313 lines
9.3 KiB
C++
313 lines
9.3 KiB
C++
#ifndef __LOUT_SIGNALS_HH__
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#define __LOUT_SIGNALS_HH__
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#include <list>
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#include "object.hh"
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#include "container.hh"
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namespace lout {
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/**
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* \brief This namespace provides base classes to define signals.
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*
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* By using signals, objects may be connected at run-time, e.g. a general
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* button widget may be connected to another application-specific object,
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* which reacts on the operations on the button by the user. In this case,
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* the button e.g. defines a signal "clicked", which is "emitted" each
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* time the user clicks on the button. After the application-specific
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* object has been connected to this signal, a specific method of it will
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* be called each time, this button emits the "clicked" signal.
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*
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* Below, we will call the level, on which signals are defined, the
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* "general level", and the level, on which the signals are connected,
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* the "caller level".
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*
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* <h3>Defining Signals</h3>
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*
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* Typically, signals are grouped. To define a signal group \em bar for your
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* class \em Foo, you have to define two classes, the emitter and the
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* receiver (BarEmitter and BarReceiver), and instantiate the emitter:
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*
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* \dot
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* digraph G {
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* node [shape=record, fontname=Helvetica, fontsize=10];
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* edge [arrowhead="none", arrowtail="empty", labelfontname=Helvetica,
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* labelfontsize=10, color="#404040", labelfontcolor="#000080"];
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* fontname=Helvetica; fontsize=10;
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*
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* subgraph cluster_signal {
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* style="dashed"; color="#000080"; fontname=Helvetica; fontsize=10;
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* label="signal";
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*
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* Emitter [color="#a0a0a0", URL="\ref signal::Emitter"];
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* Receiver [color="#a0a0a0", URL="\ref signal::Receiver"];
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* }
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*
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* subgraph cluster_foo {
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* style="dashed"; color="#000080"; fontname=Helvetica; fontsize=10;
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* label="General (foo)";
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*
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* Foo;
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* BarEmitter;
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* BarReceiver [color="#a0a0a0"];
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* }
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*
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* Emitter -> BarEmitter;
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* Receiver -> BarReceiver;
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* Foo -> BarEmitter [arrowhead="open", arrowtail="none",
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* headlabel="1", taillabel="1"];
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* }
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* \enddot
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*
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* <center>[\ref uml-legend "legend"]</center>
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*
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* BarEmitter (class and instance) may be kept private, but BarReceiver must
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* be public, since the caller of Foo must create a sub class of it. For
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* BarEmitter, several methods must be implemented, see signal::Emitter for
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* details. In BarReceiver, only some virtual abstract methods are defined,
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* which the caller must implement. In this case, it is recommended to define
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* a connectBar(BarReceiver*) method in Foo, which is delegated to the
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* BarEmitter.
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*
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* <h3>Connecting to Signals</h3>
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*
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* A caller, which wants to connect to a signal, must define a sub class of
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* the receiver, and implement the virtual methods. A typical design looks
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* like this:
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*
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* \dot
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* digraph G {
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* node [shape=record, fontname=Helvetica, fontsize=10];
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* edge [arrowhead="open", arrowtail="none", labelfontname=Helvetica,
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* labelfontsize=10, color="#404040", labelfontcolor="#000080"];
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* fontname=Helvetica; fontsize=10;
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*
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* subgraph cluster_foo {
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* style="dashed"; color="#000080"; fontname=Helvetica; fontsize=10;
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* label="Generall (foo)";
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*
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* BarReceiver [color="#a0a0a0"];
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* }
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*
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* subgraph cluster_qix {
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* style="dashed"; color="#000080"; fontname=Helvetica; fontsize=10;
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* label="Caller (qix)";
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*
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* Qix;
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* QixBarReceiver;
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* }
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*
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* BarReceiver -> QixBarReceiver [arrowhead="none", arrowtail="empty"];
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* QixBarReceiver -> Qix [headlabel="1", taillabel="*"];
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* }
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* \enddot
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*
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* <center>[\ref uml-legend "legend"]</center>
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*
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* (We skip "baz" in the canon, for better readability.)
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*
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* Here, the QixBarReceiver is connected to the Qix, so that the signals can
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* be delegated to the Qix. Notice that the receiver gets automatically
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* disconnected, when deleted (see signal::Receiver::~Receiver).
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*
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* <h3>Void and Boolean Signals</h3>
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*
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* In the simplest case, signal emitting involves calling a list of
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* signal receivers (void signals). For boolean signals, the receivers return
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* a boolean value, and the result of the signal emission (the return value of
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* signal::Emitter::emitBool) returns the disjunction of the values returned
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* by the receivers. Typically, a receiver states with its return value,
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* whether the signal was used in any way, the resulting return value so
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* indicates, whether at least one receiver has used the signal.
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*
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* In Dw, events are processed this way. In the simplest case, they are
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* delegated to the parent widget, if the widget does not process them (by
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* returning false). As an addition, signals are emitted, and if a receiver
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* processes the event, this is handled the same way, as if the widget itself
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* would have processed it.
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*
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* Notice, that also for boolean signals, all receivers are called, even
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* after one receiver has already returned true.
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*
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* <h3>Memory Management</h3>
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*
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* <h4>Emitters</h4>
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*
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* Emitters are typically instantiated one, for one object emitting the
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* signals. In the example above, the class Foo will contain a field
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* "BarEmitter barEmitter" (not as a pointer, "BarEmitter *barEmitter").
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*
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* <h4>Receivers</h4>
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*
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* It is important, that a emitter never deletes a receiver, it just removes
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* them from the receivers list. Likewise, when a receiver is deleted, it
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* unconnects itself from all emitters. (The same receiver instance can indeed
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* be connected to multiple emitters.) So, the caller has to care about
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* deleting receivers.
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*
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* In the example above, something like that will work:
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*
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* \code
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* class Qix
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* {
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* private:
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* class QixBarReceiver
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* {
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* public:
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* Qix *qix;
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* // ...
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* };
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*
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* QixBarReceiver barReceiver;
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*
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* // ...
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* };
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* \endcode
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*
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* The constructor of Qix should then set \em qix:
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*
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* \code
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* Qix::Qix ()
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* {
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* barReceiver.qix = this.
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* // ...
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* }
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* \endcode
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*
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* After this, &\em barReceiver can be connected to all instances of
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* BarEmitter, also multiple times.
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*/
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namespace signal {
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class Receiver;
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/**
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* \brief The base class for signal emitters.
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*
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* If defining a signal group, a sub class of this class must be defined,
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* with
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*
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* <ul>
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* <li> a definition of the different signals (as enumeration),
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* <li> an implementation of signal::Emitter::emitToReceiver,
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* <li> wrappers for signal::Emitter::emitVoid and signal::Emitter::emitBool,
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* respectively (one for each signal), and
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* <li> a wrapper for signal::Emitter::connect.
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* </ul>
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*
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* There are two representations of signals:
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*
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* <ul>
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* <li> In the \em unfolded representation, the signal itself is represented
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* by the method itself (in the emitter or the receiver), and the
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* arguments are represented as normal C++ types.
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*
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* <li> \em Folding signals means to represent the signal itself by an integer
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* number (enumeration), and translate the arguments in an object::Object*
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* array. (If a given argument is not an instance of object::Object*,
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* the wrappers in \ref object can be used.)
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* </ul>
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*
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* \sa \ref signal
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*/
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class Emitter: public object::Object
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{
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friend class Receiver;
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private:
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std::list< Receiver * > receivers;
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void unconnect (Receiver *receiver);
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protected:
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void emitVoid (int signalNo, int argc, Object **argv);
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bool emitBool (int signalNo, int argc, Object **argv);
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void connect(Receiver *receiver);
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/**
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* \brief A sub class must implement this for a call to a single
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* receiver.
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*
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* This methods gets the signal in a \em folded representation, it has
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* to unfold it, and pass it to a single receiver. For boolean signals,
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* the return value of the receiver must be returned, for void signals,
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* the return value is discarded.
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*/
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virtual bool emitToReceiver (Receiver *receiver, int signalNo,
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int argc, Object **argv) = 0;
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public:
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Emitter();
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~Emitter();
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void intoStringBuffer(misc::StringBuffer *sb) const override;
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};
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/**
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* \brief The base class for signal receiver base classes.
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*
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* If defining a signal group, a sub class of this class must be defined,
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* in which only the abstract signal methods must be defined.
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*
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* \sa \ref signal
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*/
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class Receiver: public object::Object
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{
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friend class Emitter;
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private:
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std::list< Emitter * > emitters;
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void connectTo(Emitter *emitter);
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void unconnectFrom(Emitter *emitter);
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public:
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Receiver();
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~Receiver();
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void intoStringBuffer(misc::StringBuffer *sb) const override;
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};
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/**
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* \brief An observed object has a signal emitter, which tells the
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* receivers, when the object is deleted.
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*/
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class ObservedObject
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{
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public:
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class DeletionReceiver: public signal::Receiver
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{
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public:
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virtual void deleted (ObservedObject *object) = 0;
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};
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private:
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class DeletionEmitter: public signal::Emitter
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{
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protected:
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bool emitToReceiver (signal::Receiver *receiver, int signalNo,
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int argc, Object **argv);
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public:
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inline void connectDeletion (DeletionReceiver *receiver)
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{ connect (receiver); }
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void emitDeletion (ObservedObject *obj);
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};
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DeletionEmitter deletionEmitter;
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public:
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virtual ~ObservedObject();
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inline void connectDeletion (DeletionReceiver *receiver)
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{ deletionEmitter.connectDeletion (receiver); }
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};
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} // namespace signal
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} // namespace lout
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#endif // __LOUT_SIGNALS_HH__
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