Rudimentary configuration file system.
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@ -11,6 +11,8 @@
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#include <string>
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#include <filesystem>
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#include "ConfigFile.h"
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namespace C
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{
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const bool debug= false;
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@ -20,12 +22,15 @@ namespace C
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const bool debugUpdateCalled= false or C::debug;
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const double updateTimeout= 0.1;
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}
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const std::filesystem::path conservePath= "/sys/devices/pci0000:00/0000:00:1f.0/PNP0C09:00/VPC2004:00/conservation_mode";
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const std::filesystem::path powerPath= "/sys/class/power_supply/ADP0";
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const std::filesystem::path batteryPath= "/sys/class/power_supply/BAT0";
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const std::filesystem::path backlightPath= "/sys/class/backlight/intel_backlight";
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const std::filesystem::path defaultConservePath= "/sys/devices/pci0000:00/0000:00:1f.0/PNP0C09:00/VPC2004:00/conservation_mode";
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const std::filesystem::path defaultPowerPath= "/sys/class/power_supply/ADP0";
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const std::filesystem::path defaultBatteryPath= "/sys/class/power_supply/BAT0";
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const std::filesystem::path defaultBacklightPath= "/sys/class/backlight/intel_backlight";
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const std::filesystem::path path= "/";
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}
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const std::map< int, Fl_Color > levelColors=
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{
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@ -45,6 +50,10 @@ const std::map< std::string, Fl_Round_Button ** > powerMode=
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{ "performance", &perfButton },
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};
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using Config::exports::ConfigFile;
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std::unique_ptr< ConfigFile > config;
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std::string battLevelString= "UNKNOWN";
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void
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@ -54,7 +63,7 @@ scheduledUpdate( void * )
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Fl::repeat_timeout( C::updateTimeout, scheduledUpdate, nullptr );
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if( C::debugUpdateCalled ) std::cerr << "Update!" << std::endl;
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std::ifstream batt{ batteryPath / "capacity" };
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std::ifstream batt{ C::path / config->get( "battery_path" ) / "capacity" };
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batt >> battLevelString;
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std::istringstream iss{ battLevelString };
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int battlevel= 2;
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@ -63,7 +72,7 @@ scheduledUpdate( void * )
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level->selection_color( levelColors.upper_bound( battlevel )->second );
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if( C::debugUpdate ) std::cerr << "Battery state read as: " << battlevel << std::endl;
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std::ifstream conserved{ conservePath };
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std::ifstream conserved{ C::path / config->get( "conserve_path" ) };
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int cons;
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conserved >> cons;
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if( cons == 1 )
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@ -76,20 +85,20 @@ scheduledUpdate( void * )
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}
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if( C::debugUpdate ) std::cerr << "Conservation state read as: " << cons << std::endl;
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std::ifstream acCheck{ powerPath / "online" };
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std::ifstream acCheck{ C::path / config->get( "power_path" ) / "online" };
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int ac= -1;
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acCheck >> ac;
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acButton->value( ac );
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if( C::debugUpdate ) std::cerr << "AC state read as: " << ac << std::endl;
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std::ifstream i_max{ backlightPath / "max_brightness" };
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std::ifstream i_max{ C::path / config->get( "backlight_path" ) / "max_brightness" };
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int max;
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i_max >> max;
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std::ifstream inf{ backlightPath / "brightness" };
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std::ifstream inf{ C::path / config->get( "backlight_path" ) / "brightness" };
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int in;
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inf >> in;
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@ -113,6 +122,21 @@ profileUpdate( void * )
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int
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main( const int argcnt, char **argvec )
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{
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config= std::make_unique< ConfigFile >
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(
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ConfigFile
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{
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std::ifstream{ C::path / ::getenv( "HOME" ) / ".power_console.conf" },
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{
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{ "battery_path", C::defaultBatteryPath.string() },
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{ "power_path", C::defaultPowerPath.string() },
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{ "backlight_path", C::defaultBacklightPath.string() },
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{ "conserve_path", C::defaultConservePath.string() },
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}
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}
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);
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auto w= make_window();
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level->minimum( 0 );
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@ -141,12 +165,12 @@ void
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consClicked( Fl_Light_Button *, void * )
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{
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std::cerr << "Conserve!" << std::endl;
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std::ifstream oldConserved{ conservePath };
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std::ifstream oldConserved{ C::path / config->get( "conserve_path" ) };
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int state;
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oldConserved >> state;
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const int newState= 1 - state;
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conserveButton->value( newState );
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std::ofstream conserved{ conservePath };
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std::ofstream conserved{ C::path / config->get( "conserve_path" ) };
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conserved << newState;
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std::cerr << "Tried to set new state to " << newState << std::endl;
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}
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@ -182,7 +206,7 @@ namespace
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void
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changeBrightness( int pct )
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{
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std::ifstream i_max{ backlightPath / "max_brightness" };
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std::ifstream i_max{ C::path / config->get( "backlight_path" ) / "max_brightness" };
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int max;
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i_max >> max;
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@ -191,7 +215,7 @@ namespace
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int adj= std::clamp( max * pct / 100, 1, max );
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std::cerr << "Adjustment computed: " << adj << std::endl;
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std::ofstream out{ backlightPath / "brightness" };
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std::ofstream out{ C::path / config->get( "backlight_path" ) / "brightness" };
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out << adj;
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}
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