shell script to start Vim with less.vim.
# Read stdin if no arguments were given.
if test $# = 0; then
vim --cmd 'let no_plugin_maps = 1' -c 'runtime! macros/less.vim' -
else
vim --cmd 'let no_plugin_maps = 1' -c 'runtime! macros/less.vim' "$@"
fi

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" Vim script to work like "less"
" Maintainer: Bram Moolenaar <Bram@vim.org>
" Last Change: 2004 Feb 19
" Avoid loading this file twice, allow the user to define his own script.
if exists("loaded_less")
finish
endif
let loaded_less = 1
" If not reading from stdin, skip files that can't be read.
" Exit if there is no file at all.
if argc() > 0
let s:i = 0
while 1
if filereadable(argv(s:i))
if s:i != 0
sleep 3
endif
break
endif
if isdirectory(argv(s:i))
echomsg "Skipping directory " . argv(s:i)
elseif getftime(argv(s:i)) < 0
echomsg "Skipping non-existing file " . argv(s:i)
else
echomsg "Skipping unreadable file " . argv(s:i)
endif
echo "\n"
let s:i = s:i + 1
if s:i == argc()
quit
endif
next
endwhile
endif
set nocp
syntax on
set so=0
set hlsearch
set incsearch
nohlsearch
" Don't remember file names and positions
set viminfo=
set nows
" Inhibit screen updates while searching
let s:lz = &lz
set lz
" Used after each command: put cursor at end and display position
if &wrap
noremap <SID>L L0:redraw<CR>:file<CR>
au VimEnter * normal! L0
else
noremap <SID>L Lg0:redraw<CR>:file<CR>
au VimEnter * normal! Lg0
endif
" When reading from stdin don't consider the file modified.
au VimEnter * set nomod
" Can't modify the text
set noma
" Give help
noremap h :call <SID>Help()<CR>
map H h
fun! s:Help()
echo "<Space> One page forward b One page backward"
echo "d Half a page forward u Half a page backward"
echo "<Enter> One line forward k One line backward"
echo "G End of file g Start of file"
echo "N% percentage in file"
echo "\n"
echo "/pattern Search for pattern ?pattern Search backward for pattern"
echo "n next pattern match N Previous pattern match"
echo "\n"
echo ":n<Enter> Next file :p<Enter> Previous file"
echo "\n"
echo "q Quit v Edit file"
let i = input("Hit Enter to continue")
endfun
" Scroll one page forward
noremap <script> <Space> :call <SID>NextPage()<CR><SID>L
map <C-V> <Space>
map f <Space>
map <C-F> <Space>
map z <Space>
map <Esc><Space> <Space>
fun! s:NextPage()
if line(".") == line("$")
if argidx() + 1 >= argc()
quit
endif
next
1
else
exe "normal! \<C-F>"
endif
endfun
" Re-read file and page forward "tail -f"
map F :e<CR>G<SID>L:sleep 1<CR>F
" Scroll half a page forward
noremap <script> d <C-D><SID>L
map <C-D> d
" Scroll one line forward
noremap <script> <CR> <C-E><SID>L
map <C-N> <CR>
map e <CR>
map <C-E> <CR>
map j <CR>
map <C-J> <CR>
" Scroll one page backward
noremap <script> b <C-B><SID>L
map <C-B> b
map w b
map <Esc>v b
" Scroll half a page backward
noremap <script> u <C-U><SID>L
noremap <script> <C-U> <C-U><SID>L
" Scroll one line backward
noremap <script> k <C-Y><SID>L
map y k
map <C-Y> k
map <C-P> k
map <C-K> k
" Redraw
noremap <script> r <C-L><SID>L
noremap <script> <C-R> <C-L><SID>L
noremap <script> R <C-L><SID>L
" Start of file
noremap <script> g gg<SID>L
map < g
map <Esc>< g
" End of file
noremap <script> G G<SID>L
map > G
map <Esc>> G
" Go to percentage
noremap <script> % %<SID>L
map p %
" Search
noremap <script> / H$:call <SID>Forward()<CR>/
if &wrap
noremap <script> ? H0:call <SID>Backward()<CR>?
else
noremap <script> ? Hg0:call <SID>Backward()<CR>?
endif
fun! s:Forward()
" Searching forward
noremap <script> n H$nzt<SID>L
if &wrap
noremap <script> N H0Nzt<SID>L
else
noremap <script> N Hg0Nzt<SID>L
endif
cnoremap <script> <CR> <CR>:cunmap <lt>CR><CR>zt<SID>L
endfun
fun! s:Backward()
" Searching backward
if &wrap
noremap <script> n H0nzt<SID>L
else
noremap <script> n Hg0nzt<SID>L
endif
noremap <script> N H$Nzt<SID>L
cnoremap <script> <CR> <CR>:cunmap <lt>CR><CR>zt<SID>L
endfun
call s:Forward()
" Quitting
noremap q :q<CR>
" Switch to editing (switch off less mode)
map v :silent call <SID>End()<CR>
fun! s:End()
set ma
if exists(s:lz)
let &lz = s:lz
endif
unmap h
unmap H
unmap <Space>
unmap <C-V>
unmap f
unmap <C-F>
unmap z
unmap <Esc><Space>
unmap F
unmap d
unmap <C-D>
unmap <CR>
unmap <C-N>
unmap e
unmap <C-E>
unmap j
unmap <C-J>
unmap b
unmap <C-B>
unmap w
unmap <Esc>v
unmap u
unmap <C-U>
unmap k
unmap y
unmap <C-Y>
unmap <C-P>
unmap <C-K>
unmap r
unmap <C-R>
unmap R
unmap g
unmap <
unmap <Esc><
unmap G
unmap >
unmap <Esc>>
unmap %
unmap p
unmap n
unmap N
unmap q
unmap v
unmap /
unmap ?
endfun
" vim: sw=2

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To run the "Conway's game of life" macros:
1. Type ":so life.vim". This loads the macros.
2. Type "g" to run the macros.
3. Type CTRL-C to interrupt.
4. Type ":q!" to get out.
See life.vim for more advanced usage.

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" Macros to play Conway's Game of Life in vi
" Version 1.0m: edges wrap
" by Eli-the-Bearded (eli@netusa.net), Sept 1996
" This file may be free distributed so long as these credits remain unchanged.
"
" Modified by Bram Moolenaar (Bram@vim.org), 1996 Sept 10
" - Made it quite a bit faster, but now needs search patterns in the text
" - Changed the order of mappings to top-down.
" - Made "g" run the whole thing, "C" run one generation.
" - Added support for any uppercase character instead of 'X'
"
" Rules:
" If a germ has 0 or 1 live neighbors it dies of loneliness
" If a germ has 2 or 3 live neighbors it survives
" If a germ has 4 to 8 live neighbors it dies of starvation
" If an empty box has 3 live neighbors a new germ is born
"
" A new born germ is an "A". Every generation it gets older: B, C, etc.
" A germ dies of old age when it reaches "Z".
"
" Notice the rules do not mention edges. This version has the edges wrap
" around. I have an earlier version that offers the option of live edges or
" dead edges. Email me if you are interested. -Eli-
"
" Note: This is slow! One generation may take up to ten minutes (depends on
" your computer and the vi version).
"
" Quite a lot of the messy stuff is to work around the vi error "Can't yank
" inside global/macro". Still doesn't work for all versions of vi.
"
" To use these macros:
"
" vi start vi/vim
"
" :so life.mac Source this file
"
" g 'g'o! runs everything until interrupted: "IR".
"
" I Initialize everything. A board will be drawn at the end
" of the current buffer. All line references in these macros
" are relative to the end of the file and playing the game
" can be done safely with any file as the current buffer.
"
" Change the left field with spaces and uppercase letters to suit
" your taste.
"
" C 'C'ompute one generation.
" + idem, time running one generation.
" R 'R'un 'C'ompute until interrupted.
" i<nr><Esc>z Make a number the only thing on the current line and use
" 'z' to time that many generations.
"
" Time to run 30 generations on my 233 AMD K6 (FreeBSD 3.0):
" vim 5.4 xterm 51 sec
" gvim 5.4 Athena 42 sec
" gvim 5.4 Motif 42 sec
" gvim 5.4 GTK 50 sec
" nvi 1.79 xterm 58 sec
" vi 3.7 xterm 2 min 30 sec
" Elvis 2.1 xterm 7 min 50 sec
" Elvis 2.1 X11 6 min 31 sec
"
" Time to run 30 generations on my 850 AMD Duron (FreeBSD 4.2):
" vim 5.8 xterm 21 sec
" vim 6.0 xterm 24 sec
" vim 6.0 Motif 32 sec
" nvi 1.79 xterm 29 sec
" vi 3.7 xterm 32 sec
" elvis 2.1.4 xterm 34 sec
"
" And now the macros, more or less in top-down order.
"
" ----- macros that can be used by the human -----
"
" 'g'o: 'I'nitialize and then 'R'un 'C'ompute recursively (used by the human)
map g IR
"
"
" 'R'un 'C'ompute recursively (used by the human and 'g'o)
map R CV
" work around "tail recursion" problem in vi, "V" == "R".
map V R
"
"
" 'I'nitialize the board (used by the human and 'g'o)
map I G)0)0)0)0)1)0)0)2)0)0)0)0,ok,-11k,-,R,IIN
"
"
" 'C'ompute next generation (used by the human and others)
map C T>>>>>>>>B&
"
"
" Time running one generation (used by the human)
map + <1C<2
"
"
" Time running N generations, where N is the number on the current line.
" (used by the human)
map z ,^,&,*,&<1,*<2
"
" ----- END of macros that can be used by the human -----
"
" ----- Initialisation -----
"
map ,- :s/./-/g
map ,o oPut 'X's in the left box, then hit 'C' or 'R'
map ,R 03stop
"
" Write a new line (used by 'I'nitialize board)
map )0 o- --....................--....................-
map )1 o- VIM --....................--....................-
map )2 o- LIVES --....................--....................-
"
"
" Initialisation of the pattern/command to execute for working out a square.
" Pattern is: "#<germ><count>"
" where <germ> is " " if the current germ is dead, "X" when living.
" <count> is the number of living neighbours (including current germ)
" expressed in X's
"
map ,Il8 O#XXXXXXXXXX .`a22lr 
map ,Id8 o# XXXXXXXX .`a22lr 
map ,Il7 o#XXXXXXXXX .`a22lr 
map ,Id7 o# XXXXXXX .`a22lr 
map ,Il6 o#XXXXXXXX .`a22lr 
map ,Id6 o# XXXXXX .`a22lr 
map ,Il5 o#XXXXXXX .`a22lr 
map ,Id5 o# XXXXX .`a22lr 
map ,Il4 o#XXXXXX .`a22lr 
map ,Id4 o# XXXX .`a22lr 
map ,Il3 o#XXXXX .,a
map ,Id3 o# XXX .`a22lrA
map ,Il2 o#XXXX .,a
map ,Id2 o# XX .`a22lr 
map ,Il1 o#XXX .`a22lr 
map ,Id1 o# X .`a22lr 
map ,Il0 o#XX .`a22lr 
map ,Id0 o# .`a22lr 
"
" Patterns used to replace a germ with it's next generation
map ,Iaa o=AB =BC =CD =DE =EF =FG =GH =HI =IJ =JK =KL =LM =MN =NO =OP =PQ =QR
map ,Iab o=RS =ST =TU =UV =VW =WX =XY =YZ =Z 
"
" Insert the searched patterns above the board
map ,IIN G?^top
,Il8,Id8,Il7,Id7,Il6,Id6,Il5,Id5,Il4,Id4,Il3,Id3,Il2,Id2,Il1,Id1,Il0,Id0,Iaa,Iab
"
" ----- END of Initialisation -----
"
" ----- Work out one line -----
"
" Work out 'T'op line (used by show next)
map T G,c2k,!9k,@,#j>2k,$j
"
" Work out 'B'ottom line (used by show next)
map B ,%k>,$
"
" Work out a line (used by show next, work out top and bottom lines)
map > 0 LWWWWWWWWWWWWWWWWWW,rj
"
" Refresh board (used by show next)
map & :%s/^\(-[ A-Z]*-\)\(-[ A-Z]*-\)\(-[.]*-\)$/\2\3\3/
"
"
" Work around vi multiple yank/put in a single macro limitation
" (used by work out top and/or bottom line)
map ,$ dd
map ,% "cp
map ,! "byy
map ,@ "cyy
map ,# "bP
map ,c c$
"
" ----- END of Work out one line -----
"
" ----- Work out one square -----
"
" The next three work out a square: put all nine chars around the current
" character on the bottom line (the bottom line must be empty when starting).
"
" 'W'ork out a center square (used by work out line)
map W makh,3`ah,3`ajh,3(
"
"
" Work out a 'L'eft square (used by work out line)
map L makf-h,1`ak,2`af-h,1`a,2`ajf-h,1`aj,2(
"
"
" Work out a 'R'ight square (used by work out line)
map ,r makh,2`akF-l,1`ah,2`aF-l,1`ajh,2`ajF-l,1(
"
" 'M'ove a character to the end of the file (used by all work out square
" macros)
"
map ,1 y G$p
map ,2 2y G$p
map ,3 3y G$p
"
"
" ----- END of Work out one square -----
"
" ----- Work out one germ -----
"
" Generate an edit command that depends on the number of living in the last
" line, and then run the edit command. (used by work out square).
" Leaves the cursor on the next character to be processed.
"
map ( ,s,i,X0i?^#A 
0,df.l,Y21h
"
" Delete 's'paces (deads);
" The number of remaining characters is the number of living neighbours.
map ,s :.g/ /s///g
"
" Insert current character in the last line
map ,i `ay GP
"
" Replace any uppercase letter with 'X';
map ,X :.g/[A-Z]/s//X/g
"
" Delete and execute the rest of the line
map ,d "qd$@q
"
" Yank and execute the rest of the line
map ,Y "qy$@q
"
" Yank the character under the cursor
map ,j y
"
" Put the current cut buffer after the cursor
map ,m p
"
" Delete the character under the cursor
map ,n x
"
" Replace a character by it's next, A --> B, B --> C, etc.
map ,a `a,jGi?=,ma
0,dll,j`a21l,ml,nh
"
" ----- END of Work out one germ -----
"
" ----- timing macros -----
"
" Get current date (used by time a generation)
map << :r!date
map <1 G?^top
O<<
map <2 G?^top
k<<
"
"
" Turn number on current line into edit command (used by time N generations)
map ,^ AiC
"
"
" Delete current line and save current line (used by time N generations)
map ,& 0"gd$
"
"
" Run saved line (used by time N generations)

402
runtime/macros/matchit.txt Normal file
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@ -0,0 +1,402 @@
*matchit.txt* Extended "%" matching
For instructions on installing this file, type
:help matchit-install
inside Vim.
For Vim version 6.3. Last change: 2004 May 12
VIM REFERENCE MANUAL by Benji Fisher
*matchit* *matchit.vim*
1. Extended matching with "%" |matchit-intro|
2. Activation |matchit-activate|
3. Configuration |matchit-configure|
4. Supporting a New Language |matchit-newlang|
5. Known Bugs and Limitations |matchit-bugs|
The functionality mentioned here is a plugin, see |add-plugin|.
This plugin is only available if 'compatible' is not set.
You can avoid loading this plugin by setting the "loaded_matchit" variable
in your |vimrc| file: >
:let loaded_matchit = 1
{Vi does not have any of this}
==============================================================================
1. Extended matching with "%" *matchit-intro*
*matchit-%*
% Cycle forward through matching groups, such as "if", "else", "endif",
as specified by |b:match_words|.
*g%* *v_g%* *o_g%*
g% Cycle backwards through matching groups, as specified by
|b:match_words|. For example, go from "endif" to "else" to "if".
*[%* *v_[%* *o_[%*
[% Go to [count] previous unmatched group, as specified by
|b:match_words|. Similar to |[{|.
*]%* *v_]%* *o_]%*
]% Go to [count] next unmatched group, as specified by
|b:match_words|. Similar to |]}|.
*v_a%*
a% In Visual mode, select the matching group, as specified by
|b:match_words|, containing the cursor. Similar to |v_a[|.
A [count] is ignored, and only the first character of the closing
pattern is selected.
In Vim, as in plain vi, the percent key, |%|, jumps the cursor from a brace,
bracket, or paren to its match. This can be configured with the 'matchpairs'
option. The matchit plugin extends this in several ways:
You can match whole words, such as "if" and "endif", not just
single characters. You can also specify a |regular-expression|.
You can define groups with more than two words, such as "if",
"else", "endif". Banging on the "%" key will cycle from the "if" to
the first "else", the next "else", ..., the closing "endif", and back
to the opening "if". Nested structures are skipped. Using |g%| goes
in the reverse direction.
By default, words inside comments and strings are ignored, unless
the cursor is inside a comment or string when you type "%". If the
only thing you want to do is modify the behavior of "%" so that it
behaves this way, you can >
:let b:match_words = &matchpairs
<
See |matchit-details| for details on what the script does, and |b:match_words|
for how to specify matching patterns.
MODES: *matchit-modes* *matchit-v_%* *matchit-o_%*
Mostly, % and related motions (|g%| and |[%| and |]%|) work just like built-in
|motion| commands in |Operator-pending| and |Visual| modes. However, you
cannot make these motions |linewise| or |characterwise|, since the |:omap|s
that define them start with "v" in order to make the default behavior
inclusive. (See |o_v|.) In other words, "dV%" will not work. The
work-around is to go through Visual mode: "V%d" will work.
LANGUAGES: *matchit-languages*
Currently, the following languages are supported: Ada, ASP with VBS, Csh,
DTD, Entity, Essbase, Fortran, HTML, JSP (same as HTML), LaTeX, Lua, Pascal,
SGML, Shell, Tcsh, Vim, XML. Other languages may already have support via
|filetype-plugin|s.
To support a new language, see |matchit-newlang| below.
DETAILS: *matchit-details* *matchit-parse*
Here is an outline of what matchit.vim does each time you hit the "%" key. If
there are |backref|s in |b:match_words| then the first step is to produce a
version in which these back references have been eliminated; if there are no
|backref|s then this step is skipped. This step is called parsing. For
example, "\(foo\|bar\):end\1" is parsed to yield
"\(foo\|bar\):end\(foo\|bar\)". This can get tricky, especially if there are
nested groups. If debugging is turned on, the parsed version is saved as
|b:match_pat|.
*matchit-choose*
Next, the script looks for a word on the current line that matches the pattern
just constructed. It includes the patterns from the 'matchpairs' option.
The goal is to do what you expect, which turns out to be a little complicated.
The script follows these rules:
Insist on a match that ends on or after the cursor.
Prefer a match that includes the cursor position (that is, one that
starts on or before the cursor).
Prefer a match that starts as close to the cursor as possible.
Prefer a match in |b:match_words| to a match in 'matchpairs'.
If more than one pattern in |b:match_words| matches, choose the one
that is listed first.
Examples:
Suppose you >
:let b:match_words = '<:>,<tag>:</tag>'
< and hit "%" with the cursor on or before the "<" in "a <tag> is born".
The pattern '<' comes first, so it is preferred over '<tag>', which
also matches. If the cursor is on the "t", however, then '<tag>' is
preferred, because this matches a bit of text containing the cursor.
If the two groups of patterns were reversed then '<' would never be
preferred.
Suppose you >
:let b:match_words = 'if:end if'
< (Note the space!) and hit "%" with the cursor at the end of "end if".
Then "if" matches, which is probably not what you want, but if the
cursor starts on the "end " then "end if" is chosen. (You can avoid
this problem by using a more complicated pattern.)
If there is no match, the script falls back on the usual behavior of |%|. If
debugging is turned on, the matched bit of text is saved as |b:match_match|
and the cursor column of the start of the match is saved as |b:match_col|.
Next, the script looks through |b:match_words| (original and parsed versions)
for the group and pattern that match. If debugging is turned on, the group is
saved as |b:match_ini| (the first pattern) and |b:match_tail| (the rest). If
there are |backref|s then, in addition, the matching pattern is saved as
|b:match_word| and a table of translations is saved as |b:match_table|. If
there are |backref|s, these are determined from the matching pattern and
|b:match_match| and substituted into each pattern in the matching group.
The script decides whether to search forwards or backwards and chooses
arguments for the |searchpair()| function. Then, the cursor is moved to the
start of the match, and |searchpair()| is called. By default, matching
structures inside strings and comments are ignored. This can be changed by
setting |b:match_skip|.
==============================================================================
2. Activation *matchit-activate*
You can use this script as a plugin, by copying it to your plugin directory.
See |add-global-plugin| for instructions. You can also add a line to your
|vimrc| file, such as >
:source $VIMRUNTIME/macros/matchit.vim
or >
:runtime macros/matchit.vim
Either way, the script should start working the next time you start up Vim.
The script does nothing unless it finds a |buffer-variable| named
|b:match_words|. The script contains autocommands that set this variable for
various file types: see |matchit-languages| above. For a new language, you
can add autocommands to the script or to your vimrc file, but the recommended
method is to add a line such as >
let b:match_words = '\<foo\>:\<bar\>'
to the |filetype-plugin| for your language. See |b:match_words| below for how
this variable is interpreted.
TROUBLESHOOTING *matchit-troubleshoot*
The script should work in most installations of Vim. It may not work if Vim
was compiled with a minimal feature set, for example if the |+syntax| option
was not enabled. If your Vim has support for syntax compiled in, but you do
not have |syntax| highlighting turned on, matchit.vim should work, but it may
fail to skip matching groups in comments and strings. If the |filetype|
mechanism is turned off, the |b:match_words| variable will probably not be
defined automatically.
==============================================================================
3. Configuration *matchit-configure*
There are several variables that govern the behavior of matchit.vim. Note
that these are variables local to the buffer, not options, so use |:let| to
define them, not |:set|. Some of these variables have values that matter; for
others, it only matters whether the variable has been defined. All of these
can be defined in the |filetype-plugin| or autocommand that defines
|b:match_words| or "on the fly."
The main variable is |b:match_words|. It is described in the section below on
supporting a new language.
*MatchError* *matchit-hl* *matchit-highlight*
MatchError is the highlight group for error messages from the script. By
default, it is linked to WarningMsg. If you do not want to be bothered by
error messages, you can define this to be something invisible. For example,
if you use the GUI version of Vim and your command line is normally white, you
can do >
:hi MatchError guifg=white guibg=white
<
*b:match_ignorecase*
If you >
:let b:match_ignorecase = 1
then matchit.vim acts as if 'ignorecase' is set: for example, "end" and "END"
are equivalent. If you >
:let b:match_ignorecase = 0
then matchit.vim treats "end" and "END" differently. (There will be no
b:match_infercase option unless someone requests it.)
*b:match_debug*
Define b:match_debug if you want debugging information to be saved. See
|matchit-debug|, below.
*b:match_skip*
If b:match_skip is defined, it is passed as the skip argument to
|searchpair()|. This controls when matching structures are skipped, or
ignored. By default, they are ignored inside comments and strings, as
determined by the |syntax| mechanism. (If syntax highlighting is turned off,
nothing is skipped.) You can set b:match_skip to a string, which evaluates to
a non-zero, numerical value if the match is to be skipped or zero if the match
should not be skipped. In addition, the following special values are
supported by matchit.vim:
s:foo becomes (current syntax item) =~ foo
S:foo becomes (current syntax item) !~ foo
r:foo becomes (line before cursor) =~ foo
R:foo becomes (line before cursor) !~ foo
(The "s" is meant to suggest "syntax", and the "r" is meant to suggest
"regular expression".)
Examples:
You can get the default behavior with >
:let b:match_skip = 's:comment\|string'
<
If you want to skip matching structures unless they are at the start
of the line (ignoring whitespace) then you can >
:let b:match_skip = 'R:^\s*'
< Do not do this if strings or comments can span several lines, since
the normal syntax checking will not be done if you set b:match_skip.
In LaTeX, since "%" is used as the comment character, you can >
:let b:match_skip = 'r:%'
< Unfortunately, this will skip anything after "\%", an escaped "%". To
allow for this, and also "\\%" (an excaped backslash followed by the
comment character) you can >
:let b:match_skip = 'r:\(^\|[^\\]\)\(\\\\\)*%'
<
See the $VIMRUNTIME/syntax/vim.vim for an example that uses both
syntax and a regular expression.
==============================================================================
4. Supporting a New Language *matchit-newlang*
*b:match_words*
In order for matchit.vim to support a new language, you must define a suitable
pattern for |b:match_words|. You may also want to set some of the
|matchit-configure| variables, as described above. If your language has a
complicated syntax, or many keywords, you will need to know something about
Vim's |regular-expression|s.
The format for |b:match_words| is similar to that of the 'matchpairs' option:
it is a comma (,)-separated list of groups; each group is a colon(:)-separated
list of patterns (regular expressions). It is OK to have only one group; the
effect is undefined if a group has only one pattern. A simple example is >
:let b:match_words = '\<if\>:\<endif\>,'
\ . '\<while\>:\<continue\>:\<break\>:\<endwhile\>'
(In Vim regular expressions, |\<| and |\>| denote word boundaries. Thus "if"
matches the end of "endif" but "\<if\>" does not.) Then banging on the "%"
key will bounce the cursor between "if" and the matching "endif"; and from
"while" to any matching "continue" or "break", then to the matching "endwhile"
and back to the "while". It is almost always easier to use |literal-string|s
(single quotes) as above: '\<if\>' rather than "\\<if\\>" and so on.
Exception: If the ":" character does not appear in b:match_words, then it is
treated as an expression to be evaluated. For example, >
:let b:match_words = 'GetMatchWords()'
allows you to define a function. This can return a different string depending
on the current syntax, for example.
Once you have defined the appropriate value of |b:match_words|, you will
probably want to have this set automatically each time you edit the
appropriate file type. The recommended way to do this is by adding the
definition to a |filetype-plugin| file.
Tips: Be careful that your initial pattern does not match your final pattern.
See the example above for the use of word-boundary expressions. It is usually
better to use ".\{-}" (as many as necessary) instead of ".*" (as many as
possible). See |\{-|. For example, in the string "<tag>label</tag>", "<.*>"
matches the whole string whereas "<.\{-}>" and "<[^>]*>" match "<tag>" and
"</tag>".
*matchit-spaces* *matchit-s:notend*
If "if" is to be paired with "end if" (Note the space!) then word boundaries
are not enough. Instead, define a regular expression s:notend that will match
anything but "end" and use it as follows: >
:let s:notend = '\%(\<end\s\+\)\@<!'
:let b:match_words = s:notend . '\<if\>:\<end\s\+if\>'
< *matchit-s:sol*
This is a simplified version of what is done for Ada. The s:notend is a
|script-variable|. Similarly, you may want to define a start-of-line regular
expression >
:let s:sol = '\%(^\|;\)\s*'
if keywords are only recognized after the start of a line or after a
semicolon (;), with optional white space.
*matchit-backref* *matchit-\1*
In any group, the expressions |\1|, |\2|, ..., |\9| refer to parts of the
INITIAL pattern enclosed in |\(|escaped parentheses|\)|. These are referred
to as back references, or backrefs. For example, >
:let b:match_words = '\<b\(o\+\)\>:\(h\)\1\>'
means that "bo" pairs with "ho" and "boo" pairs with "hoo" and so on. Note
that "\1" does not refer to the "\(h\)" in this example. If you have
"\(nested \(parentheses\)\) then "\d" refers to the d-th "\(" and everything
up to and including the matching "\)": in "\(nested\(parentheses\)\)", "\1"
refers to everything and "\2" refers to "\(parentheses\)". If you use a
variable such as |s:notend| or |s:sol| in the previous paragraph then remember
to count any "\(" patterns in this variable. You do not have to count groups
defined by |\%(\)|.
It should be possible to resolve back references from any pattern in the
group. For example, >
:let b:match_words = '\(foo\)\(bar\):more\1:and\2:end\1\2'
would not work because "\2" cannot be determined from "morefoo" and "\1"
cannot be determined from "andbar". On the other hand, >
:let b:match_words = '\(\(foo\)\(bar\)\):\3\2:end\1'
should work (and have the same effect as "foobar:barfoo:endfoobar"), although
this has not been thoroughly tested.
You can use |zero-width| patterns such as |\@<=| and |\zs|. (The latter has
not been thouroughly tested in matchit.vim.) For example, if the keyword "if"
must occur at the start of the line, with optional white space, you might use
the pattern "\(^\s*\)\@<=if" so that the cursor will end on the "i" instead of
at the start of the line. For another example, if HTML had only one tag then
one could >
:let b:match_words = '<:>,<\@<=tag>:<\@<=/tag>'
so that "%" can bounce between matching "<" and ">" pairs or (starting on
"tag" or "/tag") between matching tags. Without the |\@<=|, the script would
bounce from "tag" to the "<" in "</tag>", and another "%" would not take you
back to where you started.
DEBUGGING *matchit-debug* *:MatchDebug*
If you are having trouble figuring out the appropriate definition of
|b:match_words| then you can take advantage of the same information I use when
debugging the script. This is especially true if you are not sure whether
your patterns or my script are at fault! To make this more convenient, I have
made the command :MatchDebug, which defines the variable |b:match_debug| and
creates a Matchit menu. This menu makes it convenient to check the values of
the variables described below. You will probably also want to read
|matchit-details| above.
Defining the variable |b:match_debug| causes the script to set the following
variables, each time you hit the "%" key. Several of these are only defined
if |b:match_words| includes |backref|s.
*b:match_pat*
The b:match_pat variable is set to |b:match_words| with |backref|s parsed.
*b:match_match*
The b:match_match variable is set to the bit of text that is recognized as a
match.
*b:match_col*
The b:match_col variable is set to the cursor column of the start of the
matching text.
*b:match_wholeBR*
The b:match_wholeBR variable is set to the comma-separated group of patterns
that matches, with |backref|s unparsed.
*b:match_iniBR*
The b:match_iniBR variable is set to the first pattern in |b:match_wholeBR|.
*b:match_ini*
The b:match_ini variable is set to the first pattern in |b:match_wholeBR|,
with |backref|s resolved from |b:match_match|.
*b:match_tail*
The b:match_tail variable is set to the remaining patterns in
|b:match_wholeBR|, with |backref|s resolved from |b:match_match|.
*b:match_word*
The b:match_word variable is set to the pattern from |b:match_wholeBR| that
matches |b:match_match|.
*b:match_table*
The back reference '\'.d refers to the same thing as '\'.b:match_table[d] in
|b:match_word|.
==============================================================================
5. Known Bugs and Limitations *matchit-bugs*
Just because I know about a bug does not mean that it is on my todo list. I
try to respond to reports of bugs that cause real problems. If it does not
cause serious problems, or if there is a work-around, a bug may sit there for
a while. Moral: if a bug (known or not) bothers you, let me know.
The various |:vmap|s defined in the script (%, |g%|, |[%|, |]%|, |a%|) may
have undesired effects in Select mode |Select-mode-mapping|. At least, if you
want to replace the selection with any character in "ag%[]" there will be a
pause of |'updatetime'| first.
It would be nice if "\0" were recognized as the entire pattern. That is, it
would be nice if "foo:\end\0" had the same effect as "\(foo\):\end\1". I may
try to implement this in a future version. (This is not so easy to arrange as
you might think!)
==============================================================================
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" matchit.vim: (global plugin) Extended "%" matching
" Last Change: Sat May 15 11:00 AM 2004 EDT
" Maintainer: Benji Fisher PhD <benji@member.AMS.org>
" Version: 1.9, for Vim 6.3
" URL: http://www.vim.org/script.php?script_id=39
" Documentation:
" The documentation is in a separate file, matchit.txt .
" Credits:
" Vim editor by Bram Moolenaar (Thanks, Bram!)
" Original script and design by Raul Segura Acevedo
" Support for comments by Douglas Potts
" Support for back references and other improvements by Benji Fisher
" Support for many languages by Johannes Zellner
" Suggestions for improvement, bug reports, and support for additional
" languages by Jordi-Albert Batalla, Neil Bird, Servatius Brandt, Mark
" Collett, Stephen Wall, Dany St-Amant, and Johannes Zellner.
" Debugging:
" If you'd like to try the built-in debugging commands...
" :MatchDebug to activate debugging for the current buffer
" This saves the values of several key script variables as buffer-local
" variables. See the MatchDebug() function, below, for details.
" TODO: I should think about multi-line patterns for b:match_words.
" This would require an option: how many lines to scan (default 1).
" This would be useful for Python, maybe also for *ML.
" TODO: Maybe I should add a menu so that people will actually use some of
" the features that I have implemented.
" TODO: Eliminate the MultiMatch function. Add yet another argument to
" Match_wrapper() instead.
" TODO: Allow :let b:match_words = '\(\(foo\)\(bar\)\):\3\2:end\1'
" TODO: Make backrefs safer by using '\V' (very no-magic).
" TODO: Add a level of indirection, so that custom % scripts can use my
" work but extend it.
" allow user to prevent loading
" and prevent duplicate loading
if exists("loaded_matchit") || &cp
finish
endif
let loaded_matchit = 1
let s:last_mps = ""
let s:last_words = ""
let s:save_cpo = &cpo
set cpo&vim
nnoremap <silent> % :<C-U>call <SID>Match_wrapper('',1,'n') <CR>
nnoremap <silent> g% :<C-U>call <SID>Match_wrapper('',0,'n') <CR>
vnoremap <silent> % :<C-U>call <SID>Match_wrapper('',1,'v') <CR>m'gv``
vnoremap <silent> g% :<C-U>call <SID>Match_wrapper('',0,'v') <CR>m'gv``
onoremap <silent> % v:<C-U>call <SID>Match_wrapper('',1,'o') <CR>
onoremap <silent> g% v:<C-U>call <SID>Match_wrapper('',0,'o') <CR>
" Analogues of [{ and ]} using matching patterns:
nnoremap <silent> [% :<C-U>call <SID>MultiMatch("bW", "n") <CR>
nnoremap <silent> ]% :<C-U>call <SID>MultiMatch("W", "n") <CR>
vmap [% <Esc>[%m'gv``
vmap ]% <Esc>]%m'gv``
" vnoremap <silent> [% :<C-U>call <SID>MultiMatch("bW", "v") <CR>m'gv``
" vnoremap <silent> ]% :<C-U>call <SID>MultiMatch("W", "v") <CR>m'gv``
onoremap <silent> [% v:<C-U>call <SID>MultiMatch("bW", "o") <CR>
onoremap <silent> ]% v:<C-U>call <SID>MultiMatch("W", "o") <CR>
" text object:
vmap a% <Esc>[%v]%
" Auto-complete mappings: (not yet "ready for prime time")
" TODO Read :help write-plugin for the "right" way to let the user
" specify a key binding.
" let g:match_auto = '<C-]>'
" let g:match_autoCR = '<C-CR>'
" if exists("g:match_auto")
" execute "inoremap " . g:match_auto . ' x<Esc>"=<SID>Autocomplete()<CR>Pls'
" endif
" if exists("g:match_autoCR")
" execute "inoremap " . g:match_autoCR . ' <CR><C-R>=<SID>Autocomplete()<CR>'
" endif
" if exists("g:match_gthhoh")
" execute "inoremap " . g:match_gthhoh . ' <C-O>:call <SID>Gthhoh()<CR>'
" endif " gthhoh = "Get the heck out of here!"
let s:notslash = '\\\@<!\%(\\\\\)*'
function! s:Match_wrapper(word, forward, mode) range
" In s:CleanUp(), :execute "set" restore_options .
let restore_options = (&ic ? " " : " no") . "ignorecase"
if exists("b:match_ignorecase")
let &ignorecase = b:match_ignorecase
endif
let restore_options = " ve=" . &ve . restore_options
set ve=
" If this function was called from Visual mode, make sure that the cursor
" is at the correct end of the Visual range:
if a:mode == "v"
execute "normal! gv\<Esc>"
endif
" In s:CleanUp(), we may need to check whether the cursor moved forward.
let startline = line(".")
let startcol = col(".")
" Use default behavior if called with a count or if no patterns are defined.
if v:count
exe "normal! " . v:count . "%"
return s:CleanUp(restore_options, a:mode, startline, startcol)
elseif !exists("b:match_words") || b:match_words == ""
silent! normal! %
return s:CleanUp(restore_options, a:mode, startline, startcol)
end
" First step: if not already done, set the script variables
" s:do_BR flag for whether there are backrefs
" s:pat parsed version of b:match_words
" s:all regexp based on s:pat and the default groups
"
" Allow b:match_words = "GetVimMatchWords()" .
if b:match_words =~ ":"
let match_words = b:match_words
else
execute "let match_words =" b:match_words
endif
" Thanks to Preben "Peppe" Guldberg and Bram Moolenaar for this suggestion!
if (match_words != s:last_words) || (&mps != s:last_mps) ||
\ exists("b:match_debug")
let s:last_words = match_words
let s:last_mps = &mps
if match_words !~ s:notslash . '\\\d'
let s:do_BR = 0
let s:pat = match_words
else
let s:do_BR = 1
let s:pat = s:ParseWords(match_words)
endif
" The next several lines were here before
" BF started messing with this script.
" quote the special chars in 'matchpairs', replace [,:] with \| and then
" append the builtin pairs (/*, */, #if, #ifdef, #else, #elif, #endif)
" let default = substitute(escape(&mps, '[$^.*~\\/?]'), '[,:]\+',
" \ '\\|', 'g').'\|\/\*\|\*\/\|#if\>\|#ifdef\>\|#else\>\|#elif\>\|#endif\>'
let default = escape(&mps, '[$^.*~\\/?]') . (strlen(&mps) ? "," : "") .
\ '\/\*:\*\/,#if\%(def\)\=:#else\>:#elif\>:#endif\>'
" s:all = pattern with all the keywords
let s:all = s:pat . (strlen(s:pat) ? "," : "") . default
let s:all = substitute(s:all, s:notslash . '\zs[,:]\+', '\\|', 'g')
let s:all = '\%(' . s:all . '\)'
" let s:all = '\%(' . substitute(s:all, '\\\ze[,:]', '', 'g') . '\)'
if exists("b:match_debug")
let b:match_pat = s:pat
endif
endif
" Second step: set the following local variables:
" matchline = line on which the cursor started
" curcol = number of characters before match
" prefix = regexp for start of line to start of match
" suffix = regexp for end of match to end of line
" Require match to end on or after the cursor and prefer it to
" start on or before the cursor.
let matchline = getline(startline)
if a:word != ''
" word given
if a:word !~ s:all
echohl WarningMsg|echo 'Missing rule for word:"'.a:word.'"'|echohl NONE
return s:CleanUp(restore_options, a:mode, startline, startcol)
endif
let matchline = a:word
let curcol = 0
let prefix = '^\%('
let suffix = '\)$'
" Now the case when "word" is not given
else " Find the match that ends on or after the cursor and set curcol.
let regexp = s:Wholematch(matchline, s:all, startcol-1)
let curcol = match(matchline, regexp)
let suf = strlen(matchline) - matchend(matchline, regexp)
let prefix = (curcol ? '^.\{' . curcol . '}\%(' : '^\%(')
let suffix = (suf ? '\).\{' . suf . '}$' : '\)$')
" If the match comes from the defaults, bail out.
if matchline !~ prefix .
\ substitute(s:pat, s:notslash.'\zs[,:]\+', '\\|', 'g') . suffix
silent! norm! %
return s:CleanUp(restore_options, a:mode, startline, startcol)
endif
endif
if exists("b:match_debug")
let b:match_match = matchstr(matchline, regexp)
let b:match_col = curcol+1
endif
" Third step: Find the group and single word that match, and the original
" (backref) versions of these. Then, resolve the backrefs.
" Set the following local variable:
" group = colon-separated list of patterns, one of which matches
" = ini:mid:fin or ini:fin
"
" Reconstruct the version with unresolved backrefs.
let patBR = substitute(match_words.',',
\ s:notslash.'\zs[,:]*,[,:]*', ',', 'g')
let patBR = substitute(patBR, s:notslash.'\zs:\{2,}', ':', 'g')
" Now, set group and groupBR to the matching group: 'if:endif' or
" 'while:endwhile' or whatever. A bit of a kluge: s:Choose() returns
" group . "," . groupBR, and we pick it apart.
let group = s:Choose(s:pat, matchline, ",", ":", prefix, suffix, patBR)
let i = matchend(group, s:notslash . ",")
let groupBR = strpart(group, i)
let group = strpart(group, 0, i-1)
" Now, matchline =~ prefix . substitute(group,':','\|','g') . suffix
if s:do_BR " Do the hard part: resolve those backrefs!
let group = s:InsertRefs(groupBR, prefix, group, suffix, matchline)
endif
if exists("b:match_debug")
let b:match_wholeBR = groupBR
let i = matchend(groupBR, s:notslash . ":")
let b:match_iniBR = strpart(groupBR, 0, i-1)
endif
" Fourth step: Set the arguments for searchpair().
let i = matchend(group, s:notslash . ":")
let j = matchend(group, '.*' . s:notslash . ":")
let ini = strpart(group, 0, i-1)
let mid = substitute(strpart(group, i,j-i-1), s:notslash.'\zs:', '\\|', 'g')
let fin = strpart(group, j)
" searchpair() requires that these patterns avoid \(\) groups.
let ini = substitute(ini, s:notslash . '\zs\\(', '\\%(', 'g')
let mid = substitute(mid, s:notslash . '\zs\\(', '\\%(', 'g')
let fin = substitute(fin, s:notslash . '\zs\\(', '\\%(', 'g')
" Set mid. This is optimized for readability, not micro-efficiency!
if a:forward && matchline =~ prefix . fin . suffix
\ || !a:forward && matchline =~ prefix . ini . suffix
let mid = ""
endif
" Set flag. This is optimized for readability, not micro-efficiency!
if a:forward && matchline =~ prefix . fin . suffix
\ || !a:forward && matchline !~ prefix . ini . suffix
let flag = "bW"
else
let flag = "W"
endif
" Set skip.
if exists("b:match_skip")
let skip = b:match_skip
elseif exists("b:match_comment") " backwards compatibility and testing!
let skip = "r:" . b:match_comment
else
let skip = 's:comment\|string'
endif
let skip = s:ParseSkip(skip)
if exists("b:match_debug")
let b:match_ini = ini
let b:match_tail = (strlen(mid) ? mid.'\|' : '') . fin
endif
" Fifth step: actually start moving the cursor and call searchpair().
" Later, :execute restore_cursor to get to the original screen.
let restore_cursor = virtcol(".") . "|"
normal! g0
let restore_cursor = line(".") . "G" . virtcol(".") . "|zs" . restore_cursor
normal! H
let restore_cursor = "normal!" . line(".") . "Gzt" . restore_cursor
execute restore_cursor
normal! 0
if curcol
execute "normal!" . curcol . "l"
endif
if skip =~ 'synID' && !(has("syntax") && exists("g:syntax_on"))
let skip = "0"
else
execute "if " . skip . "| let skip = '0' | endif"
endif
let sp_return = searchpair(ini, mid, fin, flag, skip)
let final_position = "call cursor(" . line(".") . "," . col(".") . ")"
" Restore cursor position and original screen.
execute restore_cursor
normal! m'
if sp_return > 0
execute final_position
endif
return s:CleanUp(restore_options, a:mode, startline, startcol, mid.'\|'.fin)
endfun
" Restore options and do some special handling for Operator-pending mode.
" The optional argument is the tail of the matching group.
fun! s:CleanUp(options, mode, startline, startcol, ...)
execute "set" a:options
" Open folds, if appropriate.
if a:mode != "o"
if &foldopen =~ "percent"
normal! zv
endif
" In Operator-pending mode, we want to include the whole match
" (for example, d%).
" This is only a problem if we end up moving in the forward direction.
elseif (a:startline < line(".")) ||
\ (a:startline == line(".") && a:startcol < col("."))
if a:0
" Check whether the match is a single character. If not, move to the
" end of the match.
let matchline = getline(".")
let currcol = col(".")
let regexp = s:Wholematch(matchline, a:1, currcol-1)
let endcol = matchend(matchline, regexp)
if endcol > currcol " This is NOT off by one!
execute "normal!" . (endcol - currcol) . "l"
endif
endif " a:0
endif " a:mode != "o" && etc.
return 0
endfun
" Example (simplified HTML patterns): if
" a:groupBR = '<\(\k\+\)>:</\1>'
" a:prefix = '^.\{3}\('
" a:group = '<\(\k\+\)>:</\(\k\+\)>'
" a:suffix = '\).\{2}$'
" a:matchline = "123<tag>12" or "123</tag>12"
" then extract "tag" from a:matchline and return "<tag>:</tag>" .
fun! s:InsertRefs(groupBR, prefix, group, suffix, matchline)
if a:matchline !~ a:prefix .
\ substitute(a:group, s:notslash . '\zs:', '\\|', 'g') . a:suffix
return a:group
endif
let i = matchend(a:groupBR, s:notslash . ':')
let ini = strpart(a:groupBR, 0, i-1)
let tailBR = strpart(a:groupBR, i)
let word = s:Choose(a:group, a:matchline, ":", "", a:prefix, a:suffix,
\ a:groupBR)
let i = matchend(word, s:notslash . ":")
let wordBR = strpart(word, i)
let word = strpart(word, 0, i-1)
" Now, a:matchline =~ a:prefix . word . a:suffix
if wordBR != ini
let table = s:Resolve(ini, wordBR, "table")
else
" let table = "----------"
let table = ""
let d = 0
while d < 10
if tailBR =~ s:notslash . '\\' . d
" let table[d] = d
let table = table . d
else
let table = table . "-"
endif
let d = d + 1
endwhile
endif
let d = 9
while d
if table[d] != "-"
let backref = substitute(a:matchline, a:prefix.word.a:suffix,
\ '\'.table[d], "")
" Are there any other characters that should be escaped?
let backref = escape(backref, '*,:')
execute s:Ref(ini, d, "start", "len")
let ini = strpart(ini, 0, start) . backref . strpart(ini, start+len)
let tailBR = substitute(tailBR, s:notslash . '\zs\\' . d,
\ escape(backref, '\\'), 'g')
endif
let d = d-1
endwhile
if exists("b:match_debug")
if s:do_BR
let b:match_table = table
let b:match_word = word
else
let b:match_table = ""
let b:match_word = ""
endif
endif
return ini . ":" . tailBR
endfun
" Input a comma-separated list of groups with backrefs, such as
" a:groups = '\(foo\):end\1,\(bar\):end\1'
" and return a comma-separated list of groups with backrefs replaced:
" return '\(foo\):end\(foo\),\(bar\):end\(bar\)'
fun! s:ParseWords(groups)
let groups = substitute(a:groups.",", s:notslash.'\zs[,:]*,[,:]*', ',', 'g')
let groups = substitute(groups, s:notslash . '\zs:\{2,}', ':', 'g')
let parsed = ""
while groups =~ '[^,:]'
let i = matchend(groups, s:notslash . ':')
let j = matchend(groups, s:notslash . ',')
let ini = strpart(groups, 0, i-1)
let tail = strpart(groups, i, j-i-1) . ":"
let groups = strpart(groups, j)
let parsed = parsed . ini
let i = matchend(tail, s:notslash . ':')
while i != -1
" In 'if:else:endif', ini='if' and word='else' and then word='endif'.
let word = strpart(tail, 0, i-1)
let tail = strpart(tail, i)
let i = matchend(tail, s:notslash . ':')
let parsed = parsed . ":" . s:Resolve(ini, word, "word")
endwhile " Now, tail has been used up.
let parsed = parsed . ","
endwhile " groups =~ '[^,:]'
return parsed
endfun
" TODO I think this can be simplified and/or made more efficient.
" TODO What should I do if a:start is out of range?
" Return a regexp that matches all of a:string, such that
" matchstr(a:string, regexp) represents the match for a:pat that starts
" as close to a:start as possible, before being preferred to after, and
" ends after a:start .
" Usage:
" let regexp = s:Wholematch(getline("."), 'foo\|bar', col(".")-1)
" let i = match(getline("."), regexp)
" let j = matchend(getline("."), regexp)
" let match = matchstr(getline("."), regexp)
fun! s:Wholematch(string, pat, start)
let group = '\%(' . a:pat . '\)'
let prefix = (a:start ? '\(^.\{,' . a:start . '}\)\zs' : '^')
let len = strlen(a:string)
let suffix = (a:start+1 < len ? '\(.\{,'.(len-a:start-1).'}$\)\@=' : '$')
if a:string !~ prefix . group . suffix
let prefix = ''
endif
return prefix . group . suffix
endfun
" No extra arguments: s:Ref(string, d) will
" find the d'th occurrence of '\(' and return it, along with everything up
" to and including the matching '\)'.
" One argument: s:Ref(string, d, "start") returns the index of the start
" of the d'th '\(' and any other argument returns the length of the group.
" Two arguments: s:Ref(string, d, "foo", "bar") returns a string to be
" executed, having the effect of
" :let foo = s:Ref(string, d, "start")
" :let bar = s:Ref(string, d, "len")
fun! s:Ref(string, d, ...)
let len = strlen(a:string)
if a:d == 0
let start = 0
else
let cnt = a:d
let match = a:string
while cnt
let cnt = cnt - 1
let index = matchend(match, s:notslash . '\\(')
if index == -1
return ""
endif
let match = strpart(match, index)
endwhile
let start = len - strlen(match)
if a:0 == 1 && a:1 == "start"
return start - 2
endif
let cnt = 1
while cnt
let index = matchend(match, s:notslash . '\\(\|\\)') - 1
if index == -2
return ""
endif
" Increment if an open, decrement if a ')':
let cnt = cnt + (match[index]=="(" ? 1 : -1) " ')'
" let cnt = stridx('0(', match[index]) + cnt
let match = strpart(match, index+1)
endwhile
let start = start - 2
let len = len - start - strlen(match)
endif
if a:0 == 1
return len
elseif a:0 == 2
return "let " . a:1 . "=" . start . "| let " . a:2 . "=" . len
else
return strpart(a:string, start, len)
endif
endfun
" Count the number of disjoint copies of pattern in string.
" If the pattern is a literal string and contains no '0' or '1' characters
" then s:Count(string, pattern, '0', '1') should be faster than
" s:Count(string, pattern).
fun! s:Count(string, pattern, ...)
let pat = escape(a:pattern, '\\')
if a:0 > 1
let foo = substitute(a:string, '[^'.a:pattern.']', "a:1", "g")
let foo = substitute(a:string, pat, a:2, "g")
let foo = substitute(foo, '[^' . a:2 . ']', "", "g")
return strlen(foo)
endif
let result = 0
let foo = a:string
let index = matchend(foo, pat)
while index != -1
let result = result + 1
let foo = strpart(foo, index)
let index = matchend(foo, pat)
endwhile
return result
endfun
" s:Resolve('\(a\)\(b\)', '\(c\)\2\1\1\2') should return table.word, where
" word = '\(c\)\(b\)\(a\)\3\2' and table = '-32-------'. That is, the first
" '\1' in target is replaced by '\(a\)' in word, table[1] = 3, and this
" indicates that all other instances of '\1' in target are to be replaced
" by '\3'. The hard part is dealing with nesting...
" Note that ":" is an illegal character for source and target,
" unless it is preceded by "\".
fun! s:Resolve(source, target, output)
let word = a:target
let i = matchend(word, s:notslash . '\\\d') - 1
let table = "----------"
while i != -2 " There are back references to be replaced.
let d = word[i]
let backref = s:Ref(a:source, d)
" The idea is to replace '\d' with backref. Before we do this,
" replace any \(\) groups in backref with :1, :2, ... if they
" correspond to the first, second, ... group already inserted
" into backref. Later, replace :1 with \1 and so on. The group
" number w+b within backref corresponds to the group number
" s within a:source.
" w = number of '\(' in word before the current one
let w = s:Count(
\ substitute(strpart(word, 0, i-1), '\\\\', '', 'g'), '\(', '1')
let b = 1 " number of the current '\(' in backref
let s = d " number of the current '\(' in a:source
while b <= s:Count(substitute(backref, '\\\\', '', 'g'), '\(', '1')
\ && s < 10
if table[s] == "-"
if w + b < 10
" let table[s] = w + b
let table = strpart(table, 0, s) . (w+b) . strpart(table, s+1)
endif
let b = b + 1
let s = s + 1
else
execute s:Ref(backref, b, "start", "len")
let ref = strpart(backref, start, len)
let backref = strpart(backref, 0, start) . ":". table[s]
\ . strpart(backref, start+len)
let s = s + s:Count(substitute(ref, '\\\\', '', 'g'), '\(', '1')
endif
endwhile
let word = strpart(word, 0, i-1) . backref . strpart(word, i+1)
let i = matchend(word, s:notslash . '\\\d') - 1
endwhile
let word = substitute(word, s:notslash . '\zs:', '\\', 'g')
if a:output == "table"
return table
elseif a:output == "word"
return word
else
return table . word
endif
endfun
" Assume a:comma = ",". Then the format for a:patterns and a:1 is
" a:patterns = "<pat1>,<pat2>,..."
" a:1 = "<alt1>,<alt2>,..."
" If <patn> is the first pattern that matches a:string then return <patn>
" if no optional arguments are given; return <patn>,<altn> if a:1 is given.
fun! s:Choose(patterns, string, comma, branch, prefix, suffix, ...)
let tail = (a:patterns =~ a:comma."$" ? a:patterns : a:patterns . a:comma)
let i = matchend(tail, s:notslash . a:comma)
if a:0
let alttail = (a:1 =~ a:comma."$" ? a:1 : a:1 . a:comma)
let j = matchend(alttail, s:notslash . a:comma)
endif
let current = strpart(tail, 0, i-1)
if a:branch == ""
let currpat = current
else
let currpat = substitute(current, a:branch, '\\|', 'g')
endif
while a:string !~ a:prefix . currpat . a:suffix
let tail = strpart(tail, i)
let i = matchend(tail, s:notslash . a:comma)
if i == -1
return -1
endif
let current = strpart(tail, 0, i-1)
if a:branch == ""
let currpat = current
else
let currpat = substitute(current, a:branch, '\\|', 'g')
endif
if a:0
let alttail = strpart(alttail, j)
let j = matchend(alttail, s:notslash . a:comma)
endif
endwhile
if a:0
let current = current . a:comma . strpart(alttail, 0, j-1)
endif
return current
endfun
" Call this function to turn on debugging information. Every time the main
" script is run, buffer variables will be saved. These can be used directly
" or viewed using the menu items below.
if !exists(":MatchDebug")
command! -nargs=0 MatchDebug call s:Match_debug()
endif
fun! s:Match_debug()
let b:match_debug = 1 " Save debugging information.
" pat = all of b:match_words with backrefs parsed
amenu &Matchit.&pat :echo b:match_pat<CR>
" match = bit of text that is recognized as a match
amenu &Matchit.&match :echo b:match_match<CR>
" curcol = cursor column of the start of the matching text
amenu &Matchit.&curcol :echo b:match_col<CR>
" wholeBR = matching group, original version
amenu &Matchit.wh&oleBR :echo b:match_wholeBR<CR>
" iniBR = 'if' piece, original version
amenu &Matchit.ini&BR :echo b:match_iniBR<CR>
" ini = 'if' piece, with all backrefs resolved from match
amenu &Matchit.&ini :echo b:match_ini<CR>
" tail = 'else\|endif' piece, with all backrefs resolved from match
amenu &Matchit.&tail :echo b:match_tail<CR>
" fin = 'endif' piece, with all backrefs resolved from match
amenu &Matchit.&word :echo b:match_word<CR>
" '\'.d in ini refers to the same thing as '\'.table[d] in word.
amenu &Matchit.t&able :echo '0:' . b:match_table . ':9'<CR>
endfun
" Jump to the nearest unmatched "(" or "if" or "<tag>" if a:spflag == "bW"
" or the nearest unmatched "</tag>" or "endif" or ")" if a:spflag == "W".
" Return a "mark" for the original position, so that
" let m = MultiMatch("bW", "n") ... execute m
" will return to the original position. If there is a problem, do not
" move the cursor and return "", unless a count is given, in which case
" go up or down as many levels as possible and again return "".
" TODO This relies on the same patterns as % matching. It might be a good
" idea to give it its own matching patterns.
fun! s:MultiMatch(spflag, mode)
if !exists("b:match_words") || b:match_words == ""
return ""
end
let restore_options = (&ic ? "" : "no") . "ignorecase"
if exists("b:match_ignorecase")
let &ignorecase = b:match_ignorecase
endif
let startline = line(".")
let startcol = col(".")
" First step: if not already done, set the script variables
" s:do_BR flag for whether there are backrefs
" s:pat parsed version of b:match_words
" s:all regexp based on s:pat and the default groups
" This part is copied and slightly modified from s:Match_wrapper().
let default = escape(&mps, '[$^.*~\\/?]') . (strlen(&mps) ? "," : "") .
\ '\/\*:\*\/,#if\%(def\)\=:$else\>:#elif\>:#endif\>'
" Allow b:match_words = "GetVimMatchWords()" .
if b:match_words =~ ":"
let match_words = b:match_words
else
execute "let match_words =" b:match_words
endif
if (match_words != s:last_words) || (&mps != s:last_mps) ||
\ exists("b:match_debug")
let s:last_words = match_words
let s:last_mps = &mps
if match_words !~ s:notslash . '\\\d'
let s:do_BR = 0
let s:pat = match_words
else
let s:do_BR = 1
let s:pat = s:ParseWords(match_words)
endif
let s:all = '\%(' . substitute(s:pat . (strlen(s:pat)?",":"") . default,
\ '[,:]\+','\\|','g') . '\)'
if exists("b:match_debug")
let b:match_pat = s:pat
endif
endif
" Second step: figure out the patterns for searchpair()
" and save the screen, cursor position, and 'ignorecase'.
" - TODO: A lot of this is copied from s:Match_wrapper().
" - maybe even more functionality should be split off
" - into separate functions!
let cdefault = (s:pat =~ '[^,]$' ? "," : "") . default
let open = substitute(s:pat . cdefault, ':[^,]*,', '\\),\\(', 'g')
let open = '\(' . substitute(open, ':[^,]*$', '\\)', '')
let close = substitute(s:pat . cdefault, ',[^,]*:', '\\),\\(', 'g')
let close = substitute(close, '[^,]*:', '\\(', '') . '\)'
if exists("b:match_skip")
let skip = b:match_skip
elseif exists("b:match_comment") " backwards compatibility and testing!
let skip = "r:" . b:match_comment
else
let skip = 's:comment\|string'
endif
let skip = s:ParseSkip(skip)
" let restore_cursor = line(".") . "G" . virtcol(".") . "|"
" normal! H
" let restore_cursor = "normal!" . line(".") . "Gzt" . restore_cursor
let restore_cursor = virtcol(".") . "|"
normal! g0
let restore_cursor = line(".") . "G" . virtcol(".") . "|zs" . restore_cursor
normal! H
let restore_cursor = "normal!" . line(".") . "Gzt" . restore_cursor
execute restore_cursor
" Third step: call searchpair().
" Replace '\('--but not '\\('--with '\%(' and ',' with '\|'.
let openpat = substitute(open, '\(\\\@<!\(\\\\\)*\)\@<=\\(', '\\%(', 'g')
let openpat = substitute(openpat, ',', '\\|', 'g')
let closepat = substitute(close, '\(\\\@<!\(\\\\\)*\)\@<=\\(', '\\%(', 'g')
let closepat = substitute(closepat, ',', '\\|', 'g')
if skip =~ 'synID' && !(has("syntax") && exists("g:syntax_on"))
let skip = '0'
else
execute "if " . skip . "| let skip = '0' | endif"
endif
mark '
let level = v:count1
while level
if searchpair(openpat, '', closepat, a:spflag, skip) < 1
call s:CleanUp(restore_options, a:mode, startline, startcol)
return ""
endif
let level = level - 1
endwhile
" Restore options and return a string to restore the original position.
call s:CleanUp(restore_options, a:mode, startline, startcol)
return restore_cursor
endfun
" Search backwards for "if" or "while" or "<tag>" or ...
" and return "endif" or "endwhile" or "</tag>" or ... .
" For now, this uses b:match_words and the same script variables
" as s:Match_wrapper() . Later, it may get its own patterns,
" either from a buffer variable or passed as arguments.
" fun! s:Autocomplete()
" echo "autocomplete not yet implemented :-("
" if !exists("b:match_words") || b:match_words == ""
" return ""
" end
" let startpos = s:MultiMatch("bW")
"
" if startpos == ""
" return ""
" endif
" " - TODO: figure out whether 'if' or '<tag>' matched, and construct
" " - the appropriate closing.
" let matchline = getline(".")
" let curcol = col(".") - 1
" " - TODO: Change the s:all argument if there is a new set of match pats.
" let regexp = s:Wholematch(matchline, s:all, curcol)
" let suf = strlen(matchline) - matchend(matchline, regexp)
" let prefix = (curcol ? '^.\{' . curcol . '}\%(' : '^\%(')
" let suffix = (suf ? '\).\{' . suf . '}$' : '\)$')
" " Reconstruct the version with unresolved backrefs.
" let patBR = substitute(b:match_words.',', '[,:]*,[,:]*', ',', 'g')
" let patBR = substitute(patBR, ':\{2,}', ':', "g")
" " Now, set group and groupBR to the matching group: 'if:endif' or
" " 'while:endwhile' or whatever.
" let group = s:Choose(s:pat, matchline, ",", ":", prefix, suffix, patBR)
" let i = matchend(group, s:notslash . ",")
" let groupBR = strpart(group, i)
" let group = strpart(group, 0, i-1)
" " Now, matchline =~ prefix . substitute(group,':','\|','g') . suffix
" if s:do_BR
" let group = s:InsertRefs(groupBR, prefix, group, suffix, matchline)
" endif
" " let g:group = group
"
" " - TODO: Construct the closing from group.
" let fake = "end" . expand("<cword>")
" execute startpos
" return fake
" endfun
" Close all open structures. "Get the heck out of here!"
" fun! s:Gthhoh()
" let close = s:Autocomplete()
" while strlen(close)
" put=close
" let close = s:Autocomplete()
" endwhile
" endfun
" Parse special strings as typical skip arguments for searchpair():
" s:foo becomes (current syntax item) =~ foo
" S:foo becomes (current syntax item) !~ foo
" r:foo becomes (line before cursor) =~ foo
" R:foo becomes (line before cursor) !~ foo
fun! s:ParseSkip(str)
let skip = a:str
if skip[1] == ":"
if skip[0] == "s"
let skip = "synIDattr(synID(line('.'),col('.'),1),'name') =~? '" .
\ strpart(skip,2) . "'"
elseif skip[0] == "S"
let skip = "synIDattr(synID(line('.'),col('.'),1),'name') !~? '" .
\ strpart(skip,2) . "'"
elseif skip[0] == "r"
let skip = "strpart(getline('.'),0,col('.'))=~'" . strpart(skip,2). "'"
elseif skip[0] == "R"
let skip = "strpart(getline('.'),0,col('.'))!~'" . strpart(skip,2). "'"
endif
endif
return skip
endfun
let &cpo = s:save_cpo
" vim:sts=2:sw=2:

BIN
runtime/macros/maze.info Normal file

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# It's simple...
maze: mazeansi.c
cc -o maze mazeansi.c
mazeclean: mazeclean.c
cc -o mazeclean mazeclean.c

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To run the maze macros with Vim:
vim -u maze_mac maze_5.78
press "g"
The "-u maze.mac" loads the maze macros and skips loading your .vimrc, which
may contain settings and mappings that get in the way.
The original README:
To prove that you can do anything in vi, I wrote a couple of macros that
allows vi to solve mazes. It will solve any maze produced by maze.c
that was posted to the net recently.
Just follow this recipe and SEE FOR YOURSELF.
1. run uudecode on the file "maze.vi.macros.uu" to
produce the file "maze.vi.macros"
(If you can't wait to see the action, jump to step 4)
2. compile maze.c with "cc -o maze maze.c"
3. run maze > maze.out and input a small number (for example 10 if
you are on a fast machine, 3-5 if slow) which
is the size of the maze to produce
4. edit the maze (vi maze.out)
5. include the macros with the vi command:
:so maze.vi.macros
6. type the letter "g" (for "go") and watch vi solve the maze
7. when vi solves the maze, you will see why it lies
8. now look at maze.vi.macros and all will be revealed
Tested on a sparc, a sun and a pyramid (although maze.c will not compile
on the pyramid).
Anyone who can't get the maze.c file to compile, get a new compiler,
try maze.ansi.c which was also posted to the net.
If you can get it to compile but the maze comes out looking like a fence
and not a maze and you are using SysV or DOS replace the "27" on the
last line of maze.c by "11"
Thanks to John Tromp (tromp@piring.cwi.nl) for maze.c.
Thanks to antonyc@nntp-server.caltech.edu (Bill T. Cat) for maze.ansi.c.
Any donations should be in unmarked small denomination bills :^)=.
ACSnet: gregm@otc.otca.oz.au
Greg McFarlane UUCP: {uunet,mcvax}!otc.otca.oz.au!gregm
|||| OTC || Snail: OTC R&D GPO Box 7000, Sydney 2001, Australia
Phone: +61 2 287 3139 Fax: +61 2 287 3299

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# Aap recipe to build the maze program
:program maze : mazeansi.c
:program mazeclean : mazeclean.c

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char*M,A,Z,E=40,J[40],T[40];main(C){for(*J=A=scanf(M="%d",&C);
-- E; J[ E] =T
[E ]= E) printf("._"); for(;(A-=Z=!Z) || (printf("\n|"
) , A = 39 ,C --
) ; Z || printf (M ))M[Z]=Z[A-(E =A[J-Z])&&!C
& A == T[ A]
|6<<27<rand()||!C&!Z?J[T[E]=T[A]]=E,J[T[A]=A-Z]=A,"_.":" |"];}

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._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._
| ._| . . ._| | |_._._. . ._|_._._._._. ._|_. ._|_._. ._| . ._|_. | . ._._. |
| ._|_| |_. | | | | ._._|_._|_._. . |_. | | | ._._| |_._._| | ._. ._| . . |_|
|_._._._. | ._|_. ._._._. | | ._. |_._. . | ._._| |_. | ._._._. |_. | |_|_| |
| | . |_._| . ._._._| ._._. ._._| | | |_| . | |_. . ._|_| ._._. |_._|_| . | |
|_._|_._._._|_._._._|_|_._._._|_._|_._._._|_._._._|_._._._|_._._._._._._|_._|
See Vim solve a maze!
type ":so maze_mac<RETURN>" to load the macros
type "g" to start
to interrupt type "<CTRL-C>"
to quit type ":q!<RETURN>"

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" These macros 'solve' any maze produced by the a-maze-ing maze.c program.
"
" First, a bit of maze theory.
" If you were put into a maze, a guaranteed method of finding your way
" out of the maze is to put your left hand onto a wall and just keep walking,
" never taking your hand off the wall. This technique is only guaranteed to
" work if the maze does not have any 'islands', or if the 'exit' is on the
" same island as your starting point. These conditions hold for the mazes
" under consideration.
"
" Assuming that the maze is made up of horizontal and vertical walls spaced
" one step apart and that you can move either north, south, east or west,
" then you can automate this procedure by carrying out the following steps.
"
" 1. Put yourself somewhere in the maze near a wall.
" 2. Check if you have a wall on your left. If so, go to step 4.
" 3. There is no wall on your left, so turn on the spot to your left and step
" forward by one step and repeat step 2.
" 4. Check what is directly in front of you. If it is a wall, turn on the
" spot to your right by 90 degrees and repeat step 4.
" 5. There is no wall in front of you, so step forward one step and
" go to step 2.
"
" In this way you will cover all the corridors of the maze (until you get back
" to where you started from, if you do not stop).
"
" By examining a maze produced by the maze.c program you will see that
" each square of the maze is one character high and two characters wide.
" To go north or south, you move by a one character step, but to move east or
" west you move by a two character step. Also note that in any position
" there are four places where walls could be put - to the north, to the south,
" to the east and to the west.
" A wall exists to the north of you if the character to the north of
" you is a _ (otherwise it is a space).
" A wall exists to the east of you if the character to the east of you
" is a | (otherwise it is a .).
" A wall exists to the west of you if the character to the west of you
" is a | (otherwise it is a .).
" A wall exists to the south of you if the character where you are
" is a _ (otherwise it is a space).
"
" Note the difference for direction south, where we must examine the character
" where the cursor is rather than an adjacent cell.
"
" If you were implementing the above procedure is a normal computer language
" you could use a loop with if statements and continue statements,
" However, these constructs are not available in vi macros so I have used
" a state machine with 8 states. Each state signifies the direction you
" are going in and whether or not you have checked if there is a wall on
" your left.
"
" The transition from state to state and the actions taken on each transition
" are given in the state table below.
" The names of the states are N1, N2, S1, S2, E1, E2, W1, W2, where each letter
" stands for a direction of the compass, the number 1 indicates that the we
" have not yet checked to see if there is a wall on our left and the number 2
" indicates that we have checked and there is a wall on our left.
"
" For each state we must consider the existence or not of a wall in a
" particular direction. This direction is given in the following table.
"
" NextChar table:
" state direction vi commands
" N1 W hF
" N2 N kF
" S1 E lF
" S2 S F
" E1 N kF
" E2 E lF
" W1 S F
" W2 W hF
"
" where F is a macro which yanks the character under the cursor into
" the NextChar register (n).
"
" State table:
" In the 'vi commands' column is given the actions to carry out when in
" this state and the NextChar is as given. The commands k, j, ll, hh move
" the current position north, south, east and west respectively. The
" command mm is used as a no-op command.
" In the 'next state' column is given the new state of the machine after
" the action is carried out.
"
" current state NextChar vi commands next state
" N1 . hh W1
" N1 | mm N2
" N2 _ mm E1
" N2 space k N1
" S1 . ll E1
" S1 | mm S2
" S2 _ mm W1
" S2 space j S1
" E1 space k N1
" E1 _ mm E2
" E2 | mm S1
" E2 . ll E1
" W1 space j S1
" W1 _ mm W2
" W2 | mm N1
" W2 . hh W1
"
"
" Complaint about vi macros:
" It seems that you cannot have more than one 'undo-able' vi command
" in the one macro, so you have to make lots of little macros and
" put them together.
"
" I'll explain what I mean by an example. Edit a file and
" type ':map Q rXY'. This should map the Q key to 'replace the
" character under the cursor with X and yank the line'.
" But when I type Q, vi tells me 'Can't yank inside global/macro' and
" goes into ex mode. However if I type ':map Q rXT' and ':map T Y',
" everything is OK. I`m doing all this on a Sparcstation.
" If anyone reading this has an answer to this problem, the author would
" love to find out. Mail to gregm@otc.otca.oz.au.
"
" The macros:
" The macro to run the maze solver is 'g'. This simply calls two other
" macros: I, to initialise everything, and L, to loop forever running
" through the state table.
" Both of these macros are long sequences of calls to other macros. All
" of these other macros are quite simple and so to understand how this
" works, all you need to do is examine macros I and L and learn what they
" do (a simple sequence of vi actions) and how L loops (by calling U, which
" simply calls L again).
"
" Macro I sets up the state table and NextChar table at the end of the file.
" Macro L then searches these tables to find out what actions to perform and
" what state changes to make.
"
" The entries in the state table all begin with a key consisting of the
" letter 's', the current state and the NextChar. After this is the
" action to take in this state and after this is the next state to change to.
"
" The entries in the NextChar table begin with a key consisting of the
" letter 'n' and the current state. After this is the action to take to
" obtain NextChar - the character that must be examined to change state.
"
" One way to see what each part of the macros is doing is to type in the
" body of the macros I and L manually (instead of typing 'g') and see
" what happens at each step.
"
" Good luck.
"
" Registers used by the macros:
" s (State) - holds the state the machine is in
" c (Char) - holds the character under the current position
" m (Macro) - holds a vi command string to be executed later
" n (NextChar) - holds the character we must examine to change state
" r (Second Macro) - holds a second vi command string to be executed later
"
set remap
set nomagic
set noterse
set wrapscan
"
"================================================================
" g - go runs the whole show
" I - initialise
" L - then loop forever
map g IL
"
"================================================================
" I - initialise everything before running the loop
" G$?.^M - find the last . in the maze
" ^ - replace it with an X (the goal)
" GYKeDP - print the state table and next char table at the end of the file
" 0S - initialise the state of the machine to E1
" 2Gl - move to the top left cell of the maze
map I G$?.
^GYKeDP0S2Gl
"
"================================================================
" L - the loop which is executed forever
" Q - save the current character in the Char register
" A - replace the current character with an 'O'
" ma - mark the current position with mark 'a'
" GNB - on bottom line, create a command to search the NextChar table
" for the current state
" 0M0E@m^M - yank the command into the Macro register and execute it
" wX - we have now found the entry in the table, now yank the
" following word into the Macro register
" `a@m - go back to the current position and execute the macro, this will
" yank the NextChar in register n
" GT$B$R - on bottom line, create a command to search the state table
" for the current state and NextChar
" 0M0E@m^M - yank the command into the Macro register and execute it
" 2WS - we have now found the entry in the table, now yank the
" next state into the State macro
" bX - and yank the action corresponding to this state table entry
" into the Macro register
" GVJ - on bottom line, create a command to restore the current character
" 0H - and save the command into the second Macro register
" `a@r - go back to the current position and exectute the macro to restore
" the current character
" @m - execute the action associated with this state
" U - and repeat
map L QAmaGNB0M0E@m
wX`a@mGT$B$R0M0E@m
2WSbXGVJ0H`a@r@mU
"
"================================================================
" U - no tail recursion allowed in vi macros so cheat and set U = L
map U L
"
"================================================================
" S - yank the next two characters into the State register
map S "sy2l
"
"================================================================
" Q - save the current character in the Char register
map Q "cyl
"
"================================================================
" A - replace the current character with an 'O'
map A rO
"
"================================================================
" N - replace this line with the string 'n'
map N C/n
"
"================================================================
" B - put the current state
map B "sp
"
"================================================================
" M - yank this line into the Macro register
map M "my$
"
"================================================================
" E - delete to the end of the line
map E d$
"
"================================================================
" X - yank this word into the Macro register
map X "myt
"
"================================================================
" T - replace this line with the string 's'
map T C/s
"
"================================================================
" R - put NextChar
map R "np
"
"================================================================
" V - add the letter 'r' (the replace vi command)
map V ar
"
"================================================================
" J - restore the current character
map J "cp
"
"================================================================
" H - yank this line into the second Macro register
map H "ry$
"
"================================================================
" F - yank NextChar (this macro is called from the Macro register)
map F "nyl
"
"================================================================
" ^ - replace the current character with an 'X'
map ^ rX
"
"================================================================
" YKeDP - create the state table, NextChar table and initial state
" Note that you have to escape the bar character, since it is special to
" the map command (it indicates a new line).
map Y osE1 k N1 sE1_ mm E2 sE2| mm S1 sE2. ll E1
map K osW1 j S1 sW1_ mm W2 sW2| mm N1 sW2. hh W1

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char*M,A,Z,E=40,J[80],T[3];main(C){for(M=J+E,*J=A=scanf("%d",&
C) ;-- E;J [E ]=M
[E ]= E) printf("._"); for(;(A-=Z=!Z) || (printf("\n|"
) , A = 39 ,C --
) ; Z || printf (T ))T[Z]=Z[A-(E =A[J-Z])&&!C
& A == M[ A]
|6<<27<rand()||!C&!Z?J[M[E]=M[A]]=E,J[M[A]=A-Z]=A,"_.":" |"];}

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/*
* Cleaned-up version of the maze program.
* Doesn't look as nice, but should work with all C compilers.
* Sascha Wilde, October 2003
*/
#include <stdio.h>
#include <stdlib.h>
char *M, A, Z, E = 40, line[80], T[3];
int
main (C)
{
for (M = line + E, *line = A = scanf ("%d", &C); --E; line[E] = M[E] = E)
printf ("._");
for (; (A -= Z = !Z) || (printf ("\n|"), A = 39, C--); Z || printf (T))
T[Z] = Z[A - (E = A[line - Z]) && !C
& A == M[A]
| RAND_MAX/3 < rand ()
|| !C & !Z ? line[M[E] = M[A]] = E, line[M[A] = A - Z] =
A, "_." : " |"];
return 0;
}

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Article 2846 of alt.sources:
Path: oce-rd1!hp4nl!mcsun!uunet!munnari.oz.au!metro!otc!gregm
From: gregm@otc.otca.oz.au (Greg McFarlane)
Newsgroups: alt.sources
Subject: VI SOLVES MAZE (commented macros)
Message-ID: <2289@otc.otca.oz>
Date: 10 Feb 91 23:31:02 GMT
Sender: news@otc.otca.oz
Reply-To: gregm@otc.otca.oz.au (Greg McFarlane)
Organization: OTC Development Unit, Australia
Lines: 464
Submitted-by: gregm@otc.otca.oz.au
Archive-name: maze_solving_vi_macros
A real working model. See it walk the maze in front of your very own eyes.
To prove that you can do anything in vi, I wrote a couple of macros that
allows vi to solve mazes. It will solve any maze produced by maze.c
that was posted to the alt.sources last month. (Maze.c is also included
in this posting as well as an example of its output.)
The uncommented version of the macros was sent to alt.sources last month.
However, so many people mailed me requesting the commented version of the
macros that I decided to post it. I have made some modifications to the
original macros to make them easier to follow and also after I learnt
that you can escape the special meaning of '|' in macros by using '^V|'.
Save this article and unshar it. Then read maze.README.
After studying these macros, anyone who cannot write an emacs emulator
in vi macros should just curl up and :q!.
Coming soon to a newsgroup near you: "Vi macros solve Tower of Hanoi",
and a repost of the original "Turing Machine implemented in Vi macros"
Anyone who has a version of these macros for edlin or nroff, please post.

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" When you're writing shell scripts and you are in doubt which test to use,
" which shell environment variables are defined, what the syntax of the case
" statement is, and you need to invoke 'man sh'?
"
" Your problems are over now!
"
" Attached is a Vim script file for turning gvim into a shell script editor.
" It may also be used as an example how to use menus in Vim.
"
" Written by: Lennart Schultz <les@dmi.min.dk>
imenu Stmts.for for in
do
doneki kk0elli
imenu Stmts.case case in
) ;;
esacbki k0elli
imenu Stmts.if if
then
fiki kk0elli
imenu Stmts.if-else if
then
else
fiki kki kk0elli
imenu Stmts.elif elif
then
ki kk0elli
imenu Stmts.while while
do
doneki kk0elli
imenu Stmts.break break
imenu Stmts.continue continue
imenu Stmts.function () {
}ki k0i
imenu Stmts.return return
imenu Stmts.return-true return 0
imenu Stmts.return-false return 1
imenu Stmts.exit exit
imenu Stmts.shift shift
imenu Stmts.trap trap
imenu Test.existence [ -e ]hi
imenu Test.existence - file [ -f ]hi
imenu Test.existence - file (not empty) [ -s ]hi
imenu Test.existence - directory [ -d ]hi
imenu Test.existence - executable [ -x ]hi
imenu Test.existence - readable [ -r ]hi
imenu Test.existence - writable [ -w ]hi
imenu Test.String is empty [ x = "x$" ]hhi
imenu Test.String is not empty [ x != "x$" ]hhi
imenu Test.Strings is equal [ "" = "" ]hhhhhhhi
imenu Test.Strings is not equal [ "" != "" ]hhhhhhhhi
imenu Test.Values is greater than [ -gt ]hhhhhhi
imenu Test.Values is greater equal [ -ge ]hhhhhhi
imenu Test.Values is equal [ -eq ]hhhhhhi
imenu Test.Values is not equal [ -ne ]hhhhhhi
imenu Test.Values is less than [ -lt ]hhhhhhi
imenu Test.Values is less equal [ -le ]hhhhhhi
imenu ParmSub.Substitute word if parm not set ${:-}hhi
imenu ParmSub.Set parm to word if not set ${:=}hhi
imenu ParmSub.Substitute word if parm set else nothing ${:+}hhi
imenu ParmSub.If parm not set print word and exit ${:?}hhi
imenu SpShVars.Number of positional parameters ${#}
imenu SpShVars.All positional parameters (quoted spaces) ${*}
imenu SpShVars.All positional parameters (unquoted spaces) ${@}
imenu SpShVars.Flags set ${-}
imenu SpShVars.Return code of last command ${?}
imenu SpShVars.Process number of this shell ${$}
imenu SpShVars.Process number of last background command ${!}
imenu Environ.HOME ${HOME}
imenu Environ.PATH ${PATH}
imenu Environ.CDPATH ${CDPATH}
imenu Environ.MAIL ${MAIL}
imenu Environ.MAILCHECK ${MAILCHECK}
imenu Environ.PS1 ${PS1}
imenu Environ.PS2 ${PS2}
imenu Environ.IFS ${IFS}
imenu Environ.SHACCT ${SHACCT}
imenu Environ.SHELL ${SHELL}
imenu Environ.LC_CTYPE ${LC_CTYPE}
imenu Environ.LC_MESSAGES ${LC_MESSAGES}
imenu Builtins.cd cd
imenu Builtins.echo echo
imenu Builtins.eval eval
imenu Builtins.exec exec
imenu Builtins.export export
imenu Builtins.getopts getopts
imenu Builtins.hash hash

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" These macros swap the left and right mouse buttons (for left handed)
" Don't forget to do ":set mouse=a" or the mouse won't work at all
noremap <LeftMouse> <RightMouse>
noremap <2-LeftMouse> <2-RightMouse>
noremap <3-LeftMouse> <3-RightMouse>
noremap <4-LeftMouse> <4-RightMouse>
noremap <LeftDrag> <RightDrag>
noremap <LeftRelease> <RightRelease>
noremap <RightMouse> <LeftMouse>
noremap <2-RightMouse> <2-LeftMouse>
noremap <3-RightMouse> <3-LeftMouse>
noremap <4-RightMouse> <4-LeftMouse>
noremap <RightDrag> <LeftDrag>
noremap <RightRelease> <LeftRelease>
noremap g<LeftMouse> <C-RightMouse>
noremap g<RightMouse> <C-LeftMouse>
noremap! <LeftMouse> <RightMouse>
noremap! <LeftDrag> <RightDrag>
noremap! <LeftRelease> <RightRelease>
noremap! <RightMouse> <LeftMouse>
noremap! <RightDrag> <LeftDrag>
noremap! <RightRelease> <LeftRelease>

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runtime/macros/urm.info Normal file

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This is another proof that Vim is perfectly compatible with Vi.
The URM macro package was written by Rudolf Koenig ("Rudi")
(rudolf@koeniglich.de) for hpux-vi in August 1991.
Getting started:
type
in your shell: vim urm<RETURN>
in vim: :so urm.vim<RETURN>
in vim: * (to load the registers and boot the URM-machine :-)
in vim: g (for 'go') and watch the fun. Per default, 3 and 4
are multiplied. Watch the Program counter, it is
visible as a komma moving around.
This is a "standard URM" (Universal register machine) interpreter. The URM
concept is used in theoretical computer science to aid in theorem proving.
Here it proves that vim is a general problem solver (if you bring enough
patience).
The interpreter begins with register 1 (not 0), without macros and more-lines
capability. A dot marks the end of a program. (Bug: there must be a space
after the dot.)
The registers are the first few lines, beginning with a '>' .
The program is the first line after the registers.
You should always initialize the registers required by the program.
Output register: line 2
Input registers: line 2 to ...
Commands:
a<n> increment register <n>
s<n> decrement register <n>
<x>;<y> execute command <x> and then <y>
(<x>)<n> execute command <x> while register <n> is nonzero
. ("dot blank") halt the machine.
Examples:
Add register 2 to register 3:
(a2;s3)3.
Multiply register 2 with register 3:
(a4;a5;s2)2; ((a2;s4)4; s3; (a1;a4;s5)5; (a5;s1)1)3.
There are more (complicated) examples in the file examples.
Note, undo may take a while after a division.

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Note that enough temporary registers should be provided for each example.
All should be initialised to 0.
Initial register values for benchmarking: 0,8,3,0,...
Performed on a Xenix 386/16:
Operation [sec, kbyte tmp space]: program
Asym. Diff.[ 7, 4]: (s2;s3)3.
Abs. Diff. [90,81]: (a1;a4;s2)2; (a2;s1)1; (a1;a5;s3)3; (a3;s1)1; (s2;s3)3; (s5;s4)4; (a2;s5)5.
Add [ 7, 4]: (a2;s3)3.
Mult [227, 161]: (a4;a5;s2)2; ((a2;s4)4; s3; (a1;a4;s5)5; (a5;s1)1)3.
Copy [ 48, 25]: (a1;a3;s2)2; (a2;s1)1.
sign [ 30, 17]: (a3;s2)2; (a2;(s3)3)3.
!sign[ 36, 28]: (a3;s2)2; (a2;(s3)3)3; a3; (s3;s2)2; (s3;a2)3.
Div [630,1522]: (a9;s2)2; (a2;a10;s3)3; (a3;s2)2; (a2;(s3)3)3; a3; (s3;s2)2; (s3;a2)3; (a2)2;(a2;s9)9;(a3;s10)10; (a9;a10;s2)2; (a11;a12;s3)3; (a2;s12)12; (a3;s9)9; (s2;s3)3; (a3;s2)2; (a2;(s3)3)3; a3; (s3;s2)2; (s3;a2)3; (a1;s2)2; (a2;s10)10; (a3;s11)11; ((a12;a13;s3)3; (a3;s13)13; (s2;s3)3; (a3;s12)12; a14; (s1)1; (a9;a10;s2)2; (a11;a12;s3)3; (a2;s12)12; (a3;s9)9; (s2;s3)3; (a3;s2)2; (a2;(s3)3)3; a3; (s3;s2)2; (s3;a2)3; (a1;s2)2; (a2;s10)10; (a3;s11)11)1; (s2)2; (a2;s14)14.

22
runtime/macros/urm/urm Normal file
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>0
>3
>4
>0
>0
>0
(a4;a5;s2)2; ((a2;s4)4; s3; (a1;a4;s5)5; (a5;s1)1)3.
_________
O ; =xp ( =x%hp ) @l a @db s @dt . =x0xkdd:ready _end_
o 0 1 2 3 4 5 6 7 8 9 0
_________
INIT main(k), l, b, c, t, u, q, d
"kT
"lT
"bT
"cT
"tT
"uT
"qT
"dT
=lF'wa/O

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map * 1G/INIT
j"iT@i1G/INIT
dG
map g 1G/^[(as;.]
i