Files
flenser/lout/identity.hh

54 lines
1.2 KiB
C++

#ifndef __LOUT_OBJECTX_HH__
#define __LOUT_OBJECTX_HH__
#include <memory>
#include <typeindex>
#include <exception>
#include <stdexcept>
#include <vector>
#include <map>
#include "object.hh"
#include "container.hh"
#include "signal.hh"
namespace lout {
/**
* \brief This was a poor man's RTTI implementation.
*/
namespace identity {
/**
* Hooks for class name inspection.
*
* It began life as an RTTI clone. It did not support multiple inheritance.
*
* It appeared to be a model of Java's `Object` system. It's mostly been migrated
* to use C++ RTTI and most use cases should be avoiding the `lout::contaner` stuff.
*/
class IdentifiableObject: public object::Object
{
private:
// TODO: Use the Alepha facility for this, eventually...
static std::map< std::type_index, std::string > classNames;
protected:
void registerName (const char *className, std::type_index index);
public:
void intoStringBuffer(misc::StringBuffer *sb) const override;
/**
* \brief Return the name, under which the class of this object was
* registered.
*/
const char *getClassName() const { return classNames.at( typeid( *this ) ).c_str(); }
};
} // namespace identity
} // namespace lout
#endif // __LOUT_OBJECTX_HH__