f283391b46
Get some of the last remaining C files into C++
...
They still need to be fixed up, but they now build with C++.
2025-08-23 02:09:47 -04:00
a41d0b067d
Partially done.
2025-08-21 19:19:28 -04:00
2d1e95d36b
Requested anchor RAIIed.
2025-08-21 17:52:30 -04:00
640ccd02d3
Use std::min
and std::max
, not the misc
versions.
2025-08-10 17:08:42 -04:00
9dbf5ee536
This one pushes ownership a lot wider.
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2025-08-09 12:29:05 -04:00
918a283748
Ownership of Platform in part of the code.
2025-04-19 01:02:59 -04:00
4ba2146cd1
Plumb another pointer further...
2025-04-18 18:36:52 -04:00
b1854e8db8
Put some ownership on a vector.
2025-04-18 16:09:46 -04:00
f63c1209a9
Widen the unique pointer a bit more.
2025-04-18 14:22:35 -04:00
f4e70bfa75
I plumbed out ownership a bit and it hasn't crashed yet.
2025-04-18 14:22:35 -04:00
fc9a191582
Started plumbing out the ownership from layout.
...
It seems to not crash, yet.
2025-04-18 14:22:35 -04:00
80f980a2e1
Revert "This adds some resource-ownership tracking."
...
This reverts commit fad3dbc39a
.
2025-04-18 14:22:35 -04:00
fad3dbc39a
This adds some resource-ownership tracking.
...
Time to start spreading this out, more.
2025-03-03 13:26:36 -05:00
6d05779dd2
Removed some manual management.
...
Apparently, the layout engine is written in something resembling
either Java or Google's G+. It's "C++", but there's no exceptions,
manual memory management, etc. But it's also attempting to recreate
a subset of the Java Collections framework in C++. It's a common
pattern in both beginner and older C++.
I'll completely replace all of this with standard C++ library types.
2025-03-02 17:28:31 -05:00
20fea64cb5
Initial import of Dillo
2025-02-28 13:34:30 -05:00