188 lines
5.4 KiB
C++
188 lines
5.4 KiB
C++
#ifndef __DW_FLTKPLATFORM_HH__
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#define __DW_FLTKPLATFORM_HH__
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#ifndef __INCLUDED_FROM_DW_FLTK_CORE_HH__
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# error Do not include this file directly, use "fltkcore.hh" instead.
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#endif
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namespace dw {
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/**
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* \brief This namespace contains FLTK implementations of Dw interfaces.
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*/
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namespace fltk {
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class FltkFont: public core::style::Font
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{
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class FontFamily: public lout::object::Object {
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Fl_Font font[4];
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public:
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FontFamily (Fl_Font fontNormal, Fl_Font fontBold,
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Fl_Font fontItalic, Fl_Font fontBoldItalic);
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void set (Fl_Font, int attrs);
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Fl_Font get (int attrs);
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};
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static FontFamily standardFontFamily;
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static std::optional< std::map< std::string, std::unique_ptr< FontFamily > > > systemFonts;
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static lout::container::typed::HashTable <dw::core::style::FontAttrs,
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FltkFont> *fontsTable;
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FltkFont (core::style::FontAttrs *attrs);
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~FltkFont ();
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static void initSystemFonts ();
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public:
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Fl_Font font;
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static FltkFont *create (core::style::FontAttrs *attrs);
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static bool fontExists (const char *name);
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static Fl_Font get (const char *name, int attrs);
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};
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class FltkColor: public core::style::Color
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{
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static lout::container::typed::HashTable <dw::core::style::ColorAttrs,
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FltkColor> *colorsTable;
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FltkColor (int color);
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~FltkColor ();
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public:
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int colors[SHADING_NUM];
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static FltkColor *create(int color);
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};
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class FltkTooltip: public core::style::Tooltip
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{
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private:
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FltkTooltip (const char *text);
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~FltkTooltip ();
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public:
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static FltkTooltip *create(const char *text);
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static void cancel();
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void onEnter();
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void onLeave();
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void onMotion();
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};
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/**
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* \brief This interface adds some more methods for all flkt-based views.
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*/
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class FltkView: public core::View
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{
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public:
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virtual bool usesFltkWidgets () = 0;
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virtual void addFltkWidget (Fl_Widget *widget,
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core::Allocation *allocation);
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virtual void removeFltkWidget (Fl_Widget *widget);
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virtual void allocateFltkWidget (Fl_Widget *widget,
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core::Allocation *allocation);
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virtual void drawFltkWidget (Fl_Widget *widget, core::Rectangle *area);
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};
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class FltkPlatform: public core::Platform
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{
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private:
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class FltkResourceFactory: public core::ui::ResourceFactory
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{
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private:
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FltkPlatform *platform;
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public:
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inline void setPlatform (FltkPlatform *platform) {
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this->platform = platform; }
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core::ui::LabelButtonResource *createLabelButtonResource (const char
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*label);
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core::ui::ComplexButtonResource *
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createComplexButtonResource (std::unique_ptr< core::Widget > widget, bool relief);
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core::ui::ListResource *
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createListResource (core::ui::ListResource::SelectionMode selectionMode,
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int rows);
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core::ui::OptionMenuResource *createOptionMenuResource ();
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core::ui::EntryResource *createEntryResource (int size, bool password,
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const char *label,
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const char *placeholder);
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core::ui::MultiLineTextResource *createMultiLineTextResource (int cols,
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int rows,
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const char *placeholder);
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core::ui::CheckButtonResource *createCheckButtonResource (bool
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activated);
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core::ui::RadioButtonResource *
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createRadioButtonResource (core::ui::RadioButtonResource
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*groupedWith, bool activated);
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};
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FltkResourceFactory resourceFactory;
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class IdleFunc: public lout::object::Object
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{
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public:
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int id;
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void (core::Layout::*func) ();
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};
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core::Layout *layout;
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std::list< std::unique_ptr< IdleFunc > > idleQueue;
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bool idleFuncRunning;
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int idleFuncId;
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static void generalStaticIdle(void *data);
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void generalIdle();
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FltkView *view;
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lout::container::typed::List <ui::FltkResource> *resources;
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public:
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FltkPlatform ();
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~FltkPlatform ();
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void setLayout (core::Layout *layout);
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void attachView (core::View *view);
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void detachView (core::View *view);
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int textWidth (core::style::Font *font, const char *text, int len);
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char *textToUpper (const char *text, int len);
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char *textToLower (const char *text, int len);
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int nextGlyph (const char *text, int idx);
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int prevGlyph (const char *text, int idx);
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float dpiX ();
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float dpiY ();
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int addIdle (void (core::Layout::*func) ());
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void removeIdle (int idleId);
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core::style::Font *createFont (core::style::FontAttrs *attrs,
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bool tryEverything);
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bool fontExists (const char *name);
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core::style::Color *createColor (int color);
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core::style::Tooltip *createTooltip (const char *text);
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void cancelTooltip();
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std::unique_ptr< core::Imgbuf > createImgbuf( core::Imgbuf::Type type, int width, int height,
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double gamma );
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void copySelection(const char *text);
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core::ui::ResourceFactory *getResourceFactory ();
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void attachResource (ui::FltkResource *resource);
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void detachResource (ui::FltkResource *resource);
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};
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} // namespace fltk
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} // namespace dw
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#endif // __DW_FLTKPLATFORM_HH__
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