Ownership of Platform in part of the code.
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@ -257,7 +257,7 @@ Layout::Anchor::~Anchor ()
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Layout::Layout (std::unique_ptr< Platform > platform, bool limit)
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{
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this->platform = platform.release();
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this->platform = std::move( platform );
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view = NULL;
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topLevel = NULL;
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widgetAtPoint = NULL;
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@ -292,7 +292,7 @@ Layout::Layout (std::unique_ptr< Platform > platform, bool limit)
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DBG_OBJ_ASSOC_CHILD (&findtextState);
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DBG_OBJ_ASSOC_CHILD (&selectionState);
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platform->setLayout (this);
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this->platform->setLayout (this);
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selectionState.setLayout(this);
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@ -329,7 +329,6 @@ Layout::~Layout ()
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topLevel.reset();
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}
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delete platform;
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delete view;
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delete textZone;
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@ -157,7 +157,7 @@ private:
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~Anchor ();
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};
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Platform *platform;
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std::unique_ptr< Platform > platform;
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View *view;
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std::unique_ptr< Widget > topLevel;
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Widget *widgetAtPoint;
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@ -349,7 +349,7 @@ public:
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inline Platform *getPlatform ()
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{
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return platform;
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return platform.get();
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}
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/* delegated */
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@ -631,8 +631,8 @@ static BrowserWindow *UIcmd_tab_new(CustTabs *tabs, UI *old_ui, int focus)
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UI *new_ui = tabs->add_new_tab(old_ui, focus);
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// Now create the Dw render layout and viewport
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FltkPlatform *platform = new FltkPlatform ();
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Layout *layout = new Layout (platform);
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auto platform = std::make_unique< FltkPlatform >();
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Layout *layout = new Layout (std::move( platform ));
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style::Color *bgColor = style::Color::create (layout, prefs.bg_color);
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layout->setBgColor (bgColor);
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layout->setBgImage (NULL, style::BACKGROUND_REPEAT,
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